Player Matchup

Neith
Neith
TG DirtyDan
Neith
Level 22
God Stats
3W - 2L
1,771 SR
Queue Stats
5W - 3L
1,619 Elo+
Party 2
Sylvanus
Sylvanus
ToxicXprophet
Sylvanus
Level 46
God Stats
1W - 2L
1,241 SR
Queue Stats
53W - 32L
1,573 Elo+
Party 2
Janus
Janus
xiGomuGomuNo
Janus
Level 22
God Stats
2W - 0L
1,817 SR
Queue Stats
35W - 8L
1,882 Elo+
Party 2
Team Averages
Level 30
1,610 SR
1,691 Elo+

VS

Team Averages
Level 61
1,537 SR
1,292 Elo+
Ymir
Ymir
Run_myfadeRTA
Ymir
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Kali
Kali
Soupkitchxn_
Kali
Level 106
God Stats
0W - 1L
1,615 SR
Queue Stats
2W - 3L
1,188 Elo+
Party 1
Chang'e
Chang'e
amnexia___
Chang'e
Level 52
God Stats
0W - 1L
1,497 SR
Queue Stats
2W - 3L
1,188 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 0 / 11
11,391
712
10,784
3,161
1,714
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sylvanus
ToxicXprophet
Sylvanus
14
1 / 1 / 13
11,140
696
5,620
14,513
19,086
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

16
10 / 0 / 6
11,616
726
15,701
6,270
2,550
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 1
8,097
506
2,117
16,231
11,095
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

13
0 / 5 / 1
8,716
545
4,919
12,047
5,706
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chang'e
amnexia___
Chang'e
12
1 / 7 / 0
8,581
536
4,217
13,067
3,912
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
3
17
Kills
1
1
Deaths
17
30
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
5
1
0.1
L
0
5
1
0.1
W
6
0
11
11.5
W
Sylvanus
ToxicXprophet
Sylvanus
1
1
13
7.5
L
Chang'e
amnexia___
Chang'e
1
7
0
0.14
W
10
0
6
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,105
Damage
11,253
23,944
Taken
41,345
23,350
Mitigated
20,713
8,311
Healing
5,850
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,117
237
105
1,077
16,231
11,095
0
9,583
6,648
17,673
0
L
4,919
1,878
0
893
12,047
5,706
0
5,126
6,921
0
30,060
W
10,784
4,742
0
1,635
3,161
1,714
778
1,146
2,015
0
41,911
W
Sylvanus
ToxicXprophet
Sylvanus
5,620
1,368
1,082
4,512
14,513
19,086
311
3,962
10,551
17,090
0
L
Chang'e
amnexia___
Chang'e
4,217
200
2,009
1,766
13,067
3,912
0
6,612
6,455
30,144
0
W
15,701
569
0
1,082
6,270
2,550
336
1,226
5,044
66,876
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,147
Gold Earned
25,394
191
Minions Killed
124
0
Camps Cleared
0
890,215
Distance Traveled
780,304
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,097
506
31
2
0
252,914
0
L
Kali
8,716
545
41
3
0
289,175
1
W
Neith
11,391
712
76
5
0
307,409
0
W
Sylvanus
11,140
696
15
1
0
267,975
2
L
Chang'e
8,581
536
52
3
0
238,215
2
W
Janus
11,616
726
100
6
0
314,831
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role