Player Matchup

Jormungandr
Jormungandr
Its-shotgunxX
Jormungandr
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 7L
1,278 Elo+
Party 1
Ra
Ra
Its_Klone_ll
Ra
Level 98
God Stats
1W - 0L
1,240 SR
Queue Stats
73W - 73L
1,442 Elo+
Party 1
Danzaburou
Danzaburou
fabimo04
Danzaburou
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
72W - 74L
1,451 Elo+
Party 1
King Arthur
King Arthur
godatthisgame30
King Arthur
Level 95
God Stats
8W - 9L
1,419 SR
Queue Stats
168W - 206L
1,445 Elo+
Solo
Hun Batz
Hun Batz
hiph0pking43
Hun Batz
Level 66
God Stats
3W - 1L
1,258 SR
Queue Stats
358W - 390L
1,443 Elo+
Solo
Team Averages
Level 83
1,384 SR
1,412 Elo+

VS

Team Averages
Level 81
1,488 SR
1,367 Elo+
Aphrodite
Aphrodite
Deapool880
Aphrodite
Level 88
God Stats
1W - 4L
1,518 SR
Queue Stats
155W - 156L
1,422 Elo+
Solo
Rama
Rama
FunPoika
Rama
Level 54
God Stats
2W - 2L
1,740 SR
Queue Stats
239W - 302L
1,323 Elo+
Solo
Chang'e
Chang'e
biffster1985
Chang'e
Level 88
God Stats
72W - 107L
1,416 SR
Queue Stats
294W - 375L
1,366 Elo+
Solo
Xing Tian
Xing Tian
lCQl reko
Xing Tian
Level 87
God Stats
0W - 2L
1,303 SR
Queue Stats
237W - 259L
1,312 Elo+
Solo
Nemesis
Nemesis
venum424
Nemesis
Level 88
God Stats
17W - 21L
1,463 SR
Queue Stats
253W - 255L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Its-shotgunxX
Jormungandr
16
3 / 2 / 13
11,455
441
13,456
22,320
26,391
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

18
8 / 4 / 5
12,835
494
27,919
20,986
8,007
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
fabimo04
Danzaburou
19
5 / 2 / 7
13,066
503
17,201
19,555
7,823
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

King Arthur
godatthisgame30
King Arthur
20
8 / 2 / 3
13,345
513
17,763
30,345
29,974
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hun Batz
hiph0pking43
Hun Batz
18
2 / 6 / 8
11,994
461
17,616
23,216
9,293
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Deapool880
Aphrodite
19
2 / 6 / 9
11,635
448
23,401
33,012
15,439
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Rama
15
2 / 6 / 5
9,426
363
11,997
16,365
5,500
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Chang'e
biffster1985
Chang'e
20
4 / 3 / 1
13,834
532
16,738
26,709
10,721
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xing Tian
lCQl reko
Xing Tian
17
4 / 2 / 5
11,281
434
15,186
29,493
31,347
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Nemesis
venum424
Nemesis
17
4 / 11 / 4
11,165
429
12,321
22,929
10,741
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
40
26
Kills
16
16
Deaths
28
36
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
Deapool880
Aphrodite
2
6
9
1.08
L
Rama
2
6
5
0.75
W
Jormungandr
Its-shotgunxX
Jormungandr
3
2
13
4.75
W
8
4
5
2.63
L
Chang'e
biffster1985
Chang'e
4
3
1
1.5
W
Danzaburou
fabimo04
Danzaburou
5
2
7
4.25
W
King Arthur
godatthisgame30
King Arthur
8
2
3
4.75
W
Hun Batz
hiph0pking43
Hun Batz
2
6
8
1
L
Xing Tian
lCQl reko
Xing Tian
4
2
5
3.25
L
Nemesis
venum424
Nemesis
4
11
4
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,955
Damage
79,643
116,422
Taken
128,508
81,488
Mitigated
73,748
38,043
Healing
59,993
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
Deapool880
Aphrodite
23,401
615
8,453
19,531
33,012
15,439
546
14,044
18,368
104,559
0
L
Rama
11,997
8,814
0
3,832
16,365
5,500
0
5,888
10,387
0
39,801
W
Jormungandr
Its-shotgunxX
Jormungandr
13,456
2,200
0
2,438
22,320
26,391
495
8,061
14,259
47,827
0
W
27,919
2,969
1,845
7,480
20,986
8,007
523
13,403
7,583
90,660
0
L
Chang'e
biffster1985
Chang'e
16,738
2,782
1,847
15,354
26,709
10,721
1,711
4,690
21,827
107,554
0
W
Danzaburou
fabimo04
Danzaburou
17,201
8,673
0
8,424
19,555
7,823
2,336
7,702
11,853
0
103,464
W
King Arthur
godatthisgame30
King Arthur
17,763
1,297
0
12,152
30,345
29,974
68
16,084
14,261
0
84,685
W
Hun Batz
hiph0pking43
Hun Batz
17,616
4,768
0
5,704
23,216
9,293
52
10,504
12,712
0
87,634
L
Xing Tian
lCQl reko
Xing Tian
15,186
1,313
1,167
5,255
29,493
31,347
0
8,776
20,377
54,564
0
L
Nemesis
venum424
Nemesis
12,321
3,585
0
4,554
22,929
10,741
147
6,652
16,029
0
73,437

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,695
Gold Earned
57,341
599
Minions Killed
607
0
Camps Cleared
0
2,370,197
Distance Traveled
2,289,080
11
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
11,635
448
167
6
0
468,728
1
L
Rama
9,426
363
64
2
0
420,117
9
W
Jormungandr
11,455
441
67
3
0
447,571
1
W
Ra
12,835
494
139
5
0
470,465
3
L
Chang'e
13,834
532
229
9
0
431,599
4
W
Danzaburou
13,066
503
134
5
0
459,374
3
W
King Arthur
13,345
513
137
5
0
493,911
1
W
Hun Batz
11,994
461
122
5
0
498,876
3
L
Xing Tian
11,281
434
58
2
0
512,060
4
L
Nemesis
11,165
429
89
3
0
456,576
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role