Player Matchup

Izanami
Izanami
BlazeKagagon22
Izanami
Level 42
God Stats
230W - 185L
1,444 SR
Queue Stats
239W - 189L
1,393 Elo+
Solo
Hera
Hera
PM_ORDONEZ-1998
Hera
Level 67
God Stats
6W - 4L
1,694 SR
Queue Stats
79W - 108L
1,306 Elo+
Solo
Athena
Athena
TWOGalOfMiltank
Athena
Level 128
God Stats
2W - 1L
1,738 SR
Queue Stats
217W - 279L
1,409 Elo+
Solo
Team Averages
Level 79
1,625 SR
1,369 Elo+

VS

Team Averages
Level 54
1,509 SR
1,260 Elo+
Cernunnos
Cernunnos
SSDDTwiggy80
Cernunnos
Level 85
God Stats
39W - 35L
1,455 SR
Queue Stats
508W - 635L
1,224 Elo+
Party 1
Izanami
Izanami
UniverseKing99
Izanami
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 23L
1,202 Elo+
Party 1
Scylla
Scylla
ethang123
Scylla
Level 62
God Stats
4W - 5L
1,574 SR
Queue Stats
259W - 305L
1,355 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
9 / 3 / 7
9,661
878
11,004
8,779
4,008
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
9 / 2 / 5
9,362
851
7,625
10,235
3,593
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
2 / 2 / 11
8,241
749
5,445
8,963
9,341
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
SSDDTwiggy80
Cernunnos
11
2 / 6 / 3
7,647
695
7,515
11,118
3,298
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

11
1 / 11 / 6
7,863
715
6,346
11,874
3,878
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
ethang123
Scylla
12
4 / 3 / 3
9,014
819
8,119
8,258
2,303
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
19
20
Kills
7
7
Deaths
20
23
Assists
12
Player
Kills
Deaths
Assists
KDA
W
9
3
7
4.17
W
9
2
5
5.75
L
Cernunnos
SSDDTwiggy80
Cernunnos
2
6
3
0.58
W
2
2
11
3.75
L
1
11
6
0.36
L
Scylla
ethang123
Scylla
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,074
Damage
21,980
27,977
Taken
31,250
16,942
Mitigated
9,479
8,037
Healing
6,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,004
5,935
0
1,844
8,779
4,008
2,749
1,675
7,020
0
35,576
W
7,625
1,465
410
4,278
10,235
3,593
0
4,407
5,530
31,062
0
L
Cernunnos
SSDDTwiggy80
Cernunnos
7,515
3,818
0
3,187
11,118
3,298
1,200
4,574
6,544
0
27,814
W
5,445
837
0
1,505
8,963
9,341
45
1,515
7,308
10,201
0
L
6,346
4,122
0
607
11,874
3,878
58
5,379
6,495
0
16,601
L
Scylla
ethang123
Scylla
8,119
587
0
2,899
8,258
2,303
246
3,117
5,141
25,870
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,264
Gold Earned
24,524
115
Minions Killed
104
0
Camps Cleared
0
597,589
Distance Traveled
545,449
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,661
878
53
5
0
199,526
3
W
Hera
9,362
851
50
5
0
191,493
0
L
Cernunnos
7,647
695
44
4
0
173,791
2
W
Athena
8,241
749
12
1
0
206,570
0
L
Izanami
7,863
715
22
2
0
162,332
1
L
Scylla
9,014
819
38
3
0
209,326
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role