Player Matchup

Aphrodite
Aphrodite
BlackMossCupCake
Aphrodite
Level 21
God Stats
81W - 61L
1,608 SR
Queue Stats
107W - 96L
1,513 Elo+
Solo
Neith
Neith
Gomlichi
Neith
Level 5
God Stats
34W - 35L
1,601 SR
Queue Stats
37W - 38L
1,587 Elo+
Party 1
Izanami
Izanami
HeavensArena
Izanami
Level 16
God Stats
416W - 408L
1,463 SR
Queue Stats
416W - 409L
1,428 Elo+
Party 1
Ganesha
Ganesha
Mi1ko
Ganesha
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
144W - 157L
1,199 Elo+
Solo
Rama
Rama
aBrandemic
Rama
Level 17
God Stats
3W - 4L
1,472 SR
Queue Stats
47W - 53L
1,450 Elo+
Solo
Team Averages
Level 15
1,529 SR
1,435 Elo+

VS

Team Averages
Level 15
1,615 SR
1,510 Elo+
Apollo
Apollo
Eckzavior
Apollo
Level 16
God Stats
1W - 2L
1,500 SR
Queue Stats
112W - 88L
1,537 Elo+
Solo
Skadi
Skadi
FBS4L
Skadi
Level 7
God Stats
8W - 5L
1,514 SR
Queue Stats
12W - 11L
1,412 Elo+
Solo
Gilgamesh
Gilgamesh
LemonBeef
Gilgamesh
Level 23
God Stats
5W - 2L
1,844 SR
Queue Stats
123W - 155L
1,439 Elo+
Solo
Ares
Ares
SolStelar
Ares
Level 17
God Stats
18W - 9L
1,754 SR
Queue Stats
50W - 42L
1,605 Elo+
Solo
Kukulkan
Kukulkan
Tabluish
Kukulkan
Level 12
God Stats
7W - 6L
1,466 SR
Queue Stats
19W - 14L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
16
0 / 5 / 2
9,306
846
10,288
17,760
16,620
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Neith
Gomlichi
Neith
16
0 / 7 / 4
9,360
851
8,550
19,959
9,194
Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Izanami
HeavensArena
Izanami
16
2 / 1 / 1
10,278
934
6,965
11,938
4,943
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ganesha
Mi1ko
Ganesha
16
0 / 7 / 2
10,361
942
6,346
24,324
30,127
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
2 / 12 / 2
9,866
897
12,421
22,434
9,969
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Team 1 Tickets

84

VS

Team 2 Tickets

254

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Eckzavior
Apollo
18
11 / 1 / 12
12,353
1,123
28,858
9,835
5,885
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Skadi
FBS4L
Skadi
19
6 / 1 / 18
11,375
1,034
12,630
6,851
3,074
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Gilgamesh
LemonBeef
Gilgamesh
18
4 / 2 / 17
10,792
981
14,984
16,274
15,929
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ares
18
6 / 0 / 20
12,290
1,117
13,701
15,533
19,777
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Kukulkan
Tabluish
Kukulkan
18
5 / 0 / 21
11,373
1,034
20,425
1,812
1,117
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
120
4
Kills
32
32
Deaths
4
11
Assists
88
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
0
5
2
0.2
W
Apollo
Eckzavior
Apollo
11
1
12
17
W
Skadi
FBS4L
Skadi
6
1
18
15
L
Neith
Gomlichi
Neith
0
7
4
0.29
L
Izanami
HeavensArena
Izanami
2
1
1
2.5
W
Gilgamesh
LemonBeef
Gilgamesh
4
2
17
6.25
L
Ganesha
Mi1ko
Ganesha
0
7
2
0.14
W
Ares
6
0
20
16
W
Kukulkan
Tabluish
Kukulkan
5
0
21
15.5
L
2
12
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,570
Damage
90,598
96,415
Taken
50,305
70,853
Mitigated
45,782
13,790
Healing
5,522
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
10,288
418
5,031
5,430
17,760
16,620
0
8,152
9,323
23,492
0
W
Apollo
Eckzavior
Apollo
28,858
17,757
0
2,839
9,835
5,885
0
2,842
6,993
0
54,154
W
Skadi
FBS4L
Skadi
12,630
4,981
0
396
6,851
3,074
0
2,400
4,451
0
30,034
L
Neith
Gomlichi
Neith
8,550
4,371
0
804
19,959
9,194
0
8,805
11,089
0
15,304
L
Izanami
HeavensArena
Izanami
6,965
4,652
0
946
11,938
4,943
0
2,749
9,081
0
66,971
W
Gilgamesh
LemonBeef
Gilgamesh
14,984
3,150
0
267
16,274
15,929
0
4,735
11,539
7,337
27,932
L
Ganesha
Mi1ko
Ganesha
6,346
240
0
1,579
24,324
30,127
0
11,029
13,295
11,772
0
W
Ares
13,701
495
0
1,943
15,533
19,777
0
5,898
9,635
19,435
0
W
Kukulkan
Tabluish
Kukulkan
20,425
1,171
0
77
1,812
1,117
0
759
1,053
40,909
0
L
12,421
10,776
0
0
22,434
9,969
0
6,042
16,384
0
19,914

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,171
Gold Earned
58,183
217
Minions Killed
234
3
Camps Cleared
7
978,732
Distance Traveled
1,090,744
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
9,306
846
36
3
1
226,913
0
W
Apollo
12,353
1,123
78
7
1
189,728
1
W
Skadi
11,375
1,034
39
4
4
227,887
3
L
Neith
9,360
851
17
2
1
184,612
3
L
Izanami
10,278
934
151
14
1
201,252
0
W
Gilgamesh
10,792
981
46
4
0
210,275
0
L
Ganesha
10,361
942
0
0
0
212,067
0
W
Ares
12,290
1,117
13
1
1
246,345
3
W
Kukulkan
11,373
1,034
58
5
1
216,509
0
L
Rama
9,866
897
13
1
0
153,888
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role