Player Matchup

Bakasura
Bakasura
Elneruda
Bakasura
Level 28
God Stats
4W - 9L
1,500 SR
Queue Stats
88W - 77L
1,526 Elo+
Solo
Chaac
Chaac
Ferkoloco
Chaac
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 2
Hun Batz
Hun Batz
Johann4ever
Hun Batz
Level 63
God Stats
0W - 2L
1,500 SR
Queue Stats
17W - 38L
1,245 Elo+
Party 2
Ymir
Ymir
S1NTR162
Ymir
Level 5
God Stats
0W - 1L
1,316 SR
Queue Stats
0W - 2L
1,228 Elo+
Solo
Zeus
Zeus
WillyfanPro
Zeus
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
18W - 30L
1,500 Elo+
Party 2
Team Averages
Level 25
1,463 SR
1,400 Elo+

VS

Team Averages
Level 35
1,478 SR
1,407 Elo+
Ra
Ra
AtherFlux
Ra
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,533 Elo+
Party 1
Sun Wukong
Sun Wukong
ColumnSkunky
Sun Wukong
Level 5
God Stats
2W - 0L
1,707 SR
Queue Stats
4W - 6L
1,357 Elo+
Party 1
Susano
Susano
MagioStaliz
Susano
Level 102
God Stats
1W - 1L
1,256 SR
Queue Stats
6W - 7L
1,411 Elo+
Party 1
Skadi
Skadi
Slitheriffy
Skadi
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 22L
1,364 Elo+
Solo
Cthulhu
Cthulhu
Swi3ft
Cthulhu
Level 25
God Stats
32W - 34L
1,428 SR
Queue Stats
33W - 34L
1,369 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Elneruda
Bakasura
17
6 / 11 / 0
13,044
1,087
15,676
24,036
11,773
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Chaac
Ferkoloco
Chaac
17
0 / 4 / 1
10,242
854
10,953
18,884
15,822
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Hun Batz
Johann4ever
Hun Batz
16
0 / 7 / 0
9,889
824
8,958
21,652
8,599
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ymir
16
0 / 10 / 0
9,214
768
1,117
13,101
6,319
Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

16
0 / 10 / 0
9,839
820
8,051
12,020
4,335
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Team 1 Tickets

0

VS

Team 2 Tickets

276

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 2 / 22
12,319
1,027
15,228
7,730
3,450
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
ColumnSkunky
Sun Wukong
19
6 / 1 / 18
11,634
970
12,343
11,919
11,201
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Susano
20
15 / 1 / 14
13,841
1,153
19,308
9,617
4,760
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

19
9 / 1 / 20
12,548
1,046
16,195
8,919
3,330
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Cthulhu
Swi3ft
Cthulhu
19
4 / 1 / 22
11,564
964
13,547
12,672
6,526
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
138
6
Kills
42
42
Deaths
6
1
Assists
96
Player
Kills
Deaths
Assists
KDA
W
8
2
22
9.5
W
Sun Wukong
ColumnSkunky
Sun Wukong
6
1
18
15
L
Bakasura
Elneruda
Bakasura
6
11
0
0.55
L
Chaac
Ferkoloco
Chaac
0
4
1
0.13
L
Hun Batz
Johann4ever
Hun Batz
0
7
0
0
W
Susano
15
1
14
22
L
Ymir
0
10
0
0
W
9
1
20
19
W
Cthulhu
Swi3ft
Cthulhu
4
1
22
15
L
0
10
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,755
Damage
76,621
89,693
Taken
50,857
46,848
Mitigated
29,267
3,402
Healing
7,355
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,228
1,746
1,897
1,660
7,730
3,450
0
1,798
5,752
35,358
0
W
Sun Wukong
ColumnSkunky
Sun Wukong
12,343
2,830
0
238
11,919
11,201
0
2,437
8,987
0
25,083
L
Bakasura
Elneruda
Bakasura
15,676
10,188
0
927
24,036
11,773
0
6,402
17,634
0
29,145
L
Chaac
Ferkoloco
Chaac
10,953
1,611
0
2,052
18,884
15,822
0
4,931
13,953
0
30,209
L
Hun Batz
Johann4ever
Hun Batz
8,958
2,631
0
423
21,652
8,599
0
6,504
15,148
0
39,501
W
Susano
19,308
6,924
0
0
9,617
4,760
0
798
8,029
0
25,115
L
Ymir
1,117
115
0
0
13,101
6,319
0
3,722
9,379
8,863
0
W
16,195
8,809
0
1,512
8,919
3,330
0
1,806
6,359
0
43,990
W
Cthulhu
Swi3ft
Cthulhu
13,547
1,473
0
2,048
12,672
6,526
0
2,329
9,947
33,702
0
L
8,051
2,827
0
0
12,020
4,335
0
7,216
4,804
24,913
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,228
Gold Earned
61,906
169
Minions Killed
227
11
Camps Cleared
4
948,465
Distance Traveled
1,206,106
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
12,319
1,027
50
4
1
200,407
0
W
Sun Wukong
11,634
970
25
2
0
270,029
0
L
Bakasura
13,044
1,087
38
3
8
250,259
3
L
Chaac
10,242
854
29
2
2
211,047
0
L
Hun Batz
9,889
824
56
5
1
227,216
0
W
Susano
13,841
1,153
22
2
0
253,355
0
L
Ymir
9,214
768
11
1
0
103,816
1
W
Skadi
12,548
1,046
68
6
3
224,149
0
W
Cthulhu
11,564
964
62
5
0
258,166
0
L
Zeus
9,839
820
35
3
0
156,127
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role