Player Matchup

Chaac
Chaac
Silver II
lllBlonTlll
Chaac
Silver II
Level 41
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 22L
1,231 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 41
1,500 SR
1,231 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 123
1,594 SR
1,670 MMR
Hel
Hel
Gold I
AlduinSK20
Hel
Gold I
Level 123
God Stats
7W - 6L
1,594 SR
Queue Stats
42W - 39L
1,670 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 0 / 0
17,163
746
16,576
30,768
31,884
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Bans
Morgan Le FayBellonaIzanamiGilgameshZhong Kui

VS

Bans
AnubisPoseidonHadesBakasuraYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
0 / 2 / 0
16,570
720
17,866
19,456
28,096
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
0
2
Kills
0
0
Deaths
2
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
W
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,576
Damage
17,866
30,768
Taken
19,456
31,884
Mitigated
28,096
14,264
Healing
11,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,866
3,437
0
11,679
19,456
28,096
956
0
19,456
146,807
0
W
16,576
7,768
0
14,264
30,768
31,884
2,881
17,866
12,902
0
161,180

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,163
Gold Earned
16,570
235
Minions Killed
255
0
Camps Cleared
0
470,899
Distance Traveled
409,479
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
16,570
720
255
11
0
409,479
5
W
Chaac
17,163
746
235
10
0
470,899
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role