Player Matchup

Vamana
Vamana
BrenoFabBr
Vamana
Level 29
God Stats
8W - 7L
1,537 SR
Queue Stats
401W - 449L
1,368 Elo+
Party 3
Ao Kuang
Ao Kuang
PorritoAWP
Ao Kuang
Level 15
God Stats
2W - 2L
1,336 SR
Queue Stats
112W - 61L
1,687 Elo+
Party 1
Olorun
Olorun
SocMaDicPlis
Olorun
Level 25
God Stats
17W - 14L
1,495 SR
Queue Stats
148W - 133L
1,451 Elo+
Party 1
Apollo
Apollo
ThorElGod
Apollo
Level 12
God Stats
6W - 6L
1,394 SR
Queue Stats
22W - 23L
1,385 Elo+
Party 1
Ymir
Ymir
Twodu
Ymir
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
41W - 48L
1,344 Elo+
Party 3
Team Averages
Level 20
1,452 SR
1,447 Elo+

VS

Team Averages
Level 23
1,440 SR
1,355 Elo+
He Bo
He Bo
 
He Bo
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Crudeanimal
Danzaburou
Level 23
God Stats
22W - 31L
1,322 SR
Queue Stats
82W - 147L
1,299 Elo+
Party 2
Jing Wei
Jing Wei
IFl STARK
Jing Wei
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 17L
1,431 Elo+
Solo
Fenrir
Fenrir
Youtube_joakito
Fenrir
Level 24
God Stats
23W - 35L
1,594 SR
Queue Stats
94W - 168L
1,277 Elo+
Party 2
Bacchus
Bacchus
xElMatiiix
Bacchus
Level 25
God Stats
21W - 47L
1,285 SR
Queue Stats
62W - 127L
1,267 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
BrenoFabBr
Vamana
19
1 / 0 / 4
11,507
500
7,070
12,242
5,902
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ao Kuang
PorritoAWP
Ao Kuang
20
24 / 4 / 5
15,290
665
30,510
25,017
9,194
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Olorun
18
6 / 6 / 6
12,186
530
13,144
14,765
4,939
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
ThorElGod
Apollo
18
7 / 6 / 3
11,875
516
15,384
18,902
5,902
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ymir
Twodu
Ymir
15
1 / 2 / 8
10,557
459
8,313
13,105
13,213
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
20
13 / 6 / 3
14,529
632
32,131
23,939
10,469
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Danzaburou
Crudeanimal
Danzaburou
17
0 / 7 / 4
10,589
460
5,683
16,515
8,196
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jing Wei
IFl STARK
Jing Wei
14
1 / 11 / 3
8,873
386
4,714
15,570
5,019
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

14
2 / 11 / 5
9,465
412
4,091
20,647
9,196
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
xElMatiiix
Bacchus
15
1 / 4 / 4
9,402
409
7,266
20,368
9,881
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
36
39
Kills
17
18
Deaths
39
26
Assists
19
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
13
6
3
2.42
W
Vamana
BrenoFabBr
Vamana
1
0
4
3
L
Danzaburou
Crudeanimal
Danzaburou
0
7
4
0.29
L
Jing Wei
IFl STARK
Jing Wei
1
11
3
0.23
W
Ao Kuang
PorritoAWP
Ao Kuang
24
4
5
6.63
W
Olorun
6
6
6
1.5
W
Apollo
ThorElGod
Apollo
7
6
3
1.42
W
Ymir
Twodu
Ymir
1
2
8
2.5
L
2
11
5
0.41
L
Bacchus
xElMatiiix
Bacchus
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,421
Damage
53,885
84,031
Taken
97,039
39,150
Mitigated
42,761
34,051
Healing
23,037
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
32,131
1,434
235
7,657
23,939
10,469
0
12,787
11,152
109,654
0
W
Vamana
BrenoFabBr
Vamana
7,070
3,297
0
5,538
12,242
5,902
958
1,480
10,762
0
69,417
L
Danzaburou
Crudeanimal
Danzaburou
5,683
2,152
0
4,098
16,515
8,196
1,230
9,716
6,799
0
58,323
L
Jing Wei
IFl STARK
Jing Wei
4,714
3,160
0
2,283
15,570
5,019
0
9,080
6,490
0
34,223
W
Ao Kuang
PorritoAWP
Ao Kuang
30,510
7,679
0
14,978
25,017
9,194
45
10,470
14,547
128,213
0
W
Olorun
13,144
6,729
511
3,055
14,765
4,939
4,879
8,816
5,949
66,352
0
W
Apollo
ThorElGod
Apollo
15,384
10,065
0
8,449
18,902
5,902
4,947
11,194
7,708
0
83,769
W
Ymir
Twodu
Ymir
8,313
1,427
0
1,520
13,105
13,213
377
7,437
5,668
32,128
0
L
4,091
587
0
2,595
20,647
9,196
408
10,679
9,968
0
34,186
L
Bacchus
xElMatiiix
Bacchus
7,266
876
0
6,169
20,368
9,881
484
9,705
10,663
26,412
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,415
Gold Earned
52,858
594
Minions Killed
384
0
Camps Cleared
0
2,151,174
Distance Traveled
1,891,350
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
14,529
632
150
7
0
403,288
3
W
Vamana
11,507
500
117
5
0
492,532
0
L
Danzaburou
10,589
460
91
4
0
361,914
0
L
Jing Wei
8,873
386
49
2
0
358,660
4
W
Ao Kuang
15,290
665
159
7
0
488,073
2
W
Olorun
12,186
530
130
6
0
392,456
0
W
Apollo
11,875
516
142
6
0
377,528
1
W
Ymir
10,557
459
46
2
0
400,585
1
L
Fenrir
9,465
412
52
2
0
381,706
0
L
Bacchus
9,402
409
42
2
0
385,782
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role