Player Matchup

Athena
Athena
DesperateLoki
Athena
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
91W - 83L
1,495 Elo+
Party 1
Cthulhu
Cthulhu
GamerOwen
Cthulhu
Level 142
God Stats
10W - 8L
1,743 SR
Queue Stats
119W - 104L
1,616 Elo+
Party 1
Cernunnos
Cernunnos
HornHero
Cernunnos
Level 159
God Stats
7W - 3L
1,680 SR
Queue Stats
181W - 176L
1,570 Elo+
Party 1
Kali
Kali
Jaxyyyyyyy
Kali
Level 155
God Stats
23W - 11L
1,637 SR
Queue Stats
550W - 525L
1,633 Elo+
Party 1
Kukulkan
Kukulkan
Xanndrous
Kukulkan
Level 136
God Stats
10W - 3L
1,714 SR
Queue Stats
138W - 139L
1,569 Elo+
Party 1
Team Averages
Level 123
1,655 SR
1,577 Elo+

VS

Team Averages
Level 114
1,605 SR
1,567 Elo+
Hercules
Hercules
 
Hercules
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
 
Sylvanus
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
JeInGzZa
Danzaburou
Level 139
God Stats
12W - 8L
1,675 SR
Queue Stats
168W - 153L
1,552 Elo+
Solo
Kali
Kali
SwtHowl
Kali
Level 141
God Stats
3W - 2L
1,676 SR
Queue Stats
102W - 74L
1,624 Elo+
Party 2
Ra
Ra
TORTUGIN
Ra
Level 7
God Stats
2W - 1L
1,673 SR
Queue Stats
4W - 2L
1,661 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 8
5,392
539
3,465
6,990
4,253
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Cthulhu
GamerOwen
Cthulhu
11
4 / 0 / 1
6,608
661
5,353
7,710
5,460
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cernunnos
HornHero
Cernunnos
12
5 / 3 / 0
6,705
671
5,597
7,167
1,938
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

10
7 / 0 / 2
6,533
653
5,817
5,143
2,147
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Kukulkan
Xanndrous
Kukulkan
11
4 / 0 / 6
6,612
661
6,478
2,198
598
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
8
0 / 3 / 0
5,052
505
2,106
8,992
4,884
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sylvanus
 
Sylvanus
8
3 / 3 / 1
5,034
503
4,737
8,731
4,070
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Danzaburou
JeInGzZa
Danzaburou
8
0 / 5 / 3
4,976
498
3,086
6,987
1,821
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kali
SwtHowl
Kali
8
0 / 3 / 0
4,878
488
2,348
6,951
2,541
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

8
0 / 6 / 0
4,307
431
238
5,297
1,502
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
7
20
Kills
3
5
Deaths
20
17
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
0
3
0
0
L
Sylvanus
 
Sylvanus
3
3
1
1.17
W
0
2
8
2
W
Cthulhu
GamerOwen
Cthulhu
4
0
1
4.5
W
Cernunnos
HornHero
Cernunnos
5
3
0
1.67
W
7
0
2
8
L
Danzaburou
JeInGzZa
Danzaburou
0
5
3
0.3
L
Kali
SwtHowl
Kali
0
3
0
0
L
0
6
0
0
W
Kukulkan
Xanndrous
Kukulkan
4
0
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,710
Damage
12,515
29,208
Taken
36,958
14,396
Mitigated
14,818
12,707
Healing
9,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
2,106
932
0
3,799
8,992
4,884
0
5,137
3,839
0
18,806
L
Sylvanus
 
Sylvanus
4,737
2,037
520
1,273
8,731
4,070
0
4,430
4,217
16,103
4,368
W
3,465
1,314
0
2,198
6,990
4,253
60
1,668
5,322
7,724
0
W
Cthulhu
GamerOwen
Cthulhu
5,353
1,108
0
3,398
7,710
5,460
0
324
7,386
30,855
0
W
Cernunnos
HornHero
Cernunnos
5,597
3,142
0
3,421
7,167
1,938
396
1,463
5,704
0
48,012
W
5,817
2,808
0
3,086
5,143
2,147
0
908
4,235
0
28,444
L
Danzaburou
JeInGzZa
Danzaburou
3,086
2,267
0
1,412
6,987
1,821
0
706
6,281
0
23,069
L
Kali
SwtHowl
Kali
2,348
767
0
2,609
6,951
2,541
0
1,955
4,926
0
30,238
L
238
0
103
65
5,297
1,502
0
2,728
2,399
14,103
0
W
Kukulkan
Xanndrous
Kukulkan
6,478
713
0
604
2,198
598
246
42
2,156
37,185
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,850
Gold Earned
24,247
306
Minions Killed
212
0
Camps Cleared
0
1,004,033
Distance Traveled
891,628
16
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
5,052
505
36
4
0
203,540
0
L
Sylvanus
5,034
503
39
4
0
162,035
2
W
Athena
5,392
539
14
1
0
206,104
4
W
Cthulhu
6,608
661
65
7
0
218,090
5
W
Cernunnos
6,705
671
86
9
0
169,036
0
W
Kali
6,533
653
55
6
0
221,457
5
L
Danzaburou
4,976
498
45
5
0
167,823
2
L
Kali
4,878
488
66
7
0
206,382
1
L
Ra
4,307
431
26
3
0
151,848
0
W
Kukulkan
6,612
661
86
9
0
189,346
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role