Player Matchup

Morgan Le Fay
Morgan Le Fay
ElScorpionsito
Morgan Le Fay
Level 69
God Stats
7W - 10L
1,457 SR
Queue Stats
43W - 78L
1,415 Elo+
Party 1
Bastet
Bastet
HighAssh
Bastet
Level 70
God Stats
13W - 25L
1,178 SR
Queue Stats
257W - 258L
1,456 Elo+
Solo
Cthulhu
Cthulhu
LeftOnHigh
Cthulhu
Level 52
God Stats
98W - 106L
1,474 SR
Queue Stats
141W - 166L
1,443 Elo+
Party 1
Medusa
Medusa
liljoelj89
Medusa
Level 69
God Stats
12W - 22L
1,500 SR
Queue Stats
76W - 124L
1,426 Elo+
Party 1
Jormungandr
Jormungandr
ultrakiller640
Jormungandr
Level 67
God Stats
14W - 24L
1,387 SR
Queue Stats
32W - 60L
1,397 Elo+
Party 1
Team Averages
Level 65
1,399 SR
1,427 Elo+

VS

Team Averages
Level 102
1,628 SR
1,486 Elo+
Nu Wa
Nu Wa
Aloha_Chicaaa
Nu Wa
Level 90
God Stats
84W - 79L
1,492 SR
Queue Stats
283W - 289L
1,517 Elo+
Solo
Zeus
Zeus
BubbAlicous25
Zeus
Level 144
God Stats
86W - 59L
1,589 SR
Queue Stats
155W - 148L
1,483 Elo+
Solo
Izanami
Izanami
CT Dark Penguin
Izanami
Level 85
God Stats
5W - 1L
1,874 SR
Queue Stats
79W - 71L
1,508 Elo+
Solo
Bakasura
Bakasura
Drazus1902
Bakasura
Level 89
God Stats
7W - 5L
1,545 SR
Queue Stats
719W - 716L
1,458 Elo+
Solo
Sylvanus
Sylvanus
IrishEntropyTea
Sylvanus
Level 100
God Stats
33W - 23L
1,641 SR
Queue Stats
385W - 410L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
ElScorpionsito
Morgan Le Fay
18
5 / 6 / 2
12,140
1,012
11,201
19,921
7,234
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bastet
HighAssh
Bastet
17
2 / 5 / 4
11,129
927
11,985
17,656
11,720
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
LeftOnHigh
Cthulhu
18
1 / 12 / 4
11,245
937
14,539
35,531
17,083
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Medusa
liljoelj89
Medusa
18
2 / 14 / 5
11,040
920
17,608
27,100
8,822
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Jormungandr
ultrakiller640
Jormungandr
17
1 / 9 / 5
11,068
922
11,909
34,026
34,016
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Team 1 Tickets

0

VS

Team 2 Tickets

191

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 0 / 26
12,773
1,064
21,822
8,041
3,184
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
14 / 1 / 20
13,849
1,154
39,704
10,295
3,878
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

20
21 / 3 / 19
15,948
1,329
38,524
18,130
8,106
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bakasura
Drazus1902
Bakasura
20
3 / 6 / 29
12,539
1,045
11,250
15,531
7,042
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sylvanus
20
2 / 1 / 35
13,549
1,129
14,638
20,647
25,839
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
175
11
Kills
46
46
Deaths
11
20
Assists
129
Player
Kills
Deaths
Assists
KDA
W
6
0
26
19
W
14
1
20
24
W
21
3
19
10.17
W
Bakasura
Drazus1902
Bakasura
3
6
29
2.92
L
Morgan Le Fay
ElScorpionsito
Morgan Le Fay
5
6
2
1
L
Bastet
HighAssh
Bastet
2
5
4
0.8
W
Sylvanus
2
1
35
19.5
L
Cthulhu
LeftOnHigh
Cthulhu
1
12
4
0.25
L
Medusa
liljoelj89
Medusa
2
14
5
0.32
L
Jormungandr
ultrakiller640
Jormungandr
1
9
5
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,242
Damage
125,938
134,234
Taken
72,644
78,875
Mitigated
48,049
12,876
Healing
26,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,822
7,110
106
592
8,041
3,184
0
3,776
4,265
34,644
0
W
39,704
3,249
0
0
10,295
3,878
0
5,521
4,774
66,781
0
W
38,524
31,941
0
5,413
18,130
8,106
0
9,909
8,221
0
66,344
W
Bakasura
Drazus1902
Bakasura
11,250
7,548
0
2,117
15,531
7,042
0
5,085
10,446
0
21,505
L
Morgan Le Fay
ElScorpionsito
Morgan Le Fay
11,201
510
167
1,959
19,921
7,234
0
11,100
8,821
41,046
0
L
Bastet
HighAssh
Bastet
11,985
3,330
0
328
17,656
11,720
0
7,040
9,951
276
32,690
W
Sylvanus
14,638
2,684
7,402
10,481
20,647
25,839
0
13,634
7,013
19,733
0
L
Cthulhu
LeftOnHigh
Cthulhu
14,539
831
1,097
4,712
35,531
17,083
0
23,990
11,365
36,965
0
L
Medusa
liljoelj89
Medusa
17,608
10,840
0
520
27,100
8,822
0
14,041
12,478
0
36,276
L
Jormungandr
ultrakiller640
Jormungandr
11,909
2,029
52
4,041
34,026
34,016
0
19,993
13,744
45,062
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,622
Gold Earned
68,658
236
Minions Killed
236
6
Camps Cleared
9
1,103,687
Distance Traveled
1,156,357
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
12,773
1,064
33
3
1
247,475
0
W
Zeus
13,849
1,154
79
7
1
228,079
0
W
Izanami
15,948
1,329
83
7
4
210,730
1
W
Bakasura
12,539
1,045
34
3
3
256,789
0
L
Morgan Le Fay
12,140
1,012
75
6
3
232,043
0
L
Bastet
11,129
927
36
3
0
258,184
1
W
Sylvanus
13,549
1,129
7
1
0
213,284
0
L
Cthulhu
11,245
937
36
3
1
228,375
0
L
Medusa
11,040
920
36
3
1
188,281
0
L
Jormungandr
11,068
922
53
4
1
196,804
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role