Player Matchup

Raijin
Raijin
DelCobra123
Raijin
Level 23
God Stats
1W - 0L
1,698 SR
Queue Stats
71W - 34L
1,703 Elo+
Party 1
Hou Yi
Hou Yi
Eskolsi
Hou Yi
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 9L
1,678 Elo+
Party 3
Hun Batz
Hun Batz
HellBringerOni
Hun Batz
Level 27
God Stats
1W - 1L
1,309 SR
Queue Stats
173W - 173L
1,660 Elo+
Solo
Neith
Neith
KhepriOTroll
Neith
Level 10
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 15L
1,687 Elo+
Party 3
Tsukuyomi
Tsukuyomi
yHacks
Tsukuyomi
Level 27
God Stats
11W - 11L
1,767 SR
Queue Stats
117W - 71L
1,757 Elo+
Party 1
Team Averages
Level 21
1,555 SR
1,697 Elo+

VS

Team Averages
Level 38
1,687 SR
1,765 Elo+
Artemis
Artemis
FatherJeriah
Artemis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,715 Elo+
Solo
The Morrigan
The Morrigan
Gërard
The Morrigan
Level 25
God Stats
1W - 1L
1,699 SR
Queue Stats
18W - 6L
1,829 Elo+
Party 2
Chang'e
Chang'e
PaintingCash64
Chang'e
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 6L
1,829 Elo+
Party 2
Fenrir
Fenrir
SiXXX6
Fenrir
Level 143
God Stats
1W - 1L
1,892 SR
Queue Stats
63W - 57L
1,566 Elo+
Party 2
Cerberus
Cerberus
camykins99
Cerberus
Level 6
God Stats
2W - 1L
1,843 SR
Queue Stats
26W - 11L
1,884 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
13
5 / 0 / 1
7,145
715
4,329
3,169
1,305
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hou Yi
Eskolsi
Hou Yi
9
2 / 3 / 5
6,041
604
4,053
5,186
1,187
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hun Batz
12
2 / 0 / 0
6,536
654
1,888
2,590
1,110
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

8
2 / 2 / 3
5,422
542
3,022
3,947
969
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Tsukuyomi
yHacks
Tsukuyomi
10
1 / 1 / 0
5,638
564
1,158
5,327
1,500
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
FatherJeriah
Artemis
6
0 / 4 / 1
4,178
418
390
4,799
1,059
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

The Morrigan
Gërard
The Morrigan
11
0 / 2 / 0
5,745
575
1,132
3,816
1,433
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

8
1 / 3 / 5
5,060
506
4,532
6,493
1,437
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
SiXXX6
Fenrir
9
4 / 2 / 0
5,641
564
1,105
5,310
1,810
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
camykins99
Cerberus
7
1 / 1 / 3
5,055
506
587
4,725
3,198
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
15
12
Kills
6
6
Deaths
12
9
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Raijin
5
0
1
5.5
W
Hou Yi
Eskolsi
Hou Yi
2
3
5
1.5
L
Artemis
FatherJeriah
Artemis
0
4
1
0.13
L
The Morrigan
Gërard
The Morrigan
0
2
0
0
W
Hun Batz
2
0
0
2
W
2
2
3
1.75
L
1
3
5
1.17
L
Fenrir
SiXXX6
Fenrir
4
2
0
2
L
Cerberus
camykins99
Cerberus
1
1
3
2.5
W
Tsukuyomi
yHacks
Tsukuyomi
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,450
Damage
7,746
20,219
Taken
25,143
6,071
Mitigated
8,937
5,707
Healing
5,434
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
4,329
317
0
1,839
3,169
1,305
159
948
2,221
48,953
0
W
Hou Yi
Eskolsi
Hou Yi
4,053
2,193
0
1,041
5,186
1,187
386
2,358
2,828
0
19,795
L
Artemis
FatherJeriah
Artemis
390
169
0
396
4,799
1,059
0
2,093
2,706
0
7,805
L
The Morrigan
Gërard
The Morrigan
1,132
262
0
505
3,816
1,433
0
84
3,732
34,949
483
W
Hun Batz
1,888
273
0
689
2,590
1,110
0
518
2,072
0
34,887
W
3,022
984
0
1,180
3,947
969
490
1,618
2,329
0
20,847
L
4,532
88
451
2,537
6,493
1,437
0
1,297
5,196
26,710
0
L
Fenrir
SiXXX6
Fenrir
1,105
102
0
999
5,310
1,810
849
855
4,455
0
25,990
L
Cerberus
camykins99
Cerberus
587
0
0
546
4,725
3,198
254
0
4,725
14,410
0
W
Tsukuyomi
yHacks
Tsukuyomi
1,158
246
0
958
5,327
1,500
98
326
5,001
0
33,280

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,782
Gold Earned
25,679
308
Minions Killed
227
0
Camps Cleared
0
955,034
Distance Traveled
944,764
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
7,145
715
100
10
0
194,911
3
W
Hou Yi
6,041
604
39
4
0
173,365
0
L
Artemis
4,178
418
16
2
0
170,382
3
L
The Morrigan
5,745
575
81
8
0
169,517
3
W
Hun Batz
6,536
654
77
8
0
205,232
2
W
Neith
5,422
542
29
3
0
166,789
0
L
Chang'e
5,060
506
51
5
0
184,476
0
L
Fenrir
5,641
564
54
5
0
215,289
3
L
Cerberus
5,055
506
25
3
0
205,100
0
W
Tsukuyomi
5,638
564
63
6
0
214,737
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role