Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 32
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sylvanus
Sylvanus
ILoveBackCamps
Sylvanus
Level 15
God Stats
8W - 2L
2,071 SR
Queue Stats
26W - 8L
1,783 Elo+
Party 3
Da Ji
Da Ji
ONLINEWITHBABES
Da Ji
Level 32
God Stats
2W - 4L
1,500 SR
Queue Stats
92W - 120L
1,460 Elo+
Party 2
Chaac
Chaac
ThaNumberThree
Chaac
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
82W - 115L
1,452 Elo+
Party 2
Poseidon
Poseidon
nyates
Poseidon
Level 25
God Stats
4W - 7L
1,153 SR
Queue Stats
85W - 106L
1,520 Elo+
Solo
Team Averages
Level 26
1,545 SR
1,543 Elo+

VS

Team Averages
Level 20
1,501 SR
1,527 Elo+
Ullr
Ullr
 
Ullr
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Osiris
Osiris
 
Osiris
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
bradambeth
Janus
Level 28
God Stats
10W - 6L
1,505 SR
Queue Stats
141W - 86L
1,736 Elo+
Party 1
Ares
Ares
darkkingeldar
Ares
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,144 Elo+
Solo
Sol
Sol
fixtheduck
Sol
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
205W - 101L
1,755 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
5
0 / 0 / 2
3,512
702
991
3,677
1,051
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sylvanus
6
1 / 0 / 0
3,602
720
1,657
1,750
594
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

2
0 / 3 / 0
2,685
537
491
2,673
562
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

2
0 / 4 / 0
2,567
513
677
2,906
1,168
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Poseidon
nyates
Poseidon
6
1 / 3 / 0
3,628
726
1,065
2,420
593
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
7
4 / 0 / 1
4,513
903
2,674
1,896
443
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Osiris
 
Osiris
6
4 / 0 / 1
4,179
836
2,892
2,436
1,291
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Janus
7
2 / 0 / 1
4,158
832
1,425
2,028
437
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

3
0 / 2 / 1
3,206
641
98
2,732
709
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

7
0 / 0 / 0
3,810
762
1,868
2,830
524
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
14
2
Kills
10
10
Deaths
2
2
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
0
0
2
1
W
Ullr
 
Ullr
4
0
1
4.5
W
Osiris
 
Osiris
4
0
1
4.5
L
Sylvanus
1
0
0
1
L
0
3
0
0
L
0
4
0
0
W
Janus
2
0
1
2.5
W
0
2
1
0.25
W
0
0
0
0
L
Poseidon
nyates
Poseidon
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,881
Damage
8,957
13,426
Taken
11,922
3,968
Mitigated
3,404
2,993
Healing
4,683
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
991
301
0
748
3,677
1,051
0
1,465
2,212
0
8,584
W
Ullr
 
Ullr
2,674
899
0
422
1,896
443
274
0
1,824
0
19,834
W
Osiris
 
Osiris
2,892
1,102
0
838
2,436
1,291
0
162
2,236
0
18,163
L
Sylvanus
1,657
709
268
1,313
1,750
594
0
1,063
687
13,082
4,542
L
491
124
0
362
2,673
562
0
0
2,673
0
3,471
L
677
256
0
77
2,906
1,168
0
103
2,803
0
2,724
W
Janus
1,425
279
0
1,000
2,028
437
0
282
1,638
19,368
0
W
98
98
0
534
2,732
709
190
833
1,825
1,730
0
W
1,868
1,141
0
1,889
2,830
524
0
995
1,835
20,122
0
L
Poseidon
nyates
Poseidon
1,065
88
0
225
2,420
593
0
760
1,660
13,553
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,994
Gold Earned
19,866
92
Minions Killed
167
0
Camps Cleared
0
435,757
Distance Traveled
531,159
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
3,512
702
11
2
0
110,409
1
W
Ullr
4,513
903
44
9
0
104,353
3
W
Osiris
4,179
836
43
9
0
120,293
1
L
Sylvanus
3,602
720
32
6
0
97,220
2
L
Da Ji
2,685
537
10
2
0
64,281
0
L
Chaac
2,567
513
3
1
0
61,590
1
W
Janus
4,158
832
39
8
0
110,620
0
W
Ares
3,206
641
4
1
0
97,842
1
W
Sol
3,810
762
37
7
0
98,051
0
L
Poseidon
3,628
726
36
7
0
102,257
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role