Player Matchup

Bacchus
Bacchus
LowkeyStrats
Bacchus
Level 29
God Stats
17W - 14L
1,594 SR
Queue Stats
111W - 69L
1,626 Elo+
Party 2
Chang'e
Chang'e
SWAGCITY0011
Chang'e
Level 5
God Stats
1W - 1L
1,745 SR
Queue Stats
4W - 2L
1,778 Elo+
Party 2
Chaac
Chaac
SmizzlyDoo7
Chaac
Level 4
God Stats
3W - 2L
1,752 SR
Queue Stats
3W - 2L
1,731 Elo+
Party 2
Arachne
Arachne
kashmoneyPhD
Arachne
Level 47
God Stats
29W - 21L
1,534 SR
Queue Stats
176W - 111L
1,639 Elo+
Party 2
Neith
Neith
shaggyzplaysTWT
Neith
Level 16
God Stats
2W - 1L
1,500 SR
Queue Stats
27W - 23L
1,591 Elo+
Solo
Team Averages
Level 20
1,625 SR
1,673 Elo+

VS

Team Averages
Level 18
1,593 SR
1,673 Elo+
Jing Wei
Jing Wei
BeatsByeDre
Jing Wei
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 49L
1,534 Elo+
Party 1
Kuzenbo
Kuzenbo
Beyondizzle
Kuzenbo
Level 29
God Stats
3W - 3L
1,582 SR
Queue Stats
111W - 105L
1,605 Elo+
Party 1
Sun Wukong
Sun Wukong
Josephxd15
Sun Wukong
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,774 Elo+
Party 3
Bellona
Bellona
VICROLANDPRO
Bellona
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,774 Elo+
Party 3
Cabrakan
Cabrakan
lokiss_6
Cabrakan
Level 22
God Stats
10W - 5L
1,884 SR
Queue Stats
72W - 65L
1,680 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
LowkeyStrats
Bacchus
6
0 / 0 / 1
9,446
305
915
2,252
1,041
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chang'e
SWAGCITY0011
Chang'e
20
6 / 8 / 14
16,138
521
24,100
33,949
14,330
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
10 / 3 / 10
17,160
554
40,461
49,358
69,766
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Arachne
kashmoneyPhD
Arachne
20
7 / 7 / 2
16,444
530
7,153
27,419
15,970
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

20
15 / 12 / 9
15,686
506
35,455
29,922
15,278
Manikin Hidden Blade

Manikin Hidden Blade

+65
Magical Power
+45
Physical Power
+25
Physical Protection
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
BeatsByeDre
Jing Wei
20
6 / 11 / 10
15,318
494
24,196
24,258
9,942
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Kuzenbo
Beyondizzle
Kuzenbo
20
5 / 3 / 13
15,651
505
17,808
28,243
52,310
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sun Wukong
Josephxd15
Sun Wukong
19
2 / 5 / 5
13,256
428
4,788
19,714
17,494
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Mace

Heavy Mace

+30
Physical Power

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bellona
VICROLANDPRO
Bellona
18
3 / 13 / 9
12,944
418
12,022
30,882
26,451
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Cabrakan
lokiss_6
Cabrakan
20
14 / 6 / 5
19,195
619
39,584
38,649
29,436
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps, Structures, and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
72
38
Kills
30
30
Deaths
38
36
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
BeatsByeDre
Jing Wei
6
11
10
1
W
Kuzenbo
Beyondizzle
Kuzenbo
5
3
13
3.83
W
Sun Wukong
Josephxd15
Sun Wukong
2
5
5
0.9
L
Bacchus
LowkeyStrats
Bacchus
0
0
1
0.5
L
Chang'e
SWAGCITY0011
Chang'e
6
8
14
1.63
L
10
3
10
5
W
Bellona
VICROLANDPRO
Bellona
3
13
9
0.58
L
Arachne
kashmoneyPhD
Arachne
7
7
2
1.14
W
Cabrakan
lokiss_6
Cabrakan
14
6
5
2.75
L
15
12
9
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,084
Damage
98,398
142,900
Taken
141,746
116,385
Mitigated
135,633
66,791
Healing
34,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
BeatsByeDre
Jing Wei
24,196
20,266
0
2,872
24,258
9,942
3,741
3,381
20,877
0
98,940
W
Kuzenbo
Beyondizzle
Kuzenbo
17,808
4,276
495
3,013
28,243
52,310
932
8,360
19,338
77,479
0
W
Sun Wukong
Josephxd15
Sun Wukong
4,788
984
0
3,249
19,714
17,494
2,350
1,607
18,107
0
59,408
L
Bacchus
LowkeyStrats
Bacchus
915
343
0
790
2,252
1,041
0
448
1,804
3,559
0
L
Chang'e
SWAGCITY0011
Chang'e
24,100
802
8,050
17,379
33,949
14,330
1,824
17,127
16,805
126,031
0
L
40,461
8,417
0
25,466
49,358
69,766
2,865
19,778
28,561
0
155,424
W
Bellona
VICROLANDPRO
Bellona
12,022
4,077
0
5,542
30,882
26,451
2,439
4,342
26,540
0
54,495
L
Arachne
kashmoneyPhD
Arachne
7,153
4,248
0
7,653
27,419
15,970
7,734
10,253
17,166
0
134,984
W
Cabrakan
lokiss_6
Cabrakan
39,584
7,007
0
19,186
38,649
29,436
823
8,111
30,380
151,682
0
L
35,455
13,642
0
7,453
29,922
15,278
5,284
11,558
18,364
0
114,538

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,874
Gold Earned
76,364
798
Minions Killed
568
0
Camps Cleared
0
2,426,246
Distance Traveled
2,713,957
10
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
15,318
494
126
4
0
528,374
1
W
Kuzenbo
15,651
505
71
2
0
611,460
4
W
Sun Wukong
13,256
428
106
3
0
539,826
0
L
Bacchus
9,446
305
3
0
0
107,910
1
L
Chang'e
16,138
521
203
7
0
573,929
6
L
Chaac
17,160
554
247
8
0
630,767
1
W
Bellona
12,944
418
77
2
0
482,859
1
L
Arachne
16,444
530
180
6
0
623,504
1
W
Cabrakan
19,195
619
188
6
0
551,438
12
L
Neith
15,686
506
165
5
0
490,136
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role