Player Matchup

Anubis
Anubis
AdmiringAphid14
Anubis
Level 115
God Stats
2W - 0L
1,704 SR
Queue Stats
86W - 106L
1,506 Elo+
Party 2
Cerberus
Cerberus
OneMoorDab
Cerberus
Level 95
God Stats
4W - 2L
1,304 SR
Queue Stats
108W - 91L
1,457 Elo+
Party 2
Danzaburou
Danzaburou
Sensui77
Danzaburou
Level 104
God Stats
19W - 12L
1,434 SR
Queue Stats
203W - 188L
1,502 Elo+
Party 2
Team Averages
Level 105
1,481 SR
1,488 Elo+

VS

Team Averages
Level 66
1,464 SR
1,413 Elo+
Chaac
Chaac
 
Chaac
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
Picamon
Baron Samedi
Level 29
God Stats
1W - 4L
1,482 SR
Queue Stats
4W - 7L
1,351 Elo+
Party 1
Serqet
Serqet
okami raven
Serqet
Level 62
God Stats
1W - 4L
1,409 SR
Queue Stats
207W - 229L
1,388 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
11 / 6 / 7
12,940
761
16,409
19,873
7,669
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
OneMoorDab
Cerberus
17
5 / 3 / 13
12,560
739
13,614
17,473
20,532
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Danzaburou
Sensui77
Danzaburou
16
5 / 6 / 13
12,787
752
14,081
12,790
3,799
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
16
6 / 6 / 5
11,461
674
20,236
28,242
18,777
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Baron Samedi
Picamon
Baron Samedi
15
2 / 8 / 10
11,324
666
10,086
14,327
3,709
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Serqet
16
7 / 7 / 7
11,864
698
8,363
13,765
4,213
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
37
21
Kills
15
15
Deaths
21
33
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
6
6
5
1.42
W
11
6
7
2.42
W
Cerberus
OneMoorDab
Cerberus
5
3
13
3.83
L
Baron Samedi
Picamon
Baron Samedi
2
8
10
0.88
W
Danzaburou
Sensui77
Danzaburou
5
6
13
1.92
L
Serqet
7
7
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,104
Damage
38,685
50,136
Taken
56,334
32,000
Mitigated
26,699
15,700
Healing
14,772
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
20,236
3,110
362
9,730
28,242
18,777
108
14,670
13,572
0
50,101
W
16,409
892
654
8,131
19,873
7,669
1,244
4,250
14,434
50,503
0
W
Cerberus
OneMoorDab
Cerberus
13,614
504
0
4,971
17,473
20,532
462
3,679
11,881
39,340
0
L
Baron Samedi
Picamon
Baron Samedi
10,086
183
1,733
2,607
14,327
3,709
58
8,868
5,459
38,441
0
W
Danzaburou
Sensui77
Danzaburou
14,081
6,018
0
1,944
12,790
3,799
1,830
2,157
9,516
0
47,348
L
Serqet
8,363
1,900
0
340
13,765
4,213
84
6,485
7,280
0
18,936

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,287
Gold Earned
34,649
218
Minions Killed
144
0
Camps Cleared
0
829,899
Distance Traveled
782,663
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
11,461
674
69
4
0
295,803
0
W
Anubis
12,940
761
82
5
0
248,632
0
W
Cerberus
12,560
739
75
4
0
325,543
0
L
Baron Samedi
11,324
666
47
3
0
254,906
0
W
Danzaburou
12,787
752
61
4
0
255,724
2
L
Serqet
11,864
698
28
2
0
231,954
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role