Player Matchup

Hachiman
Hachiman
Gold IV
Beto soto 02
Hachiman
Gold IV
Level 114
God Stats
0W - 1L
1,786 SR
Queue Stats
283W - 289L
1,444 MMR
Party 2
Artio
Artio
Gold II
Lord_of_Cucks
Artio
Gold II
Level 66
God Stats
25W - 11L
1,760 SR
Queue Stats
164W - 149L
1,524 MMR
Solo
Bellona
Bellona
Gold II
MrJU1CY
Bellona
Gold II
Level 84
God Stats
6W - 5L
1,629 SR
Queue Stats
383W - 372L
1,538 MMR
Solo
Hera
Hera
Gold V
Saul Chaparro
Hera
Gold V
Level 101
God Stats
28W - 26L
1,599 SR
Queue Stats
382W - 400L
1,600 MMR
Party 2
Hun Batz
Hun Batz
Gold III
spacelynk
Hun Batz
Gold III
Level 128
God Stats
1W - 2L
1,435 SR
Queue Stats
69W - 75L
1,512 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 99
1,642 SR
1,524 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 122
1,583 SR
1,455 MMR
Cabrakan
Cabrakan
Gold II
G1BG0BB
Cabrakan
Gold II
Level 49
God Stats
11W - 5L
1,749 SR
Queue Stats
47W - 53L
1,508 MMR
Solo
He Bo
He Bo
Silver II
Gřeg
He Bo
Silver II
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 51L
1,039 MMR
Solo
Merlin
Merlin
Platinum V
Thwarter
Merlin
Platinum V
Level 160
God Stats
4W - 4L
1,553 SR
Queue Stats
137W - 134L
1,522 MMR
Party 1
Amaterasu
Amaterasu
Gold II
iHardlyCarry
Amaterasu
Gold II
Level 124
God Stats
3W - 0L
1,486 SR
Queue Stats
110W - 102L
1,589 MMR
Solo
Apollo
Apollo
Platinum III
xXdCRUZaderXx
Apollo
Platinum III
Level 157
God Stats
10W - 11L
1,626 SR
Queue Stats
151W - 139L
1,616 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Beto soto 02
Hachiman
17
3 / 4 / 9
11,577
482
12,911
18,926
6,505
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

17
5 / 3 / 6
11,488
479
10,335
22,746
24,074
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bellona
MrJU1CY
Bellona
18
7 / 2 / 7
12,788
533
20,079
21,531
19,522
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

16
3 / 3 / 10
11,020
459
14,816
13,487
4,460
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hun Batz
spacelynk
Hun Batz
18
6 / 7 / 4
12,424
518
9,979
21,757
8,321
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
AthenaTiamatGilgameshLokiDanzaburou

VS

Bans
Morgan Le FayArtemisArachneSetThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
G1BG0BB
Cabrakan
15
1 / 5 / 13
10,231
426
7,580
27,800
29,445
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate

Breastplate

+20
Physical Protection

He Bo
Gřeg
He Bo
17
3 / 7 / 7
11,567
482
4,905
14,632
4,876
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Merlin
Thwarter
Merlin
19
6 / 4 / 8
13,107
546
18,778
15,438
6,469
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
iHardlyCarry
Amaterasu
16
0 / 6 / 9
10,293
429
9,791
25,058
20,169
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

19
8 / 2 / 6
13,034
543
22,446
15,455
6,273
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
61
24
Kills
18
19
Deaths
24
36
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Hachiman
Beto soto 02
Hachiman
3
4
9
1.88
W
Cabrakan
G1BG0BB
Cabrakan
1
5
13
1.5
W
He Bo
Gřeg
He Bo
3
7
7
0.93
L
5
3
6
2.67
L
Bellona
MrJU1CY
Bellona
7
2
7
5.25
L
3
3
10
2.67
W
Merlin
Thwarter
Merlin
6
4
8
2.5
W
Amaterasu
iHardlyCarry
Amaterasu
0
6
9
0.75
L
Hun Batz
spacelynk
Hun Batz
6
7
4
1.14
W
8
2
6
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,120
Damage
63,500
98,447
Taken
98,383
62,882
Mitigated
67,232
31,065
Healing
26,078
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
Beto soto 02
Hachiman
12,911
7,188
0
5,888
18,926
6,505
1,727
6,801
12,101
0
75,988
W
Cabrakan
G1BG0BB
Cabrakan
7,580
1,573
1,390
7,934
27,800
29,445
460
7,322
20,214
35,324
0
W
He Bo
Gřeg
He Bo
4,905
206
0
500
14,632
4,876
454
2,751
11,712
74,431
0
L
10,335
535
2,315
8,868
22,746
24,074
216
9,061
13,685
34,651
0
L
Bellona
MrJU1CY
Bellona
20,079
8,145
0
7,105
21,531
19,522
450
8,362
13,092
0
91,248
L
14,816
3,665
0
2,779
13,487
4,460
117
6,112
7,324
55,627
0
W
Merlin
Thwarter
Merlin
18,778
858
0
3,252
15,438
6,469
1,186
3,937
11,325
103,075
0
W
Amaterasu
iHardlyCarry
Amaterasu
9,791
3,319
0
8,823
25,058
20,169
588
6,519
18,368
0
64,236
L
Hun Batz
spacelynk
Hun Batz
9,979
1,445
0
4,110
21,757
8,321
140
5,998
15,759
0
96,125
W
22,446
14,788
0
4,179
15,455
6,273
2,750
3,944
11,451
0
111,946

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,297
Gold Earned
58,232
533
Minions Killed
553
0
Camps Cleared
0
2,275,630
Distance Traveled
2,220,886
21
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
11,577
482
113
5
0
420,862
3
W
Cabrakan
10,231
426
51
2
0
432,006
4
W
He Bo
11,567
482
112
5
0
400,465
3
L
Artio
11,488
479
48
2
0
471,370
3
L
Bellona
12,788
533
138
6
0
453,127
2
L
Hera
11,020
459
90
4
0
464,002
9
W
Merlin
13,107
546
167
7
0
425,583
5
W
Amaterasu
10,293
429
76
3
0
512,517
6
L
Hun Batz
12,424
518
144
6
0
466,269
4
W
Apollo
13,034
543
147
6
0
450,315
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role