Player Matchup

Sol
Sol
Craudiao TM
Sol
Level 28
God Stats
0W - 1L
1,798 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Hel
Hel
GrrStorm
Hel
Level 14
God Stats
5W - 5L
1,604 SR
Queue Stats
22W - 18L
1,592 Elo+
Solo
Medusa
Medusa
LOGANPAULWON
Medusa
Level 3
God Stats
15W - 16L
1,703 SR
Queue Stats
57W - 59L
1,622 Elo+
Party 2
Arachne
Arachne
Lulapalooza328
Arachne
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
88W - 89L
1,622 Elo+
Party 2
Gilgamesh
Gilgamesh
Stompy MLG
Gilgamesh
Level 8
God Stats
5W - 3L
1,500 SR
Queue Stats
110W - 60L
1,591 Elo+
Solo
Team Averages
Level 14
1,621 SR
1,585 Elo+

VS

Team Averages
Level 41
1,529 SR
1,552 Elo+
Athena
Athena
Chaos-Scarlet
Athena
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 18L
1,731 Elo+
Solo
Susano
Susano
CheffBubble
Susano
Level 120
God Stats
67W - 46L
1,674 SR
Queue Stats
88W - 64L
1,553 Elo+
Party 1
Loki
Loki
Darkvison0
Loki
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 53L
1,611 Elo+
Party 1
Izanami
Izanami
Luken1222
Izanami
Level 17
God Stats
3W - 3L
1,469 SR
Queue Stats
21W - 29L
1,442 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
bearcatnation93
Morgan Le Fay
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 72L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 5 / 3
6,570
548
2,794
7,616
1,486
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

3
0 / 1 / 0
4,108
342
0
932
167
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
10
0 / 2 / 3
5,283
440
3,256
5,765
1,410
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
3 / 4 / 1
6,227
519
3,065
8,923
2,472
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gilgamesh
Stompy MLG
Gilgamesh
12
4 / 3 / 2
6,869
572
5,793
10,190
6,172
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 3
5,747
479
1,249
4,950
2,738
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Susano
14
14 / 2 / 0
8,623
719
10,013
8,530
3,436
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

11
1 / 3 / 4
6,692
558
6,052
8,255
3,559
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
Luken1222
Izanami
11
0 / 3 / 6
6,413
534
2,880
7,176
2,344
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Morgan Le Fay
bearcatnation93
Morgan Le Fay
9
0 / 1 / 5
5,869
489
4,145
5,291
2,504
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
33
9
Kills
15
15
Deaths
10
9
Assists
18
Player
Kills
Deaths
Assists
KDA
W
0
1
3
1.5
W
Susano
14
2
0
7
L
2
5
3
0.7
W
1
3
4
1
L
0
1
0
0
L
Medusa
0
2
3
0.75
W
Izanami
Luken1222
Izanami
0
3
6
1
L
3
4
1
0.88
L
Gilgamesh
Stompy MLG
Gilgamesh
4
3
2
1.67
W
Morgan Le Fay
bearcatnation93
Morgan Le Fay
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,908
Damage
24,339
33,426
Taken
34,202
11,707
Mitigated
14,581
3,412
Healing
9,960
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,249
132
0
1,000
4,950
2,738
283
1,129
3,821
6,877
0
W
Susano
10,013
3,097
0
780
8,530
3,436
533
461
8,069
0
51,461
L
2,794
964
0
499
7,616
1,486
898
2,047
5,569
20,859
0
W
6,052
2,099
0
3,035
8,255
3,559
233
348
7,907
0
37,087
L
0
0
0
302
932
167
0
166
766
3,598
0
L
Medusa
3,256
1,090
0
643
5,765
1,410
0
2,106
3,659
0
17,896
W
Izanami
Luken1222
Izanami
2,880
2,579
0
2,299
7,176
2,344
1,435
0
7,176
0
40,325
L
3,065
2,326
0
1,234
8,923
2,472
0
372
8,551
0
21,372
L
Gilgamesh
Stompy MLG
Gilgamesh
5,793
1,659
0
734
10,190
6,172
56
703
9,487
0
35,818
W
Morgan Le Fay
bearcatnation93
Morgan Le Fay
4,145
359
0
2,846
5,291
2,504
592
856
4,435
31,390
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,057
Gold Earned
33,344
186
Minions Killed
327
0
Camps Cleared
0
918,331
Distance Traveled
1,029,960
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
5,747
479
12
1
0
167,727
1
W
Susano
8,623
719
91
8
0
222,426
4
L
Sol
6,570
548
48
4
0
216,674
0
W
Loki
6,692
558
68
6
0
207,834
0
L
Hel
4,108
342
4
0
0
36,927
0
L
Medusa
5,283
440
24
2
0
232,212
0
W
Izanami
6,413
534
90
8
0
210,909
1
L
Arachne
6,227
519
39
3
0
223,462
0
L
Gilgamesh
6,869
572
71
6
0
209,056
5
W
Morgan Le Fay
5,869
489
66
6
0
221,064
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role