Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
Dlsan
Ah Puch
Level 123
God Stats
2W - 1L
1,845 SR
Queue Stats
116W - 117L
1,559 Elo+
Solo
King Arthur
King Arthur
Läuw
King Arthur
Level 137
God Stats
1W - 0L
1,500 SR
Queue Stats
1,533W - 1,473L
1,577 Elo+
Solo
Fenrir
Fenrir
Mnrmnmnmnmn
Fenrir
Level 160
God Stats
20W - 15L
1,558 SR
Queue Stats
1,063W - 1,076L
1,504 Elo+
Solo
Anubis
Anubis
romo4ka
Anubis
Level 128
God Stats
4W - 2L
1,672 SR
Queue Stats
107W - 123L
1,546 Elo+
Solo
Team Averages
Level 135
1,615 SR
1,537 Elo+

VS

Team Averages
Level 148
1,504 SR
1,501 Elo+
Set
Set
 
Set
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
 
Anhur
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
Copu
Rama
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 13L
1,433 Elo+
Solo
Tiamat
Tiamat
Limbo
Tiamat
Level 141
God Stats
0W - 1L
1,721 SR
Queue Stats
6W - 5L
1,500 Elo+
Solo
He Bo
He Bo
RubaNomi
He Bo
Level 149
God Stats
10W - 16L
1,300 SR
Queue Stats
1,035W - 1,070L
1,571 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
17
3 / 3 / 17
10,201
785
9,785
11,998
6,160
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ah Puch
Dlsan
Ah Puch
19
3 / 0 / 21
11,007
847
16,747
8,918
4,789
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

King Arthur
Läuw
King Arthur
17
3 / 4 / 15
10,086
776
5,279
18,196
22,271
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Fenrir
17
9 / 5 / 12
12,078
929
7,789
19,903
22,627
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Anubis
romo4ka
Anubis
19
9 / 1 / 13
11,531
887
12,722
8,874
5,947
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
16
4 / 7 / 1
9,362
720
8,462
13,041
14,561
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anhur
 
Anhur
14
1 / 7 / 8
8,528
656
5,865
13,412
4,830
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rama
Copu
Rama
16
2 / 5 / 2
8,812
678
5,277
10,658
3,979
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Tiamat
Limbo
Tiamat
17
3 / 3 / 7
9,340
718
12,457
9,946
6,462
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

He Bo
RubaNomi
He Bo
16
3 / 5 / 6
9,242
711
9,278
9,371
3,476
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
37
27
Kills
13
13
Deaths
27
78
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
3
3
17
3.83
L
Set
 
Set
4
7
1
0.64
L
Anhur
 
Anhur
1
7
8
0.71
L
Rama
Copu
Rama
2
5
2
0.6
W
Ah Puch
Dlsan
Ah Puch
3
0
21
13.5
L
Tiamat
Limbo
Tiamat
3
3
7
2.17
W
King Arthur
Läuw
King Arthur
3
4
15
2.63
W
Fenrir
9
5
12
3
L
He Bo
RubaNomi
He Bo
3
5
6
1.2
W
Anubis
romo4ka
Anubis
9
1
13
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,322
Damage
41,339
67,889
Taken
56,428
61,794
Mitigated
33,308
20,210
Healing
11,443
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
9,785
6,027
2,385
1,940
11,998
6,160
1,738
4,181
7,817
0
22,984
L
Set
 
Set
8,462
1,763
0
1,134
13,041
14,561
0
6,414
6,627
0
23,441
L
Anhur
 
Anhur
5,865
2,055
327
2,160
13,412
4,830
0
6,429
6,983
0
11,404
L
Rama
Copu
Rama
5,277
4,094
1,038
2,339
10,658
3,979
0
6,969
3,689
0
13,812
W
Ah Puch
Dlsan
Ah Puch
16,747
356
2,299
3,324
8,918
4,789
1,285
3,769
5,149
40,403
0
L
Tiamat
Limbo
Tiamat
12,457
421
37
3,775
9,946
6,462
0
6,050
3,896
28,637
0
W
King Arthur
Läuw
King Arthur
5,279
281
948
1,453
18,196
22,271
319
3,831
14,365
0
15,551
W
Fenrir
7,789
1,693
186
1,849
19,903
22,627
616
5,801
11,924
322
11,109
L
He Bo
RubaNomi
He Bo
9,278
171
597
36
9,371
3,476
0
3,929
5,442
20,367
0
W
Anubis
romo4ka
Anubis
12,722
1,127
1,883
3,943
8,874
5,947
692
4,153
4,721
39,652
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,903
Gold Earned
45,284
142
Minions Killed
153
0
Camps Cleared
0
1,338,819
Distance Traveled
1,181,011
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
10,201
785
30
2
0
261,603
0
L
Set
9,362
720
31
2
0
219,426
1
L
Anhur
8,528
656
27
2
0
205,503
1
L
Rama
8,812
678
32
2
0
218,794
1
W
Ah Puch
11,007
847
41
3
0
292,764
3
L
Tiamat
9,340
718
35
3
0
280,424
2
W
King Arthur
10,086
776
17
1
0
270,657
0
W
Fenrir
12,078
929
5
0
0
266,452
2
L
He Bo
9,242
711
28
2
0
256,864
1
W
Anubis
11,531
887
49
4
0
247,343
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role