Player Matchup

Hercules
Hercules
Hexwind
Hercules
Level 25
God Stats
2W - 2L
1,522 SR
Queue Stats
124W - 81L
1,526 Elo+
Solo
Danzaburou
Danzaburou
LEOMOONWALKER
Danzaburou
Level 12
God Stats
6W - 5L
1,447 SR
Queue Stats
6W - 13L
1,212 Elo+
Party 2
Ares
Ares
LeanIviBeluElen
Ares
Level 14
God Stats
6W - 8L
1,398 SR
Queue Stats
7W - 13L
1,256 Elo+
Party 2
Fenrir
Fenrir
ReoHekku0
Fenrir
Level 7
God Stats
3W - 5L
1,735 SR
Queue Stats
5W - 9L
1,280 Elo+
Party 2
Ah Puch
Ah Puch
xNachooox2442
Ah Puch
Level 14
God Stats
1W - 0L
1,196 SR
Queue Stats
6W - 11L
1,280 Elo+
Party 2
Team Averages
Level 14
1,459 SR
1,311 Elo+

VS

Team Averages
Level 19
1,508 SR
1,290 Elo+
Da Ji
Da Ji
BrenoFabBr
Da Ji
Level 29
God Stats
35W - 41L
1,466 SR
Queue Stats
401W - 449L
1,378 Elo+
Party 1
Ares
Ares
FalaDekynha
Ares
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,302 Elo+
Solo
Neith
Neith
JockerHengur
Neith
Level 20
God Stats
12W - 5L
1,373 SR
Queue Stats
46W - 44L
1,323 Elo+
Solo
Baba Yaga
Baba Yaga
Twodu
Baba Yaga
Level 18
God Stats
7W - 6L
1,702 SR
Queue Stats
41W - 48L
1,356 Elo+
Party 1
Thor
Thor
Wolf2207S
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,090 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Hexwind
Hercules
20
3 / 2 / 5
12,667
528
12,031
27,056
22,054
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Danzaburou
LEOMOONWALKER
Danzaburou
14
3 / 1 / 10
10,501
438
5,904
7,663
2,788
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
1 / 3 / 11
9,581
399
6,313
13,186
9,649
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Fenrir
ReoHekku0
Fenrir
16
4 / 6 / 9
11,038
460
9,468
21,182
14,121
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ah Puch
20
10 / 2 / 3
13,771
574
21,402
12,453
5,824
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
16
5 / 3 / 1
10,440
435
9,778
17,692
8,038
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
0 / 6 / 4
9,281
387
5,830
18,679
21,319
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

17
5 / 5 / 3
10,809
450
14,361
16,502
8,080
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baba Yaga
Twodu
Baba Yaga
15
2 / 6 / 4
9,362
390
11,422
15,244
7,025
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thor
2
0 / 1 / 0
5,959
248
0
1,674
378
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
24
21
Kills
12
14
Deaths
21
38
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Da Ji
5
3
1
1.83
L
0
6
4
0.33
W
Hercules
Hexwind
Hercules
3
2
5
2.75
L
5
5
3
1.3
W
Danzaburou
LEOMOONWALKER
Danzaburou
3
1
10
8
W
1
3
11
2.17
W
Fenrir
ReoHekku0
Fenrir
4
6
9
1.42
L
Baba Yaga
Twodu
Baba Yaga
2
6
4
0.67
L
Thor
0
1
0
0
W
Ah Puch
10
2
3
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,118
Damage
41,391
81,540
Taken
69,791
54,436
Mitigated
44,840
31,891
Healing
11,780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
9,778
1,883
0
5,302
17,692
8,038
102
7,165
10,527
0
54,329
L
5,830
948
91
896
18,679
21,319
0
7,918
10,761
13,949
0
W
Hercules
Hexwind
Hercules
12,031
3,028
0
13,108
27,056
22,054
3,560
6,192
20,864
0
75,958
L
14,361
5,229
0
3,222
16,502
8,080
0
5,156
11,346
0
69,158
W
Danzaburou
LEOMOONWALKER
Danzaburou
5,904
2,279
0
2,954
7,663
2,788
3,189
1,980
5,683
0
51,782
W
6,313
394
761
2,378
13,186
9,649
974
5,723
7,463
26,922
0
W
Fenrir
ReoHekku0
Fenrir
9,468
2,763
0
8,121
21,182
14,121
0
1,498
19,684
260
70,978
L
Baba Yaga
Twodu
Baba Yaga
11,422
1,107
0
2,269
15,244
7,025
66
6,581
8,663
49,617
0
L
Thor
0
0
0
0
1,674
378
0
1,155
519
0
372
W
Ah Puch
21,402
901
0
4,569
12,453
5,824
2,837
2,186
10,267
104,878
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,558
Gold Earned
45,851
504
Minions Killed
330
0
Camps Cleared
0
2,158,113
Distance Traveled
1,754,376
23
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
10,440
435
89
4
0
473,126
0
L
Ares
9,281
387
16
1
0
429,078
5
W
Hercules
12,667
528
145
6
0
420,172
4
L
Neith
10,809
450
147
6
0
374,493
4
W
Danzaburou
10,501
438
91
4
0
390,141
6
W
Ares
9,581
399
33
1
0
466,343
5
W
Fenrir
11,038
460
80
3
0
425,200
4
L
Baba Yaga
9,362
390
78
3
0
442,194
3
L
Thor
5,959
248
0
0
0
35,485
1
W
Ah Puch
13,771
574
155
6
0
456,257
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role