Player Matchup

Scylla
Scylla
Bronze III
Spoit szn
Scylla
Bronze III
Level 52
God Stats
4W - 0L
1,894 SR
Queue Stats
6W - 1L
1,660 MMR
Party 2
Agni
Agni
Gold IV
Yuky gdi
Agni
Gold IV
Level 87
God Stats
36W - 39L
1,470 SR
Queue Stats
194W - 230L
1,534 MMR
Solo
Anhur
Anhur
Bronze III
vZanxx
Anhur
Bronze III
Level 59
God Stats
16W - 3L
1,745 SR
Queue Stats
54W - 31L
1,538 MMR
Party 2
Team Averages
Silver V
Silver V
Average Tier
Level 66
1,703 SR
1,577 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 128
1,548 SR
1,711 MMR
Zeus
Zeus
Silver III
 
Zeus
Silver III
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artemis
Artemis
Diamond V
Drip Addict8166
Artemis
Diamond V
Level 125
God Stats
6W - 5L
1,526 SR
Queue Stats
193W - 143L
1,678 MMR
Party 1
Cthulhu
Cthulhu
Diamond IV
FAKN FEENUS
Cthulhu
Diamond IV
Level 144
God Stats
11W - 6L
1,617 SR
Queue Stats
184W - 146L
1,957 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Spoit szn
Scylla
17
2 / 2 / 12
11,685
687
16,816
12,482
4,032
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Agni
16
8 / 5 / 4
12,507
736
12,610
13,049
4,399
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Anhur
vZanxx
Anhur
18
6 / 3 / 7
12,270
722
12,031
19,055
7,057
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
AthenaAphroditeHe BoGilgameshChang'e

VS

Bans
ChaacTiamatCabrakanThothKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
15
3 / 8 / 4
10,791
635
11,670
17,959
6,363
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
5 / 4 / 1
10,991
647
13,746
13,685
4,238
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
FAKN FEENUS
Cthulhu
14
2 / 4 / 5
10,527
619
9,460
18,765
19,662
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
20
16
Kills
10
10
Deaths
16
23
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
3
8
4
0.63
L
5
4
1
1.38
L
Cthulhu
FAKN FEENUS
Cthulhu
2
4
5
1.13
W
Scylla
Spoit szn
Scylla
2
2
12
4
W
Agni
8
5
4
2
W
Anhur
vZanxx
Anhur
6
3
7
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,457
Damage
34,876
44,586
Taken
50,409
15,488
Mitigated
30,263
15,299
Healing
9,211
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
11,670
195
461
3,543
17,959
6,363
302
10,399
6,884
54,329
0
L
13,746
5,545
0
2,192
13,685
4,238
1,411
6,620
6,371
0
49,295
L
Cthulhu
FAKN FEENUS
Cthulhu
9,460
593
105
2,910
18,765
19,662
0
10,230
7,728
23,925
0
W
Scylla
Spoit szn
Scylla
16,816
995
0
5,529
12,482
4,032
1,076
4,805
7,677
55,876
0
W
Agni
12,610
801
0
1,270
13,049
4,399
0
7,044
6,005
34,113
0
W
Anhur
vZanxx
Anhur
12,031
7,826
0
8,500
19,055
7,057
1,998
9,281
9,774
0
66,770

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,462
Gold Earned
32,309
214
Minions Killed
200
0
Camps Cleared
0
932,502
Distance Traveled
844,208
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
10,791
635
91
5
0
224,002
2
L
Artemis
10,991
647
69
4
0
305,762
1
L
Cthulhu
10,527
619
40
2
0
314,444
2
W
Scylla
11,685
687
75
4
0
327,640
0
W
Agni
12,507
736
42
2
0
296,463
3
W
Anhur
12,270
722
97
6
0
308,399
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role