Player Matchup

Nemesis
Nemesis
CPM_Chambero
Nemesis
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 17L
1,288 Elo+
Party 3
Hun Batz
Hun Batz
CPM_Trueno
Hun Batz
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 125L
1,334 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
DirtyHolidaze
Morgan Le Fay
Level 3
God Stats
1W - 1L
1,658 SR
Queue Stats
2W - 4L
1,320 Elo+
Party 1
Neith
Neith
efrenjesusgm
Neith
Level 28
God Stats
56W - 68L
1,309 SR
Queue Stats
175W - 247L
1,322 Elo+
Solo
Anubis
Anubis
idontmethsaround
Anubis
Level 88
God Stats
0W - 1L
1,193 SR
Queue Stats
2W - 4L
1,320 Elo+
Party 1
Team Averages
Level 35
1,432 SR
1,317 Elo+

VS

Team Averages
Level 30
1,487 SR
1,385 Elo+
Izanami
Izanami
AkasakaSawayama
Izanami
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
100W - 64L
1,493 Elo+
Solo
Vulcan
Vulcan
S4ucin
Vulcan
Level 65
God Stats
15W - 19L
1,443 SR
Queue Stats
220W - 264L
1,364 Elo+
Party 2
Odin
Odin
Steve_Stalin
Odin
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 59L
1,415 Elo+
Solo
Fenrir
Fenrir
red-pitfall2
Fenrir
Level 26
God Stats
54W - 59L
1,436 SR
Queue Stats
135W - 133L
1,383 Elo+
Solo
Discordia
Discordia
xBoujeeQueen
Discordia
Level 6
God Stats
34W - 42L
1,554 SR
Queue Stats
85W - 120L
1,270 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
CPM_Chambero
Nemesis
19
5 / 7 / 13
13,648
1,137
12,971
24,323
9,036
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hun Batz
CPM_Trueno
Hun Batz
19
4 / 9 / 9
12,551
1,046
16,689
22,029
7,417
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Morgan Le Fay
DirtyHolidaze
Morgan Le Fay
19
2 / 12 / 10
11,684
974
10,017
25,288
9,470
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
2 / 5 / 9
12,166
1,014
10,387
16,459
7,799
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
6 / 7 / 9
12,813
1,068
13,291
15,521
6,820
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

0

VS

Team 2 Tickets

170

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 7 / 15
14,362
1,197
33,413
18,834
6,397
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vulcan
S4ucin
Vulcan
20
14 / 2 / 15
15,087
1,257
28,379
9,697
3,896
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
8 / 5 / 16
13,289
1,107
12,202
17,491
6,633
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Fenrir
19
2 / 2 / 17
11,812
984
8,361
10,085
7,226
Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Discordia
xBoujeeQueen
Discordia
20
3 / 3 / 22
12,375
1,031
14,469
11,322
3,381
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
125
19
Kills
40
40
Deaths
19
50
Assists
85
Player
Kills
Deaths
Assists
KDA
W
13
7
15
2.93
L
Nemesis
CPM_Chambero
Nemesis
5
7
13
1.64
L
Hun Batz
CPM_Trueno
Hun Batz
4
9
9
0.94
L
Morgan Le Fay
DirtyHolidaze
Morgan Le Fay
2
12
10
0.58
W
Vulcan
S4ucin
Vulcan
14
2
15
10.75
W
8
5
16
3.2
L
2
5
9
1.3
L
6
7
9
1.5
W
Fenrir
2
2
17
5.25
W
Discordia
xBoujeeQueen
Discordia
3
3
22
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,355
Damage
96,824
103,620
Taken
67,429
40,542
Mitigated
27,533
13,805
Healing
7,700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
33,413
24,209
0
2,014
18,834
6,397
0
6,859
11,975
0
44,784
L
Nemesis
CPM_Chambero
Nemesis
12,971
3,097
0
1,724
24,323
9,036
0
10,398
13,925
0
27,951
L
Hun Batz
CPM_Trueno
Hun Batz
16,689
3,737
0
364
22,029
7,417
0
10,245
11,784
0
34,575
L
Morgan Le Fay
DirtyHolidaze
Morgan Le Fay
10,017
2,628
0
4,144
25,288
9,470
0
9,645
15,643
25,786
0
W
Vulcan
S4ucin
Vulcan
28,379
6,925
880
2,125
9,697
3,896
0
2,695
7,002
67,543
0
W
12,202
5,323
0
0
17,491
6,633
0
5,374
12,117
0
20,809
L
10,387
5,436
0
4,298
16,459
7,799
0
7,534
8,925
0
59,176
L
13,291
114
0
3,275
15,521
6,820
0
5,026
10,495
18,053
0
W
Fenrir
8,361
1,519
0
211
10,085
7,226
0
3,410
6,675
0
22,874
W
Discordia
xBoujeeQueen
Discordia
14,469
1,109
352
2,118
11,322
3,381
0
4,970
6,352
34,460
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,862
Gold Earned
66,925
219
Minions Killed
214
8
Camps Cleared
6
1,135,858
Distance Traveled
1,009,592
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
14,362
1,197
24
2
0
170,570
0
L
Nemesis
13,648
1,137
48
4
0
298,203
0
L
Hun Batz
12,551
1,046
25
2
4
251,105
0
L
Morgan Le Fay
11,684
974
36
3
0
184,451
2
W
Vulcan
15,087
1,257
101
8
1
254,671
0
W
Odin
13,289
1,107
14
1
3
206,426
3
L
Neith
12,166
1,014
95
8
4
197,832
1
L
Anubis
12,813
1,068
15
1
0
204,267
0
W
Fenrir
11,812
984
36
3
0
167,895
0
W
Discordia
12,375
1,031
39
3
2
210,030
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role