Player Matchup

Thoth
Thoth
Flashquez
Thoth
Level 89
God Stats
0W - 3L
1,375 SR
Queue Stats
40W - 31L
1,551 Elo+
Party 1
Janus
Janus
Gupp
Janus
Level 88
God Stats
0W - 2L
1,658 SR
Queue Stats
70W - 59L
1,509 Elo+
Party 1
Ra
Ra
PinchePelon
Ra
Level 66
God Stats
0W - 1L
1,685 SR
Queue Stats
32W - 20L
1,511 Elo+
Party 1
Team Averages
Level 81
1,573 SR
1,524 Elo+

VS

Team Averages
Level 44
1,545 SR
1,553 Elo+
Anubis
Anubis
AwesomeAidrean28
Anubis
Level 29
God Stats
19W - 6L
1,654 SR
Queue Stats
44W - 25L
1,566 Elo+
Party 2
Tsukuyomi
Tsukuyomi
BraveKnuckles
Tsukuyomi
Level 43
God Stats
15W - 5L
1,763 SR
Queue Stats
45W - 30L
1,560 Elo+
Party 2
Bacchus
Bacchus
Dxlz
Bacchus
Level 60
God Stats
4W - 2L
1,218 SR
Queue Stats
44W - 29L
1,535 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Flashquez
Thoth
17
6 / 8 / 7
13,265
780
10,843
14,677
3,482
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Janus
Gupp
Janus
15
7 / 8 / 8
12,482
734
7,977
13,748
4,159
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

14
2 / 12 / 9
10,884
640
5,589
17,635
4,640
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
11 / 5 / 11
13,809
812
12,927
16,992
9,505
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Tsukuyomi
BraveKnuckles
Tsukuyomi
17
11 / 5 / 13
13,568
798
16,025
12,649
6,231
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bacchus
Dxlz
Bacchus
17
6 / 6 / 18
12,572
740
12,742
18,099
29,389
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
70
15
Kills
28
28
Deaths
16
24
Assists
42
Player
Kills
Deaths
Assists
KDA
W
11
5
11
3.3
W
Tsukuyomi
BraveKnuckles
Tsukuyomi
11
5
13
3.5
W
Bacchus
Dxlz
Bacchus
6
6
18
2.5
L
Thoth
Flashquez
Thoth
6
8
7
1.19
L
Janus
Gupp
Janus
7
8
8
1.38
L
2
12
9
0.54

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,409
Damage
41,694
46,060
Taken
47,740
12,281
Mitigated
45,125
2,522
Healing
10,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,927
420
0
8,844
16,992
9,505
2,167
9,132
7,638
62,008
0
W
Tsukuyomi
BraveKnuckles
Tsukuyomi
16,025
1,866
0
2,071
12,649
6,231
885
6,255
6,156
0
61,770
W
Bacchus
Dxlz
Bacchus
12,742
1,542
0
0
18,099
29,389
666
8,241
9,138
24,191
0
L
Thoth
Flashquez
Thoth
10,843
663
51
714
14,677
3,482
740
7,400
7,277
39,206
0
L
Janus
Gupp
Janus
7,977
140
0
0
13,748
4,159
328
8,431
5,317
34,386
0
L
5,589
773
967
790
17,635
4,640
374
9,838
7,797
24,472
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,631
Gold Earned
39,949
147
Minions Killed
191
0
Camps Cleared
0
751,570
Distance Traveled
877,805
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
13,809
812
86
5
0
266,053
2
W
Tsukuyomi
13,568
798
81
5
0
326,139
1
W
Bacchus
12,572
740
24
1
0
285,613
0
L
Thoth
13,265
780
67
4
0
237,641
2
L
Janus
12,482
734
37
2
0
268,878
3
L
Ra
10,884
640
43
3
0
245,051
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role