Player Matchup

Kukulkan
Kukulkan
MadCatBlues
Kukulkan
Level 69
God Stats
15W - 16L
1,525 SR
Queue Stats
103W - 92L
1,508 Elo+
Party 1
Ne Zha
Ne Zha
OP Zumba
Ne Zha
Level 149
God Stats
2W - 0L
1,540 SR
Queue Stats
124W - 107L
1,573 Elo+
Solo
Kumbhakarna
Kumbhakarna
Rabiti
Kumbhakarna
Level 89
God Stats
7W - 9L
1,609 SR
Queue Stats
256W - 233L
1,540 Elo+
Party 1
Zeus
Zeus
Tendex10crcr
Zeus
Level 115
God Stats
7W - 5L
1,601 SR
Queue Stats
37W - 28L
1,578 Elo+
Solo
Hercules
Hercules
xXimatwonkXx
Hercules
Level 123
God Stats
6W - 6L
1,603 SR
Queue Stats
378W - 365L
1,536 Elo+
Party 1
Team Averages
Level 109
1,576 SR
1,547 Elo+

VS

Team Averages
Level 107
1,572 SR
1,519 Elo+
Pele
Pele
Bloody Effects
Pele
Level 104
God Stats
0W - 1L
1,472 SR
Queue Stats
89W - 69L
1,579 Elo+
Party 3
Sun Wukong
Sun Wukong
Burtle23
Sun Wukong
Level 73
God Stats
33W - 40L
1,476 SR
Queue Stats
198W - 227L
1,475 Elo+
Party 2
Medusa
Medusa
Imperial J
Medusa
Level 129
God Stats
12W - 5L
1,580 SR
Queue Stats
274W - 269L
1,532 Elo+
Party 3
Terra
Terra
J_Skittles21
Terra
Level 149
God Stats
0W - 1L
1,796 SR
Queue Stats
150W - 150L
1,514 Elo+
Solo
Hera
Hera
SunFlower97
Hera
Level 79
God Stats
13W - 11L
1,534 SR
Queue Stats
210W - 241L
1,496 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
MadCatBlues
Kukulkan
20
6 / 5 / 26
13,839
1,065
13,089
12,119
6,696
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ne Zha
OP Zumba
Ne Zha
20
12 / 0 / 22
14,923
1,148
32,223
19,509
9,936
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kumbhakarna
Rabiti
Kumbhakarna
20
4 / 4 / 36
14,722
1,132
11,953
25,542
40,174
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
15 / 7 / 21
15,173
1,167
44,895
16,710
6,930
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hercules
xXimatwonkXx
Hercules
20
7 / 0 / 35
15,466
1,190
20,461
21,373
36,499
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Team 1 Tickets

130

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
10 / 11 / 1
14,767
1,136
23,210
33,409
17,286
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Sun Wukong
Burtle23
Sun Wukong
19
0 / 12 / 9
11,736
903
16,437
37,581
23,798
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Medusa
Imperial J
Medusa
19
4 / 13 / 5
13,091
1,007
18,862
22,788
9,670
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

20
1 / 4 / 10
13,664
1,051
8,976
25,443
30,216
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

19
1 / 5 / 5
12,032
926
22,498
13,676
5,455
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

184
Kill Participation
46
44
Kills
16
16
Deaths
45
140
Assists
30
Player
Kills
Deaths
Assists
KDA
L
10
11
1
0.95
L
Sun Wukong
Burtle23
Sun Wukong
0
12
9
0.38
L
Medusa
Imperial J
Medusa
4
13
5
0.5
L
1
4
10
1.5
W
Kukulkan
MadCatBlues
Kukulkan
6
5
26
3.8
W
Ne Zha
OP Zumba
Ne Zha
12
0
22
23
W
Kumbhakarna
Rabiti
Kumbhakarna
4
4
36
5.5
L
1
5
5
0.7
W
15
7
21
3.64
W
Hercules
xXimatwonkXx
Hercules
7
0
35
24.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

122,621
Damage
89,983
95,253
Taken
132,897
100,235
Mitigated
86,425
13,831
Healing
20,543
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
23,210
4,192
0
6,576
33,409
17,286
0
16,717
16,412
0
52,750
L
Sun Wukong
Burtle23
Sun Wukong
16,437
795
347
1,525
37,581
23,798
0
21,814
15,767
0
26,125
L
Medusa
Imperial J
Medusa
18,862
9,295
0
964
22,788
9,670
0
10,565
12,223
0
60,624
L
8,976
1,646
4,241
4,926
25,443
30,216
0
14,324
11,119
16,714
0
W
Kukulkan
MadCatBlues
Kukulkan
13,089
1,391
0
0
12,119
6,696
0
2,231
9,755
44,250
0
W
Ne Zha
OP Zumba
Ne Zha
32,223
7,821
0
3,073
19,509
9,936
0
5,780
13,124
0
46,560
W
Kumbhakarna
Rabiti
Kumbhakarna
11,953
1,430
0
1,771
25,542
40,174
0
10,024
14,465
25,413
0
L
22,498
3,956
326
1,638
13,676
5,455
0
6,517
7,159
56,041
0
W
44,895
5,734
0
551
16,710
6,930
0
3,020
13,275
89,304
0
W
Hercules
xXimatwonkXx
Hercules
20,461
5,522
0
8,436
21,373
36,499
0
9,180
11,500
0
40,838

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,123
Gold Earned
65,290
258
Minions Killed
257
7
Camps Cleared
10
1,246,221
Distance Traveled
1,264,865
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
14,767
1,136
69
5
5
251,072
0
L
Sun Wukong
11,736
903
25
2
0
262,342
0
L
Medusa
13,091
1,007
77
6
3
232,717
0
L
Terra
13,664
1,051
18
1
0
265,450
0
W
Kukulkan
13,839
1,065
73
6
1
190,842
0
W
Ne Zha
14,923
1,148
24
2
2
295,141
0
W
Kumbhakarna
14,722
1,132
15
1
0
267,621
0
L
Hera
12,032
926
68
5
2
253,284
4
W
Zeus
15,173
1,167
107
8
3
204,141
1
W
Hercules
15,466
1,190
39
3
1
288,476
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role