Player Matchup

Persephone
Persephone
 
Persephone
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
King Arthur
King Arthur
DreamtheFox
King Arthur
Level 83
God Stats
0W - 3L
1,515 SR
Queue Stats
67W - 80L
1,389 Elo+
Party 3
Nemesis
Nemesis
J4K321
Nemesis
Level 26
God Stats
10W - 17L
1,569 SR
Queue Stats
44W - 61L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
NEXADUSK
Cthulhu
Level 16
God Stats
0W - 1L
1,373 SR
Queue Stats
9W - 10L
1,498 Elo+
Party 1
Apollo
Apollo
SmbZero
Apollo
Level 21
God Stats
0W - 4L
1,360 SR
Queue Stats
0W - 6L
1,225 Elo+
Party 1
Team Averages
Level 49
1,463 SR
1,422 Elo+

VS

Team Averages
Level 99
1,515 SR
1,442 Elo+
Raijin
Raijin
DeathDelure
Raijin
Level 133
God Stats
9W - 2L
1,548 SR
Queue Stats
230W - 234L
1,407 Elo+
Solo
Hercules
Hercules
MahknCheeze
Hercules
Level 27
God Stats
1W - 3L
1,424 SR
Queue Stats
30W - 42L
1,472 Elo+
Party 2
Skadi
Skadi
Olajuawan
Skadi
Level 129
God Stats
21W - 18L
1,672 SR
Queue Stats
87W - 84L
1,573 Elo+
Solo
Ravana
Ravana
Shingosean
Ravana
Level 125
God Stats
4W - 9L
1,275 SR
Queue Stats
118W - 169L
1,381 Elo+
Party 2
Khepri
Khepri
kingdanl
Khepri
Level 81
God Stats
3W - 1L
1,656 SR
Queue Stats
105W - 154L
1,376 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
16
4 / 6 / 3
11,268
805
14,398
9,947
2,586
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
DreamtheFox
King Arthur
15
1 / 5 / 2
8,431
602
5,991
14,154
13,313
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Nemesis
J4K321
Nemesis
16
2 / 3 / 1
8,888
635
5,258
13,355
4,703
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cthulhu
NEXADUSK
Cthulhu
15
1 / 4 / 6
9,245
660
8,918
16,211
13,846
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Apollo
SmbZero
Apollo
13
1 / 11 / 3
8,078
577
1,805
13,638
3,737
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
17
8 / 3 / 5
11,257
804
9,693
10,434
4,399
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hercules
MahknCheeze
Hercules
17
5 / 2 / 18
11,091
792
10,966
14,678
7,623
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Skadi
Olajuawan
Skadi
20
8 / 1 / 11
12,602
900
20,344
7,916
3,400
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ravana
Shingosean
Ravana
16
6 / 3 / 11
10,487
749
13,260
10,548
5,455
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Khepri
kingdanl
Khepri
16
2 / 0 / 16
10,728
766
4,484
12,789
17,657
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
90
9
Kills
29
29
Deaths
9
15
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Persephone
 
Persephone
4
6
3
0.92
W
Raijin
8
3
5
3.5
L
King Arthur
DreamtheFox
King Arthur
1
5
2
0.4
L
Nemesis
J4K321
Nemesis
2
3
1
0.83
W
Hercules
MahknCheeze
Hercules
5
2
18
7
L
Cthulhu
NEXADUSK
Cthulhu
1
4
6
1
W
Skadi
Olajuawan
Skadi
8
1
11
13.5
W
Ravana
Shingosean
Ravana
6
3
11
3.83
L
Apollo
SmbZero
Apollo
1
11
3
0.23
W
Khepri
kingdanl
Khepri
2
0
16
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,370
Damage
58,747
67,305
Taken
56,365
38,185
Mitigated
38,534
8,870
Healing
9,433
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
 
Persephone
14,398
853
506
1,121
9,947
2,586
195
1,253
8,512
31,537
0
W
Raijin
9,693
1,758
418
2,703
10,434
4,399
1,566
3,950
6,484
36,723
0
L
King Arthur
DreamtheFox
King Arthur
5,991
775
319
960
14,154
13,313
92
3,792
9,973
0
24,861
L
Nemesis
J4K321
Nemesis
5,258
2,153
0
2,452
13,355
4,703
455
2,181
10,811
0
21,095
W
Hercules
MahknCheeze
Hercules
10,966
4,105
0
4,117
14,678
7,623
1,369
8,065
6,613
0
20,523
L
Cthulhu
NEXADUSK
Cthulhu
8,918
135
535
2,977
16,211
13,846
0
3,404
12,307
25,586
0
W
Skadi
Olajuawan
Skadi
20,344
12,446
0
0
7,916
3,400
1,252
3,491
4,425
0
74,175
W
Ravana
Shingosean
Ravana
13,260
3,289
0
526
10,548
5,455
166
4,618
5,930
0
25,808
L
Apollo
SmbZero
Apollo
1,805
814
0
0
13,638
3,737
0
2,403
11,135
0
6,152
W
Khepri
kingdanl
Khepri
4,484
102
0
1,669
12,789
17,657
574
3,700
9,089
21,091
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,910
Gold Earned
56,165
194
Minions Killed
315
3
Camps Cleared
11
1,110,695
Distance Traveled
1,323,050
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
11,268
805
47
3
0
190,198
0
W
Raijin
11,257
804
87
6
0
241,708
1
L
King Arthur
8,431
602
42
3
0
241,205
3
L
Nemesis
8,888
635
50
4
2
243,079
1
W
Hercules
11,091
792
24
2
0
269,931
0
L
Cthulhu
9,245
660
42
3
0
262,091
2
W
Skadi
12,602
900
128
9
9
265,828
0
W
Ravana
10,487
749
35
3
2
261,747
1
L
Apollo
8,078
577
13
1
1
174,122
0
W
Khepri
10,728
766
41
3
0
283,836
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role