Player Matchup

Janus
Janus
Chron1C-ShAde
Janus
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
168W - 148L
1,476 Elo+
Solo
Ymir
Ymir
DavinDaMagician
Ymir
Level 104
God Stats
2W - 3L
1,500 SR
Queue Stats
508W - 459L
1,465 Elo+
Party 2
Achilles
Achilles
LittleMrTorta12
Achilles
Level 84
God Stats
0W - 2L
1,500 SR
Queue Stats
138W - 129L
1,523 Elo+
Solo
King Arthur
King Arthur
donkeykong17000
King Arthur
Level 82
God Stats
43W - 46L
1,544 SR
Queue Stats
513W - 473L
1,516 Elo+
Party 2
Ullr
Ullr
shadowking102
Ullr
Level 106
God Stats
3W - 7L
1,210 SR
Queue Stats
773W - 699L
1,486 Elo+
Party 2
Team Averages
Level 89
1,451 SR
1,493 Elo+

VS

Team Averages
Level 92
1,569 SR
1,477 Elo+
Loki
Loki
Bell-_-PR
Loki
Level 82
God Stats
16W - 9L
1,563 SR
Queue Stats
286W - 285L
1,498 Elo+
Party 1
Osiris
Osiris
MitsuriRengoku
Osiris
Level 84
God Stats
2W - 2L
1,832 SR
Queue Stats
212W - 200L
1,491 Elo+
Solo
Chang'e
Chang'e
Toxic-Chan199
Chang'e
Level 89
God Stats
30W - 21L
1,610 SR
Queue Stats
112W - 109L
1,427 Elo+
Party 1
Yemoja
Yemoja
ZERO-_-TWO-002
Yemoja
Level 114
God Stats
3W - 8L
1,401 SR
Queue Stats
315W - 340L
1,491 Elo+
Party 1
Ullr
Ullr
stevezero1PR
Ullr
Level 89
God Stats
2W - 3L
1,439 SR
Queue Stats
245W - 252L
1,479 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 7 / 1
6,176
441
4,758
7,545
1,607
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
2 / 2 / 1
6,934
495
4,206
11,318
6,580
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Achilles
14
3 / 3 / 0
8,114
580
6,852
12,132
5,414
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

King Arthur
donkeykong17000
King Arthur
11
0 / 4 / 0
6,863
490
4,526
17,168
9,111
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
0 / 4 / 2
6,016
430
7,235
10,115
3,213
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
13
7 / 2 / 4
8,301
593
10,498
10,122
4,173
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

15
4 / 1 / 0
8,573
612
11,120
12,714
11,622
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chang'e
13
5 / 1 / 5
8,192
585
6,365
6,974
2,273
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
3 / 2 / 6
7,819
559
4,657
9,721
6,172
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

11
1 / 0 / 7
6,734
481
8,287
6,274
2,135
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
42
6
Kills
20
20
Deaths
6
4
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Loki
7
2
4
4.5
L
1
7
1
0.21
L
2
2
1
1.25
L
Achilles
3
3
0
1
W
4
1
0
4
W
Chang'e
5
1
5
7.5
W
3
2
6
3
L
King Arthur
donkeykong17000
King Arthur
0
4
0
0
L
0
4
2
0.25
W
1
0
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,577
Damage
40,927
58,278
Taken
45,805
25,925
Mitigated
26,375
10,101
Healing
16,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
10,498
3,032
0
1,078
10,122
4,173
35
3,180
6,783
0
50,029
L
4,758
35
0
480
7,545
1,607
0
1,738
5,807
26,789
0
L
4,206
1,123
0
750
11,318
6,580
125
2,753
8,565
22,293
0
L
Achilles
6,852
2,322
76
1,627
12,132
5,414
0
3,111
9,021
0
55,218
W
11,120
3,454
0
5,275
12,714
11,622
557
0
12,714
8,109
49,468
W
Chang'e
6,365
298
2,128
3,424
6,974
2,273
2,166
1,550
5,298
43,214
0
W
4,657
1,070
2,125
1,398
9,721
6,172
117
2,615
7,042
20,567
0
L
King Arthur
donkeykong17000
King Arthur
4,526
797
0
4,014
17,168
9,111
0
1,868
15,300
0
26,196
L
7,235
2,387
884
2,270
10,115
3,213
426
3,263
6,852
0
38,741
W
8,287
3,464
596
896
6,274
2,135
414
1,232
5,004
0
36,856

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,103
Gold Earned
39,619
311
Minions Killed
361
0
Camps Cleared
0
1,234,265
Distance Traveled
1,324,800
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
8,301
593
74
5
0
299,025
2
L
Janus
6,176
441
55
4
0
212,092
0
L
Ymir
6,934
495
45
3
0
223,915
2
L
Achilles
8,114
580
106
8
0
292,858
0
W
Osiris
8,573
612
100
7
0
246,746
4
W
Chang'e
8,192
585
90
6
0
275,873
0
W
Yemoja
7,819
559
38
3
0
252,823
1
L
King Arthur
6,863
490
38
3
0
249,281
0
L
Ullr
6,016
430
67
5
0
256,119
0
W
Ullr
6,734
481
59
4
0
250,333
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role