Player Matchup

Chang'e
Chang'e
Caprici Diablo
Chang'e
Level 155
God Stats
3W - 0L
1,788 SR
Queue Stats
28W - 57L
1,302 Elo+
Party 2
Nu Wa
Nu Wa
LikeAnyways
Nu Wa
Level 145
God Stats
1W - 0L
1,702 SR
Queue Stats
121W - 126L
1,584 Elo+
Party 1
Rama
Rama
Vexatri
Rama
Level 154
God Stats
1W - 0L
1,403 SR
Queue Stats
121W - 113L
1,602 Elo+
Party 1
Mulan
Mulan
oOMUTEOo
Mulan
Level 158
God Stats
8W - 9L
1,452 SR
Queue Stats
65W - 94L
1,445 Elo+
Party 2
Team Averages
Level 153
1,586 SR
1,483 Elo+

VS

Team Averages
Level 121
1,449 SR
1,384 Elo+
Anhur
Anhur
 
Anhur
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Cloner1998
Janus
Level 129
God Stats
0W - 2L
1,391 SR
Queue Stats
45W - 55L
1,353 Elo+
Solo
Anubis
Anubis
Muffinulupugus
Anubis
Level 106
God Stats
11W - 6L
1,597 SR
Queue Stats
121W - 138L
1,477 Elo+
Solo
Da Ji
Da Ji
Wåsabií
Da Ji
Level 102
God Stats
0W - 2L
1,310 SR
Queue Stats
0W - 2L
1,207 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 0 / 4
8,516
852
3,253
3,934
1,206
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

15
5 / 2 / 2
8,733
873
8,486
7,042
1,829
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rama
Vexatri
Rama
15
5 / 1 / 2
9,149
915
6,427
11,340
2,986
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Mulan
oOMUTEOo
Mulan
14
3 / 1 / 4
8,702
870
2,805
5,944
2,654
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
12
0 / 3 / 1
7,219
722
7,732
8,741
2,993
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Janus
13
0 / 2 / 0
7,256
726
1,732
4,426
991
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
4 / 4 / 0
7,853
785
5,066
7,078
3,080
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Da Ji
Wåsabií
Da Ji
12
0 / 5 / 1
6,761
676
5,610
7,301
2,675
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
6
14
Kills
4
4
Deaths
14
12
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
0
3
1
0.17
W
1
0
4
3
L
Janus
0
2
0
0
W
5
2
2
3
L
4
4
0
1
W
Rama
Vexatri
Rama
5
1
2
6
L
Da Ji
Wåsabií
Da Ji
0
5
1
0.1
W
Mulan
oOMUTEOo
Mulan
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,971
Damage
20,140
28,260
Taken
27,546
8,675
Mitigated
9,739
12,067
Healing
3,783
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
7,732
3,208
0
1,482
8,741
2,993
159
4,217
4,524
0
30,548
W
3,253
0
1,216
3,215
3,934
1,206
288
1,221
2,713
23,316
0
L
Janus
1,732
38
0
277
4,426
991
0
1,825
2,601
25,448
0
W
8,486
3,694
0
2,423
7,042
1,829
796
1,079
5,963
24,407
0
L
5,066
71
0
624
7,078
3,080
0
2,992
4,086
31,939
0
W
Rama
Vexatri
Rama
6,427
5,454
0
3,516
11,340
2,986
3,761
3,479
7,861
0
34,086
L
Da Ji
Wåsabií
Da Ji
5,610
1,560
0
1,400
7,301
2,675
0
3,047
4,254
0
15,423
W
Mulan
oOMUTEOo
Mulan
2,805
502
0
1,697
5,944
2,654
0
1,367
4,577
0
23,088

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,100
Gold Earned
29,089
195
Minions Killed
194
8
Camps Cleared
8
745,718
Distance Traveled
620,018
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
7,219
722
52
5
4
151,500
1
W
Chang'e
8,516
852
68
7
2
189,058
2
L
Janus
7,256
726
63
6
2
155,453
3
W
Nu Wa
8,733
873
29
3
1
178,751
1
L
Anubis
7,853
785
58
6
0
147,365
2
W
Rama
9,149
915
65
7
3
184,192
3
L
Da Ji
6,761
676
21
2
2
165,700
0
W
Mulan
8,702
870
33
3
2
193,717
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role