Player Matchup

Chiron
Chiron
 
Chiron
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
NATHAN_ROCKS-14
Fafnir
Level 125
God Stats
34W - 22L
1,625 SR
Queue Stats
331W - 273L
1,531 Elo+
Party 2
Thoth
Thoth
SayOnions
Thoth
Level 66
God Stats
28W - 33L
1,506 SR
Queue Stats
97W - 99L
1,502 Elo+
Party 2
Da Ji
Da Ji
Takito95
Da Ji
Level 55
God Stats
18W - 15L
1,712 SR
Queue Stats
343W - 303L
1,525 Elo+
Party 2
Osiris
Osiris
shinxedx
Osiris
Level 67
God Stats
1W - 6L
1,184 SR
Queue Stats
266W - 238L
1,513 Elo+
Party 2
Team Averages
Level 92
1,505 SR
1,514 Elo+

VS

Team Averages
Level 54
1,479 SR
1,499 Elo+
Tiamat
Tiamat
 
Tiamat
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bakasura
Bakasura
COFFeeVlL
Bakasura
Level 41
God Stats
0W - 2L
1,500 SR
Queue Stats
181W - 169L
1,533 Elo+
Solo
Rama
Rama
Endy245
Rama
Level 40
God Stats
1W - 4L
1,276 SR
Queue Stats
233W - 245L
1,463 Elo+
Solo
Fenrir
Fenrir
REDAEC
Fenrir
Level 48
God Stats
13W - 8L
1,676 SR
Queue Stats
189W - 174L
1,542 Elo+
Solo
Athena
Athena
Wolfgamer3214
Athena
Level 38
God Stats
1W - 2L
1,442 SR
Queue Stats
119W - 124L
1,456 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
14
9 / 1 / 0
8,839
631
12,918
11,635
3,894
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
0 / 0 / 12
8,116
580
2,486
4,176
4,316
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thoth
SayOnions
Thoth
14
4 / 3 / 2
8,219
587
6,780
6,111
1,826
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Da Ji
Takito95
Da Ji
15
8 / 0 / 2
8,603
615
7,715
7,425
2,848
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Osiris
shinxedx
Osiris
13
4 / 4 / 2
8,062
576
8,460
11,741
8,805
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
12
0 / 4 / 0
7,001
500
3,334
10,042
4,547
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Bakasura
COFFeeVlL
Bakasura
11
3 / 5 / 0
7,094
507
2,873
12,144
3,755
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rama
Endy245
Rama
10
0 / 5 / 1
6,452
461
4,128
9,171
2,015
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fenrir
REDAEC
Fenrir
15
4 / 5 / 0
8,462
604
9,300
13,208
7,527
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
1 / 6 / 1
7,632
545
4,415
13,843
6,874
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
10
25
Kills
8
8
Deaths
25
18
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
9
1
0
9
L
Tiamat
 
Tiamat
0
4
0
0
L
Bakasura
COFFeeVlL
Bakasura
3
5
0
0.6
L
Rama
Endy245
Rama
0
5
1
0.1
W
0
0
12
6
L
Fenrir
REDAEC
Fenrir
4
5
0
0.8
W
Thoth
SayOnions
Thoth
4
3
2
1.67
W
Da Ji
Takito95
Da Ji
8
0
2
9
L
1
6
1
0.25
W
Osiris
shinxedx
Osiris
4
4
2
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,359
Damage
24,050
41,088
Taken
58,408
21,689
Mitigated
24,718
12,098
Healing
16,999
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
12,918
8,044
75
3,313
11,635
3,894
1,468
3,055
8,395
0
65,425
L
Tiamat
 
Tiamat
3,334
261
0
2,927
10,042
4,547
0
5,480
4,562
44,661
0
L
Bakasura
COFFeeVlL
Bakasura
2,873
2,020
0
4,357
12,144
3,755
150
1,047
11,097
0
24,163
L
Rama
Endy245
Rama
4,128
2,951
0
1,730
9,171
2,015
51
991
8,180
0
34,237
W
2,486
421
0
587
4,176
4,316
563
1,048
3,128
12,483
0
L
Fenrir
REDAEC
Fenrir
9,300
4,535
0
6,355
13,208
7,527
257
0
13,058
0
50,266
W
Thoth
SayOnions
Thoth
6,780
345
0
180
6,111
1,826
0
3,214
2,897
53,962
0
W
Da Ji
Takito95
Da Ji
7,715
2,281
0
3,312
7,425
2,848
1,065
258
7,142
0
46,245
L
4,415
987
0
1,630
13,843
6,874
11
2,003
11,840
22,562
0
W
Osiris
shinxedx
Osiris
8,460
3,194
0
4,631
11,741
8,805
710
0
11,673
0
38,144

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,839
Gold Earned
36,641
396
Minions Killed
358
0
Camps Cleared
0
1,345,383
Distance Traveled
1,329,618
10
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
8,839
631
108
8
0
241,902
1
L
Tiamat
7,001
500
92
7
0
256,714
6
L
Bakasura
7,094
507
67
5
0
309,628
3
L
Rama
6,452
461
65
5
0
251,853
1
W
Fafnir
8,116
580
22
2
0
276,642
3
L
Fenrir
8,462
604
96
7
0
241,070
3
W
Thoth
8,219
587
101
7
0
272,249
0
W
Da Ji
8,603
615
89
6
0
279,432
1
L
Athena
7,632
545
38
3
0
270,353
13
W
Osiris
8,062
576
76
5
0
275,158
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role