Player Matchup

Baron Samedi
Baron Samedi
Royals-Blood
Baron Samedi
Level 46
God Stats
9W - 3L
1,721 SR
Queue Stats
335W - 326L
1,495 Elo+
Party 2
Kukulkan
Kukulkan
Shaggy Butler
Kukulkan
Level 126
God Stats
3W - 3L
1,711 SR
Queue Stats
26W - 28L
1,513 Elo+
Party 2
Chiron
Chiron
SoFreezee
Chiron
Level 69
God Stats
14W - 8L
1,550 SR
Queue Stats
324W - 294L
1,530 Elo+
Party 2
Kali
Kali
TribeSlapAh03
Kali
Level 84
God Stats
15W - 10L
1,604 SR
Queue Stats
351W - 314L
1,510 Elo+
Party 2
Cthulhu
Cthulhu
WTE V1b3
Cthulhu
Level 109
God Stats
20W - 12L
1,546 SR
Queue Stats
217W - 191L
1,519 Elo+
Party 2
Team Averages
Level 87
1,626 SR
1,513 Elo+

VS

Team Averages
Level 65
1,431 SR
1,498 Elo+
Cabrakan
Cabrakan
Koincty
Cabrakan
Level 41
God Stats
27W - 14L
1,622 SR
Queue Stats
104W - 102L
1,548 Elo+
Party 1
Skadi
Skadi
MitsuriRengoku
Skadi
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
212W - 200L
1,491 Elo+
Solo
Thanatos
Thanatos
pierret__82
Thanatos
Level 83
God Stats
22W - 20L
1,549 SR
Queue Stats
318W - 348L
1,490 Elo+
Solo
He Bo
He Bo
xxx Murp xxx
He Bo
Level 69
God Stats
0W - 2L
1,182 SR
Queue Stats
104W - 75L
1,597 Elo+
Party 1
Vamana
Vamana
xxx Scoopty xxx
Vamana
Level 49
God Stats
0W - 2L
1,300 SR
Queue Stats
21W - 30L
1,363 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Royals-Blood
Baron Samedi
13
0 / 3 / 9
9,179
437
4,934
12,356
12,272
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Kukulkan
Shaggy Butler
Kukulkan
15
2 / 4 / 5
9,957
474
9,847
8,173
2,551
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chiron
SoFreezee
Chiron
19
11 / 2 / 0
11,895
566
13,777
13,653
5,504
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
4 / 4 / 3
10,685
509
5,076
18,570
6,959
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cthulhu
WTE V1b3
Cthulhu
20
1 / 0 / 6
11,826
563
12,320
16,641
21,968
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Koincty
Cabrakan
13
2 / 4 / 5
9,984
475
8,883
17,415
22,277
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
1 / 7 / 4
10,277
489
11,130
14,660
4,857
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
pierret__82
Thanatos
15
5 / 4 / 3
9,547
455
6,192
14,901
6,054
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
3 / 1 / 6
9,576
456
10,139
8,260
3,368
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
1 / 2 / 0
9,978
475
6,666
15,217
15,693
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
30
18
Kills
12
13
Deaths
18
23
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
Koincty
Cabrakan
2
4
5
1.13
L
1
7
4
0.43
W
Baron Samedi
Royals-Blood
Baron Samedi
0
3
9
1.5
W
Kukulkan
Shaggy Butler
Kukulkan
2
4
5
1.13
W
Chiron
SoFreezee
Chiron
11
2
0
5.5
W
4
4
3
1.38
W
Cthulhu
WTE V1b3
Cthulhu
1
0
6
4
L
Thanatos
pierret__82
Thanatos
5
4
3
1.63
L
3
1
6
6
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,954
Damage
43,010
69,393
Taken
70,453
49,254
Mitigated
52,249
25,819
Healing
18,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
Koincty
Cabrakan
8,883
1,340
0
2,614
17,415
22,277
0
6,263
10,959
32,305
0
L
11,130
4,206
0
790
14,660
4,857
357
3,701
10,905
0
81,070
W
Baron Samedi
Royals-Blood
Baron Samedi
4,934
418
1,388
2,385
12,356
12,272
598
5,506
6,754
25,024
0
W
Kukulkan
Shaggy Butler
Kukulkan
9,847
588
0
646
8,173
2,551
1,220
4,387
3,560
57,809
0
W
Chiron
SoFreezee
Chiron
13,777
5,647
1,473
5,450
13,653
5,504
2,251
1,315
12,321
0
84,900
W
5,076
2,884
0
7,593
18,570
6,959
599
3,957
14,575
0
74,011
W
Cthulhu
WTE V1b3
Cthulhu
12,320
1,289
629
6,255
16,641
21,968
156
3,732
12,813
92,803
0
L
Thanatos
pierret__82
Thanatos
6,192
576
0
8,704
14,901
6,054
0
5,131
9,716
0
62,412
L
10,139
742
0
2,765
8,260
3,368
0
4,234
3,973
69,039
0
L
6,666
2,213
0
3,641
15,217
15,693
0
6,266
7,799
0
69,716

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,542
Gold Earned
49,362
568
Minions Killed
554
0
Camps Cleared
0
1,972,795
Distance Traveled
1,881,749
17
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
9,984
475
47
2
0
353,949
8
L
Skadi
10,277
489
140
7
0
346,224
3
W
Baron Samedi
9,179
437
33
2
0
384,299
1
W
Kukulkan
9,957
474
111
5
0
404,797
6
W
Chiron
11,895
566
136
6
0
364,292
3
W
Kali
10,685
509
106
5
0
446,732
6
W
Cthulhu
11,826
563
182
9
0
372,675
1
L
Thanatos
9,547
455
94
4
0
428,789
4
L
He Bo
9,576
456
121
6
0
390,552
5
L
Vamana
9,978
475
152
7
0
362,235
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role