Player Matchup

Kukulkan
Kukulkan
Gërard
Kukulkan
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 6L
1,735 Elo+
Party 1
Fenrir
Fenrir
KiIl Cap
Fenrir
Level 28
God Stats
3W - 1L
1,526 SR
Queue Stats
51W - 40L
1,638 Elo+
Solo
Sobek
Sobek
PaintingCash64
Sobek
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 6L
1,735 Elo+
Party 1
Ne Zha
Ne Zha
SiXXX6
Ne Zha
Level 143
God Stats
2W - 4L
1,234 SR
Queue Stats
63W - 57L
1,550 Elo+
Party 1
Artemis
Artemis
camykins99
Artemis
Level 7
God Stats
14W - 8L
1,259 SR
Queue Stats
26W - 11L
1,747 Elo+
Party 1
Team Averages
Level 43
1,404 SR
1,681 Elo+

VS

Team Averages
Level 22
1,565 SR
1,650 Elo+
Khepri
Khepri
Chaos-Scarlet
Khepri
Level 19
God Stats
0W - 2L
1,355 SR
Queue Stats
36W - 18L
1,739 Elo+
Solo
Cernunnos
Cernunnos
Duncansmac9
Cernunnos
Level 29
God Stats
6W - 7L
1,583 SR
Queue Stats
138W - 122L
1,693 Elo+
Solo
Camazotz
Camazotz
HK Bane
Camazotz
Level 12
God Stats
3W - 3L
1,655 SR
Queue Stats
9W - 10L
1,515 Elo+
Solo
Kukulkan
Kukulkan
NoImEli
Kukulkan
Level 22
God Stats
3W - 2L
1,833 SR
Queue Stats
186W - 72L
1,713 Elo+
Solo
Awilix
Awilix
ThatPersonGuy0
Awilix
Level 29
God Stats
2W - 3L
1,399 SR
Queue Stats
170W - 153L
1,590 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Gërard
Kukulkan
13
2 / 0 / 0
7,288
663
1,514
2,300
797
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fenrir
KiIl Cap
Fenrir
12
4 / 1 / 2
6,976
634
4,099
8,553
4,318
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

9
4 / 0 / 2
6,460
587
4,030
11,016
7,818
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ne Zha
SiXXX6
Ne Zha
12
5 / 1 / 1
7,465
679
5,581
5,399
3,590
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Artemis
camykins99
Artemis
9
1 / 3 / 4
5,709
519
4,946
5,522
1,784
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 2 / 3
5,244
477
1,588
5,387
1,860
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cernunnos
Duncansmac9
Cernunnos
10
2 / 4 / 2
6,011
546
5,125
6,823
2,601
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Camazotz
HK Bane
Camazotz
9
0 / 6 / 0
5,225
475
316
8,429
1,749
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Kukulkan
NoImEli
Kukulkan
12
2 / 2 / 0
6,658
605
4,776
4,185
1,470
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
1 / 2 / 1
5,318
483
3,427
6,691
1,826
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
11
16
Kills
5
5
Deaths
16
9
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
2
3
0.75
L
Cernunnos
Duncansmac9
Cernunnos
2
4
2
0.75
W
Kukulkan
Gërard
Kukulkan
2
0
0
2
L
Camazotz
HK Bane
Camazotz
0
6
0
0
W
Fenrir
KiIl Cap
Fenrir
4
1
2
5
L
Kukulkan
NoImEli
Kukulkan
2
2
0
1
W
4
0
2
5
W
Ne Zha
SiXXX6
Ne Zha
5
1
1
5.5
L
1
2
1
0.75
W
Artemis
camykins99
Artemis
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,170
Damage
15,232
32,790
Taken
31,515
18,307
Mitigated
9,506
9,695
Healing
9,048
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,588
86
0
990
5,387
1,860
0
1,799
3,588
7,857
0
L
Cernunnos
Duncansmac9
Cernunnos
5,125
2,644
0
1,810
6,823
2,601
0
1,294
5,529
0
35,184
W
Kukulkan
Gërard
Kukulkan
1,514
103
0
526
2,300
797
0
295
1,995
51,195
0
L
Camazotz
HK Bane
Camazotz
316
151
0
3,471
8,429
1,749
0
0
8,429
0
22,280
W
Fenrir
KiIl Cap
Fenrir
4,099
1,209
0
3,276
8,553
4,318
0
1,575
6,872
0
35,605
L
Kukulkan
NoImEli
Kukulkan
4,776
355
0
125
4,185
1,470
0
710
3,475
41,168
0
W
4,030
580
0
3,925
11,016
7,818
0
3,078
7,836
14,588
0
W
Ne Zha
SiXXX6
Ne Zha
5,581
1,573
0
1,545
5,399
3,590
0
111
5,288
0
45,594
L
3,427
1,015
0
2,652
6,691
1,826
0
1,741
4,950
0
28,533
W
Artemis
camykins99
Artemis
4,946
2,410
0
423
5,522
1,784
0
1,049
4,435
0
23,343

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,898
Gold Earned
28,456
345
Minions Killed
281
0
Camps Cleared
0
1,051,353
Distance Traveled
1,046,056
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
5,244
477
8
1
0
227,021
3
L
Cernunnos
6,011
546
65
6
0
181,922
0
W
Kukulkan
7,288
663
123
11
0
206,153
2
L
Camazotz
5,225
475
56
5
0
203,220
1
W
Fenrir
6,976
634
72
7
0
236,657
1
L
Kukulkan
6,658
605
102
9
0
206,633
3
W
Sobek
6,460
587
20
2
0
203,867
2
W
Ne Zha
7,465
679
90
8
0
210,877
2
L
Awilix
5,318
483
50
5
0
227,260
4
W
Artemis
5,709
519
40
4
0
193,799
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role