Player Matchup

Sun Wukong
Sun Wukong
Its Bayro Tho
Sun Wukong
Level 85
God Stats
7W - 3L
1,390 SR
Queue Stats
458W - 478L
1,378 Elo+
Solo
Fafnir
Fafnir
Megaboss25
Fafnir
Level 141
God Stats
1W - 0L
1,876 SR
Queue Stats
12W - 15L
1,522 Elo+
Party 2
Merlin
Merlin
SocramBoo
Merlin
Level 134
God Stats
2W - 0L
1,522 SR
Queue Stats
55W - 62L
1,368 Elo+
Party 2
Bellona
Bellona
ThinBlueLine x
Bellona
Level 141
God Stats
1W - 0L
1,245 SR
Queue Stats
80W - 103L
1,394 Elo+
Party 2
Artemis
Artemis
michaeljive
Artemis
Level 89
God Stats
2W - 0L
1,623 SR
Queue Stats
58W - 67L
1,345 Elo+
Party 2
Team Averages
Level 118
1,531 SR
1,401 Elo+

VS

Team Averages
Level 100
1,473 SR
1,500 Elo+
Neith
Neith
 
Neith
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
DoUGiE_FrESh20
Raijin
Level 117
God Stats
0W - 2L
1,318 SR
Queue Stats
181W - 174L
1,467 Elo+
Party 1
Fenrir
Fenrir
FlickinAsh
Fenrir
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 74L
1,423 Elo+
Party 1
Thor
Thor
OfficialTReyes
Thor
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,672 Elo+
Solo
Ymir
Ymir
RaccxxnBoy
Ymir
Level 26
God Stats
1W - 2L
1,548 SR
Queue Stats
25W - 37L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Its Bayro Tho
Sun Wukong
17
5 / 5 / 16
10,994
687
10,628
17,861
18,865
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fafnir
Megaboss25
Fafnir
17
3 / 3 / 21
11,970
748
9,708
23,772
31,758
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Merlin
SocramBoo
Merlin
20
5 / 2 / 15
12,640
790
26,666
8,619
4,076
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

18
3 / 3 / 17
10,782
674
10,499
20,582
33,614
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Artemis
michaeljive
Artemis
20
11 / 1 / 11
12,335
771
23,825
12,294
6,593
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
19
4 / 4 / 7
11,431
714
21,882
15,314
7,556
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
4 / 5 / 5
10,280
643
17,302
16,413
8,027
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fenrir
FlickinAsh
Fenrir
14
1 / 8 / 3
8,597
537
7,180
16,160
7,909
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

16
3 / 5 / 5
9,430
589
5,901
13,668
6,616
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

17
2 / 5 / 5
10,439
652
8,592
24,845
36,878
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
39
27
Kills
14
14
Deaths
27
80
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
4
4
7
1.88
L
4
5
5
1.3
L
Fenrir
FlickinAsh
Fenrir
1
8
3
0.31
W
Sun Wukong
Its Bayro Tho
Sun Wukong
5
5
16
2.6
W
Fafnir
Megaboss25
Fafnir
3
3
21
4.5
L
3
5
5
1.1
L
2
5
5
0.9
W
Merlin
SocramBoo
Merlin
5
2
15
6.25
W
3
3
17
3.83
W
Artemis
michaeljive
Artemis
11
1
11
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,326
Damage
60,857
83,128
Taken
86,400
94,906
Mitigated
66,986
32,615
Healing
25,365
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
21,882
6,945
1,582
5,859
15,314
7,556
0
5,386
9,684
0
49,574
L
17,302
2,821
1,382
3,401
16,413
8,027
0
7,855
8,278
37,729
0
L
Fenrir
FlickinAsh
Fenrir
7,180
2,841
2,595
2,344
16,160
7,909
0
5,869
10,199
0
10,542
W
Sun Wukong
Its Bayro Tho
Sun Wukong
10,628
1,740
1,056
1,644
17,861
18,865
117
5,955
11,906
0
15,472
W
Fafnir
Megaboss25
Fafnir
9,708
2,689
1,936
7,039
23,772
31,758
348
6,294
17,478
17,026
0
L
5,901
501
2,222
1,759
13,668
6,616
0
6,033
7,355
0
10,288
L
8,592
1,092
1,320
2,901
24,845
36,878
0
9,756
14,510
23,451
0
W
Merlin
SocramBoo
Merlin
26,666
860
1,695
1,799
8,619
4,076
592
3,027
5,592
56,401
0
W
10,499
1,167
5,910
5,476
20,582
33,614
486
7,132
13,450
0
21,788
W
Artemis
michaeljive
Artemis
23,825
11,335
3,233
2,827
12,294
6,593
3,433
3,486
8,808
0
54,239

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,721
Gold Earned
50,177
155
Minions Killed
161
0
Camps Cleared
0
1,483,172
Distance Traveled
1,272,932
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
11,431
714
60
4
0
275,615
4
L
Raijin
10,280
643
61
4
0
232,627
2
L
Fenrir
8,597
537
5
0
0
265,315
0
W
Sun Wukong
10,994
687
9
1
0
281,348
0
W
Fafnir
11,970
748
9
1
0
305,151
1
L
Thor
9,430
589
8
1
0
278,542
0
L
Ymir
10,439
652
27
2
0
220,833
0
W
Merlin
12,640
790
60
4
0
296,736
1
W
Bellona
10,782
674
29
2
0
317,006
2
W
Artemis
12,335
771
48
3
0
282,931
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role