Player Matchup

Xing Tian
Xing Tian
Ac1dify
Xing Tian
Level 133
God Stats
0W - 2L
1,500 SR
Queue Stats
184W - 184L
1,469 Elo+
Solo
Skadi
Skadi
Bubbly_Love
Skadi
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
100W - 120L
1,401 Elo+
Party 2
Cabrakan
Cabrakan
CoinLachdanan
Cabrakan
Level 147
God Stats
0W - 2L
1,270 SR
Queue Stats
45W - 34L
1,439 Elo+
Solo
He Bo
He Bo
McOset
He Bo
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,336 Elo+
Solo
Bakasura
Bakasura
Ophidian_Grin
Bakasura
Level 120
God Stats
3W - 6L
1,397 SR
Queue Stats
316W - 346L
1,393 Elo+
Party 2
Team Averages
Level 118
1,433 SR
1,407 Elo+

VS

Team Averages
Level 137
1,562 SR
1,452 Elo+
Ymir
Ymir
DaringPuppy8024
Ymir
Level 123
God Stats
3W - 2L
1,649 SR
Queue Stats
266W - 270L
1,399 Elo+
Party 1
Tyr
Tyr
MustanG Ix
Tyr
Level 121
God Stats
3W - 1L
1,649 SR
Queue Stats
26W - 33L
1,524 Elo+
Party 3
Osiris
Osiris
N3RVOUZ
Osiris
Level 157
God Stats
2W - 0L
1,740 SR
Queue Stats
27W - 34L
1,501 Elo+
Party 3
Ra
Ra
Th3EkIipz
Ra
Level 141
God Stats
3W - 1L
1,265 SR
Queue Stats
165W - 175L
1,458 Elo+
Party 1
Kuzenbo
Kuzenbo
Th3StonedOne
Kuzenbo
Level 145
God Stats
1W - 1L
1,506 SR
Queue Stats
110W - 131L
1,380 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Ac1dify
Xing Tian
19
5 / 6 / 9
11,639
776
11,330
25,786
29,639
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
3 / 8 / 11
10,484
699
14,542
15,240
8,089
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cabrakan
CoinLachdanan
Cabrakan
18
1 / 5 / 15
11,272
751
16,467
29,350
38,306
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

He Bo
McOset
He Bo
15
3 / 9 / 9
9,781
652
16,473
20,033
8,718
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bakasura
Ophidian_Grin
Bakasura
18
6 / 8 / 6
11,710
781
14,292
18,160
9,955
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 4 / 16
11,161
744
11,309
21,259
22,742
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
10 / 3 / 20
12,748
850
27,349
23,213
23,731
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Osiris
N3RVOUZ
Osiris
19
7 / 5 / 23
12,054
804
17,789
18,535
16,794
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

20
13 / 3 / 11
13,324
888
25,255
12,691
5,464
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Kuzenbo
Th3StonedOne
Kuzenbo
17
2 / 5 / 21
11,118
741
8,962
18,972
26,202
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
127
18
Kills
36
36
Deaths
20
50
Assists
91
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
Ac1dify
Xing Tian
5
6
9
1.58
L
3
8
11
1.06
L
Cabrakan
CoinLachdanan
Cabrakan
1
5
15
1.7
W
4
4
16
3
L
He Bo
McOset
He Bo
3
9
9
0.83
W
10
3
20
6.67
W
Osiris
N3RVOUZ
Osiris
7
5
23
3.7
L
Bakasura
Ophidian_Grin
Bakasura
6
8
6
1.13
W
13
3
11
6.17
W
Kuzenbo
Th3StonedOne
Kuzenbo
2
5
21
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,104
Damage
90,664
108,569
Taken
94,670
94,707
Mitigated
94,933
27,467
Healing
46,339
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
Ac1dify
Xing Tian
11,330
1,670
1,583
3,410
25,786
29,639
83
11,724
14,062
24,075
0
L
14,542
4,690
1,187
983
15,240
8,089
1,708
6,966
8,274
0
30,735
L
Cabrakan
CoinLachdanan
Cabrakan
16,467
2,199
463
8,566
29,350
38,306
262
12,817
16,533
25,724
0
W
11,309
1,251
2,159
5,679
21,259
22,742
717
10,861
9,734
23,100
0
L
He Bo
McOset
He Bo
16,473
720
2,615
3,299
20,033
8,718
456
6,813
13,220
34,845
0
W
27,349
3,960
2,561
10,565
23,213
23,731
1,752
11,159
11,858
0
45,179
W
Osiris
N3RVOUZ
Osiris
17,789
8,157
1,915
5,224
18,535
16,794
1,353
8,745
9,146
0
29,401
L
Bakasura
Ophidian_Grin
Bakasura
14,292
10,119
1,702
3,659
18,160
9,955
728
7,206
10,954
0
20,954
W
25,255
2,750
8,209
4,194
12,691
5,464
1,364
6,085
5,594
59,901
0
W
Kuzenbo
Th3StonedOne
Kuzenbo
8,962
3,051
1,278
4,555
18,972
26,202
233
7,420
10,951
14,337
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,886
Gold Earned
60,405
150
Minions Killed
160
0
Camps Cleared
0
1,168,474
Distance Traveled
1,352,259
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
11,639
776
21
1
0
252,892
1
L
Skadi
10,484
699
36
2
0
218,939
0
L
Cabrakan
11,272
751
27
2
0
212,487
0
W
Ymir
11,161
744
21
1
0
241,069
0
L
He Bo
9,781
652
27
2
0
237,824
0
W
Tyr
12,748
850
25
2
0
291,453
0
W
Osiris
12,054
804
22
1
0
284,997
1
L
Bakasura
11,710
781
39
3
0
246,332
0
W
Ra
13,324
888
84
6
0
287,333
0
W
Kuzenbo
11,118
741
8
1
0
247,407
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role