Player Matchup

Guan Yu
Guan Yu
DeenzGutz
Guan Yu
Level 69
God Stats
15W - 6L
1,748 SR
Queue Stats
74W - 55L
1,542 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Devul--
Morgan Le Fay
Level 102
God Stats
6W - 4L
1,719 SR
Queue Stats
341W - 327L
1,544 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
OutdatedSolid2
Ah Muzen Cab
Level 106
God Stats
1W - 1L
1,260 SR
Queue Stats
211W - 190L
1,466 Elo+
Solo
Bakasura
Bakasura
ThxnkTwice
Bakasura
Level 128
God Stats
1W - 1L
1,258 SR
Queue Stats
292W - 277L
1,567 Elo+
Solo
Ares
Ares
gachagod
Ares
Level 70
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Team Averages
Level 95
1,497 SR
1,524 Elo+

VS

Team Averages
Level 120
1,553 SR
1,545 Elo+
Janus
Janus
Kalter264
Janus
Level 69
God Stats
0W - 2L
1,351 SR
Queue Stats
42W - 45L
1,509 Elo+
Party 1
Sylvanus
Sylvanus
Komarohi17
Sylvanus
Level 106
God Stats
3W - 5L
1,613 SR
Queue Stats
95W - 72L
1,560 Elo+
Party 1
Ne Zha
Ne Zha
Masfooy
Ne Zha
Level 127
God Stats
2W - 1L
1,616 SR
Queue Stats
97W - 82L
1,509 Elo+
Party 1
Vulcan
Vulcan
darkskull243
Vulcan
Level 153
God Stats
1W - 5L
1,670 SR
Queue Stats
14W - 18L
1,652 Elo+
Solo
Medusa
Medusa
l3rokenSky
Medusa
Level 145
God Stats
1W - 1L
1,515 SR
Queue Stats
113W - 100L
1,493 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
DeenzGutz
Guan Yu
14
3 / 2 / 15
8,973
816
8,889
13,410
12,803
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Morgan Le Fay
Devul--
Morgan Le Fay
16
6 / 3 / 13
10,417
947
15,979
10,466
4,561
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ah Muzen Cab
OutdatedSolid2
Ah Muzen Cab
16
3 / 3 / 17
9,420
856
8,417
11,245
4,580
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bakasura
ThxnkTwice
Bakasura
17
9 / 1 / 11
10,916
992
9,764
11,901
5,437
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ares
15
3 / 3 / 14
9,298
845
5,684
13,789
12,862
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Kalter264
Janus
14
1 / 3 / 5
8,011
728
7,328
7,369
2,560
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sylvanus
Komarohi17
Sylvanus
14
3 / 5 / 6
8,638
785
7,786
12,245
11,228
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ne Zha
Masfooy
Ne Zha
14
1 / 4 / 7
8,898
809
6,484
13,200
10,052
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Vulcan
15
3 / 5 / 3
8,647
786
15,178
11,314
3,912
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
l3rokenSky
Medusa
15
4 / 7 / 3
9,110
828
11,853
12,432
3,882
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
36
24
Kills
12
12
Deaths
24
70
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
DeenzGutz
Guan Yu
3
2
15
5.25
W
Morgan Le Fay
Devul--
Morgan Le Fay
6
3
13
4.17
L
Janus
Kalter264
Janus
1
3
5
1.17
L
Sylvanus
Komarohi17
Sylvanus
3
5
6
1.2
L
Ne Zha
Masfooy
Ne Zha
1
4
7
1.13
W
Ah Muzen Cab
OutdatedSolid2
Ah Muzen Cab
3
3
17
3.83
W
Bakasura
ThxnkTwice
Bakasura
9
1
11
14.5
L
Vulcan
3
5
3
0.9
W
Ares
3
3
14
3.33
L
Medusa
l3rokenSky
Medusa
4
7
3
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,733
Damage
48,629
60,811
Taken
56,560
40,243
Mitigated
31,634
20,393
Healing
12,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
DeenzGutz
Guan Yu
8,889
1,377
6,690
5,254
13,410
12,803
414
8,775
4,635
0
16,104
W
Morgan Le Fay
Devul--
Morgan Le Fay
15,979
760
0
1,696
10,466
4,561
767
2,461
8,005
40,034
0
L
Janus
Kalter264
Janus
7,328
424
0
2,289
7,369
2,560
0
4,471
2,828
28,798
0
L
Sylvanus
Komarohi17
Sylvanus
7,786
1,934
1,771
2,308
12,245
11,228
105
4,335
7,093
14,886
1,913
L
Ne Zha
Masfooy
Ne Zha
6,484
956
0
2,487
13,200
10,052
0
3,336
9,139
36
22,797
W
Ah Muzen Cab
OutdatedSolid2
Ah Muzen Cab
8,417
2,308
0
3,249
11,245
4,580
1,839
5,292
5,953
0
46,729
W
Bakasura
ThxnkTwice
Bakasura
9,764
7,665
0
2,624
11,901
5,437
2,532
6,481
5,420
0
25,126
L
Vulcan
15,178
3,276
111
1,426
11,314
3,912
371
4,344
6,649
51,767
0
W
Ares
5,684
496
480
400
13,789
12,862
300
6,749
7,040
11,850
0
L
Medusa
l3rokenSky
Medusa
11,853
4,428
0
1,671
12,432
3,882
749
5,384
6,012
0
33,608

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,024
Gold Earned
43,304
268
Minions Killed
279
7
Camps Cleared
7
1,135,035
Distance Traveled
995,858
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
8,973
816
18
2
2
235,165
1
W
Morgan Le Fay
10,417
947
59
5
1
207,695
1
L
Janus
8,011
728
57
5
1
201,561
3
L
Sylvanus
8,638
785
24
2
1
178,339
1
L
Ne Zha
8,898
809
31
3
1
221,935
3
W
Ah Muzen Cab
9,420
856
94
9
1
208,295
1
W
Bakasura
10,916
992
87
8
3
255,233
1
L
Vulcan
8,647
786
106
10
3
206,099
1
W
Ares
9,298
845
10
1
0
228,647
1
L
Medusa
9,110
828
61
6
1
187,924
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role