Player Matchup

Anubis
Anubis
DMasterFl3x
Anubis
Level 88
God Stats
8W - 6L
1,715 SR
Queue Stats
240W - 196L
1,577 Elo+
Party 1
Mercury
Mercury
Kennto89
Mercury
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 51L
1,483 Elo+
Party 1
King Arthur
King Arthur
Lostmicrowave
King Arthur
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,447 Elo+
Party 1
Team Averages
Level 66
1,572 SR
1,502 Elo+

VS

Team Averages
Level 115
1,545 SR
1,606 Elo+
Danzaburou
Danzaburou
Caboose907
Danzaburou
Level 135
God Stats
8W - 3L
1,623 SR
Queue Stats
214W - 221L
1,619 Elo+
Party 2
Merlin
Merlin
Communicat0
Merlin
Level 69
God Stats
31W - 28L
1,511 SR
Queue Stats
50W - 51L
1,530 Elo+
Party 2
Terra
Terra
RezerectdRectm
Terra
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
138W - 100L
1,668 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
13
3 / 2 / 0
8,901
742
10,512
7,403
3,521
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mercury
Kennto89
Mercury
10
0 / 8 / 1
6,821
568
4,784
9,875
4,399
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

King Arthur
Lostmicrowave
King Arthur
10
0 / 6 / 1
6,791
566
2,257
9,478
6,467
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Caboose907
Danzaburou
13
8 / 2 / 7
9,339
778
7,809
9,543
3,160
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Merlin
13
5 / 1 / 10
8,933
744
7,468
7,078
3,768
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
3 / 0 / 13
9,509
792
5,403
10,752
12,835
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
46
3
Kills
16
16
Deaths
3
2
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Caboose907
Danzaburou
8
2
7
5.75
W
Merlin
5
1
10
10
L
Anubis
3
2
0
1.5
L
Mercury
Kennto89
Mercury
0
8
1
0.06
L
King Arthur
Lostmicrowave
King Arthur
0
6
1
0.08
W
3
0
13
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,553
Damage
20,680
26,756
Taken
27,373
14,387
Mitigated
19,763
5,402
Healing
9,302
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Caboose907
Danzaburou
7,809
3,267
0
813
9,543
3,160
890
4,102
5,037
0
35,172
W
Merlin
7,468
565
0
636
7,078
3,768
1,206
3,324
3,628
39,121
0
L
Anubis
10,512
131
0
3,266
7,403
3,521
0
3,495
3,908
42,525
0
L
Mercury
Kennto89
Mercury
4,784
1,268
0
1,232
9,875
4,399
0
4,404
5,471
0
16,100
L
King Arthur
Lostmicrowave
King Arthur
2,257
532
0
904
9,478
6,467
0
4,972
4,506
0
12,583
W
5,403
1,020
3,035
4,818
10,752
12,835
207
3,086
7,454
14,513
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,513
Gold Earned
27,781
104
Minions Killed
145
0
Camps Cleared
0
626,646
Distance Traveled
638,593
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,339
778
57
5
0
189,794
2
W
Merlin
8,933
744
63
5
0
215,168
1
L
Anubis
8,901
742
68
6
0
211,723
2
L
Mercury
6,821
568
23
2
0
211,753
1
L
King Arthur
6,791
566
13
1
0
203,170
0
W
Terra
9,509
792
25
2
0
233,631
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role