Player Matchup

Artemis
Artemis
IGN_NitroShiz29
Artemis
Level 6
God Stats
66W - 62L
1,672 SR
Queue Stats
106W - 112L
1,591 Elo+
Party 1
Arachne
Arachne
IzanamiBowsette
Arachne
Level 69
God Stats
13W - 7L
1,694 SR
Queue Stats
59W - 33L
1,788 Elo+
Party 1
Hades
Hades
Lu_NaVz
Hades
Level 27
God Stats
6W - 4L
1,568 SR
Queue Stats
194W - 205L
1,477 Elo+
Solo
Ares
Ares
bray b biggie
Ares
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,663 Elo+
Solo
Thanatos
Thanatos
jmdfire
Thanatos
Level 29
God Stats
3W - 2L
1,639 SR
Queue Stats
3W - 3L
1,620 Elo+
Solo
Team Averages
Level 27
1,615 SR
1,628 Elo+

VS

Team Averages
Level 12
1,546 SR
1,588 Elo+
Ah Puch
Ah Puch
DixonBull
Ah Puch
Level 9
God Stats
9W - 4L
1,927 SR
Queue Stats
24W - 24L
1,655 Elo+
Solo
Neith
Neith
ExoticExalt
Neith
Level 13
God Stats
40W - 49L
1,513 SR
Queue Stats
66W - 73L
1,467 Elo+
Solo
King Arthur
King Arthur
GodKingReign
King Arthur
Level 5
God Stats
1W - 7L
1,500 SR
Queue Stats
148W - 142L
1,655 Elo+
Solo
Ares
Ares
Razmanji620
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,627 Elo+
Solo
Nemesis
Nemesis
dommygio
Nemesis
Level 29
God Stats
0W - 2L
1,288 SR
Queue Stats
175W - 144L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 7 / 21
13,687
978
19,170
19,130
7,394
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
17 / 5 / 15
15,949
1,139
34,733
20,397
10,296
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hades
Lu_NaVz
Hades
20
8 / 7 / 18
14,453
1,032
25,253
21,934
10,793
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
5 / 10 / 23
13,887
992
15,361
21,654
15,778
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Thanatos
jmdfire
Thanatos
20
5 / 2 / 24
14,680
1,049
7,924
11,735
6,561
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Team 1 Tickets

76

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
DixonBull
Ah Puch
20
10 / 7 / 17
17,312
1,237
39,562
19,654
7,208
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
0 / 0 / 0
9,922
709
0
0
0
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

King Arthur
GodKingReign
King Arthur
20
7 / 7 / 12
14,546
1,039
17,304
30,904
28,990
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

19
2 / 17 / 13
12,613
901
6,771
30,044
16,728
Nemesis
dommygio
Nemesis
20
12 / 7 / 13
15,902
1,136
23,931
27,368
24,379
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

139
Kill Participation
86
38
Kills
31
31
Deaths
38
101
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
DixonBull
Ah Puch
10
7
17
2.64
L
0
0
0
0
L
King Arthur
GodKingReign
King Arthur
7
7
12
1.86
W
3
7
21
1.93
W
17
5
15
4.9
W
Hades
Lu_NaVz
Hades
8
7
18
2.43
L
2
17
13
0.5
W
5
10
23
1.65
L
Nemesis
dommygio
Nemesis
12
7
13
2.64
W
Thanatos
jmdfire
Thanatos
5
2
24
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,441
Damage
87,568
94,850
Taken
107,970
50,822
Mitigated
77,305
19,817
Healing
5,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
DixonBull
Ah Puch
39,562
1,616
0
2,250
19,654
7,208
0
11,676
7,978
90,789
0
L
0
0
0
0
0
0
0
0
0
0
0
L
King Arthur
GodKingReign
King Arthur
17,304
2,814
0
0
30,904
28,990
0
11,521
19,383
14,238
29,154
W
19,170
15,078
0
3,388
19,130
7,394
0
9,352
9,778
0
44,334
W
34,733
22,716
0
4,953
20,397
10,296
0
8,209
12,188
0
57,143
W
Hades
Lu_NaVz
Hades
25,253
1,364
299
4,192
21,934
10,793
0
12,442
9,492
56,258
0
L
6,771
1,773
39
0
30,044
16,728
0
9,528
20,516
13,807
0
W
15,361
4,644
0
621
21,654
15,778
0
12,823
8,831
22,427
0
L
Nemesis
dommygio
Nemesis
23,931
11,581
110
3,179
27,368
24,379
0
7,889
19,479
0
60,547
W
Thanatos
jmdfire
Thanatos
7,924
818
0
6,364
11,735
6,561
0
8,437
3,298
0
36,048

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,656
Gold Earned
70,295
267
Minions Killed
271
8
Camps Cleared
9
1,242,328
Distance Traveled
1,005,865
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
17,312
1,237
129
9
3
256,092
0
L
Neith
9,922
709
0
0
0
9,289
0
L
King Arthur
14,546
1,039
52
4
3
255,890
0
W
Artemis
13,687
978
68
5
0
196,567
1
W
Arachne
15,949
1,139
44
3
6
301,732
0
W
Hades
14,453
1,032
77
6
2
212,865
1
L
Ares
12,613
901
12
1
0
194,713
1
W
Ares
13,887
992
12
1
0
210,547
1
L
Nemesis
15,902
1,136
78
6
3
289,881
2
W
Thanatos
14,680
1,049
66
5
0
320,617
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role