Player Matchup

Vulcan
Vulcan
KingzDecay
Vulcan
Level 150
God Stats
0W - 1L
1,567 SR
Queue Stats
70W - 66L
1,596 Elo+
Party 1
Danzaburou
Danzaburou
Kusa1003
Danzaburou
Level 68
God Stats
5W - 5L
1,616 SR
Queue Stats
18W - 14L
1,594 Elo+
Party 1
Thor
Thor
appleman526
Thor
Level 147
God Stats
0W - 1L
1,635 SR
Queue Stats
46W - 50L
1,547 Elo+
Party 1
Zeus
Zeus
cyrax05
Zeus
Level 98
God Stats
2W - 1L
1,858 SR
Queue Stats
14W - 12L
1,540 Elo+
Party 1
Chaac
Chaac
xAphroDaJix
Chaac
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,521 Elo+
Party 1
Team Averages
Level 118
1,635 SR
1,560 Elo+

VS

Team Averages
Level 114
1,636 SR
1,610 Elo+
Osiris
Osiris
Lemme Get Smoke
Osiris
Level 128
God Stats
5W - 2L
1,669 SR
Queue Stats
308W - 265L
1,633 Elo+
Party 2
Mercury
Mercury
ObiWanPain
Mercury
Level 73
God Stats
14W - 9L
1,648 SR
Queue Stats
121W - 115L
1,553 Elo+
Party 2
Rama
Rama
SkywalkerQoo
Rama
Level 127
God Stats
4W - 3L
1,522 SR
Queue Stats
230W - 200L
1,642 Elo+
Party 2
Cerberus
Cerberus
VolcanicBow4667
Cerberus
Level 141
God Stats
2W - 1L
1,500 SR
Queue Stats
37W - 30L
1,613 Elo+
Solo
Sol
Sol
YouNumbYet
Sol
Level 103
God Stats
13W - 3L
1,842 SR
Queue Stats
292W - 259L
1,611 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
KingzDecay
Vulcan
9
0 / 2 / 1
5,531
461
3,148
8,065
2,339
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
Kusa1003
Danzaburou
11
0 / 3 / 1
6,628
552
2,755
6,596
1,852
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
1 / 3 / 2
6,345
529
2,912
9,500
2,992
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Zeus
cyrax05
Zeus
11
0 / 2 / 0
5,959
497
3,901
4,523
1,169
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
4 / 1 / 0
6,987
582
8,478
11,584
10,043
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 3 / 1
7,060
588
10,260
12,468
7,614
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mercury
ObiWanPain
Mercury
11
2 / 1 / 6
6,978
582
4,609
7,670
2,235
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
1 / 0 / 2
7,296
608
3,465
4,860
1,454
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
10
2 / 1 / 4
6,472
539
3,461
8,074
4,402
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

13
3 / 0 / 3
8,022
669
5,055
5,500
2,239
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
27
5
Kills
11
11
Deaths
5
4
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Vulcan
KingzDecay
Vulcan
0
2
1
0.25
L
Danzaburou
Kusa1003
Danzaburou
0
3
1
0.17
W
3
3
1
1.17
W
Mercury
ObiWanPain
Mercury
2
1
6
5
W
1
0
2
2
W
Cerberus
2
1
4
4
W
3
0
3
4.5
L
1
3
2
0.67
L
Zeus
cyrax05
Zeus
0
2
0
0
L
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,194
Damage
26,850
40,268
Taken
38,572
18,395
Mitigated
17,944
16,537
Healing
15,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
KingzDecay
Vulcan
3,148
1,251
0
2,865
8,065
2,339
0
3,504
4,561
24,098
0
L
Danzaburou
Kusa1003
Danzaburou
2,755
1,192
0
2,176
6,596
1,852
0
1,643
4,953
0
44,046
W
10,260
5,576
0
5,820
12,468
7,614
31
2,350
8,993
0
40,189
W
Mercury
ObiWanPain
Mercury
4,609
2,972
0
1,691
7,670
2,235
0
759
6,813
0
42,029
W
3,465
2,922
0
1,931
4,860
1,454
1,230
723
4,137
0
51,108
W
Cerberus
3,461
0
378
3,296
8,074
4,402
54
3,295
4,579
14,801
0
W
5,055
2,030
0
2,539
5,500
2,239
182
1,477
3,895
59,645
0
L
2,912
1,197
0
4,204
9,500
2,992
0
1,312
8,188
0
32,779
L
Zeus
cyrax05
Zeus
3,901
282
0
922
4,523
1,169
0
2,202
2,321
30,424
0
L
8,478
1,333
0
6,370
11,584
10,043
0
73
11,511
5,103
28,540

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,450
Gold Earned
35,828
353
Minions Killed
428
0
Camps Cleared
0
1,150,749
Distance Traveled
1,257,973
16
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
5,531
461
39
3
0
226,171
7
L
Danzaburou
6,628
552
98
8
0
238,601
4
W
Osiris
7,060
588
70
6
0
224,463
0
W
Mercury
6,978
582
90
8
0
301,059
3
W
Rama
7,296
608
117
10
0
220,156
6
W
Cerberus
6,472
539
30
3
0
256,457
6
W
Sol
8,022
669
121
10
0
255,838
4
L
Thor
6,345
529
79
7
0
245,229
0
L
Zeus
5,959
497
73
6
0
208,893
1
L
Chaac
6,987
582
64
5
0
231,855
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role