Player Matchup

Sol
Sol
Archy14
Sol
Level 106
God Stats
1W - 2L
1,587 SR
Queue Stats
107W - 92L
1,508 Elo+
Party 1
Horus
Horus
EcIipsez
Horus
Level 147
God Stats
9W - 4L
1,662 SR
Queue Stats
183W - 182L
1,524 Elo+
Party 1
Hachiman
Hachiman
VolticFFA
Hachiman
Level 66
God Stats
2W - 2L
1,571 SR
Queue Stats
94W - 79L
1,567 Elo+
Party 1
Ymir
Ymir
bigeasy2559
Ymir
Level 58
God Stats
7W - 9L
1,590 SR
Queue Stats
24W - 33L
1,490 Elo+
Party 1
Zhong Kui
Zhong Kui
iWetSquirt
Zhong Kui
Level 103
God Stats
3W - 2L
1,729 SR
Queue Stats
90W - 103L
1,499 Elo+
Party 1
Team Averages
Level 96
1,628 SR
1,518 Elo+

VS

Team Averages
Level 94
1,444 SR
1,400 Elo+
Medusa
Medusa
Rival07Z
Medusa
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 12L
1,256 Elo+
Solo
Da Ji
Da Ji
SaucyJcg23
Da Ji
Level 103
God Stats
0W - 2L
1,274 SR
Queue Stats
116W - 101L
1,486 Elo+
Party 2
Merlin
Merlin
justtjace
Merlin
Level 86
God Stats
74W - 119L
1,434 SR
Queue Stats
305W - 305L
1,571 Elo+
Solo
Tyr
Tyr
stompyou33
Tyr
Level 88
God Stats
0W - 2L
1,514 SR
Queue Stats
1W - 5L
1,314 Elo+
Solo
Xing Tian
Xing Tian
t3xaskiller17
Xing Tian
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
138W - 148L
1,375 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
11
3 / 0 / 0
6,064
758
4,376
3,896
1,641
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Horus
EcIipsez
Horus
9
1 / 0 / 3
5,294
662
2,360
3,176
1,284
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mace

Mace

+10
Physical Power

Hachiman
VolticFFA
Hachiman
9
2 / 0 / 1
5,104
638
4,356
3,864
1,008
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8
0 / 0 / 2
4,876
610
652
3,122
1,442
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Zhong Kui
iWetSquirt
Zhong Kui
10
3 / 0 / 1
5,735
717
2,703
3,797
2,626
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Rival07Z
Medusa
5
0 / 1 / 0
3,584
448
898
2,119
378
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Da Ji
7
0 / 2 / 0
4,432
554
841
4,548
1,418
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Merlin
justtjace
Merlin
9
0 / 2 / 0
4,694
587
2,779
3,958
993
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

8
0 / 2 / 0
4,340
543
1,900
4,696
1,972
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Xing Tian
t3xaskiller17
Xing Tian
6
0 / 2 / 0
3,916
490
1,096
7,067
2,629
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
0
9
Kills
0
0
Deaths
9
7
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Sol
3
0
0
3
W
Horus
EcIipsez
Horus
1
0
3
2.5
L
Medusa
Rival07Z
Medusa
0
1
0
0
L
Da Ji
0
2
0
0
W
Hachiman
VolticFFA
Hachiman
2
0
1
2.5
W
0
0
2
1
W
Zhong Kui
iWetSquirt
Zhong Kui
3
0
1
3.5
L
Merlin
justtjace
Merlin
0
2
0
0
L
0
2
0
0
L
Xing Tian
t3xaskiller17
Xing Tian
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,447
Damage
7,514
17,855
Taken
22,388
8,001
Mitigated
7,390
8,467
Healing
3,423
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
4,376
988
0
2,436
3,896
1,641
817
0
3,896
35,628
0
W
Horus
EcIipsez
Horus
2,360
976
0
1,423
3,176
1,284
0
563
2,549
0
27,788
L
Medusa
Rival07Z
Medusa
898
391
0
176
2,119
378
0
460
1,659
0
8,809
L
Da Ji
841
46
0
674
4,548
1,418
0
1,487
3,061
0
21,540
W
Hachiman
VolticFFA
Hachiman
4,356
3,102
0
1,728
3,864
1,008
0
843
3,021
0
31,090
W
652
111
0
920
3,122
1,442
0
547
2,559
16,089
0
W
Zhong Kui
iWetSquirt
Zhong Kui
2,703
697
0
1,960
3,797
2,626
426
1,797
1,698
29,018
0
L
Merlin
justtjace
Merlin
2,779
294
0
375
3,958
993
128
1,372
2,586
25,263
0
L
1,900
594
0
746
4,696
1,972
0
3,517
1,179
0
16,860
L
Xing Tian
t3xaskiller17
Xing Tian
1,096
91
0
1,452
7,067
2,629
0
895
6,172
7,554
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,073
Gold Earned
20,966
288
Minions Killed
164
0
Camps Cleared
0
800,645
Distance Traveled
809,607
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
6,064
758
76
10
0
161,411
2
W
Horus
5,294
662
62
8
0
169,610
1
L
Medusa
3,584
448
20
3
0
152,745
1
L
Da Ji
4,432
554
52
7
0
182,047
2
W
Hachiman
5,104
638
50
6
0
150,593
1
W
Ymir
4,876
610
33
4
0
155,577
3
W
Zhong Kui
5,735
717
67
8
0
163,454
1
L
Merlin
4,694
587
51
6
0
135,678
3
L
Tyr
4,340
543
30
4
0
171,411
0
L
Xing Tian
3,916
490
11
1
0
167,726
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role