Player Matchup

Agni
Agni
BigOlBeardy
Agni
Level 18
God Stats
4W - 7L
1,406 SR
Queue Stats
7W - 16L
1,380 Elo+
Party 1
Kuzenbo
Kuzenbo
Chobble
Kuzenbo
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 132L
1,415 Elo+
Solo
King Arthur
King Arthur
LexLuuger
King Arthur
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 19L
1,368 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Supra Steef
Tsukuyomi
Level 101
God Stats
1W - 3L
1,453 SR
Queue Stats
13W - 17L
1,335 Elo+
Party 1
Danzaburou
Danzaburou
Zhov39
Danzaburou
Level 48
God Stats
5W - 10L
1,419 SR
Queue Stats
9W - 17L
1,338 Elo+
Party 1
Team Averages
Level 47
1,456 SR
1,367 Elo+

VS

Team Averages
Level 59
1,564 SR
1,556 Elo+
Ares
Ares
Arandah
Ares
Level 12
God Stats
21W - 19L
1,634 SR
Queue Stats
131W - 101L
1,816 Elo+
Party 3
Sun Wukong
Sun Wukong
Chac0125
Sun Wukong
Level 36
God Stats
33W - 29L
1,381 SR
Queue Stats
337W - 349L
1,471 Elo+
Solo
Set
Set
Dilddor
Set
Level 24
God Stats
23W - 11L
1,708 SR
Queue Stats
151W - 140L
1,483 Elo+
Party 2
Cupid
Cupid
OnyxShocks
Cupid
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
134W - 110L
1,601 Elo+
Party 3
Sol
Sol
Quilamar
Sol
Level 95
God Stats
36W - 23L
1,597 SR
Queue Stats
376W - 365L
1,409 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 9 / 6
10,044
457
8,535
11,170
3,839
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kuzenbo
Chobble
Kuzenbo
15
2 / 10 / 7
11,841
538
6,875
25,782
26,640
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

King Arthur
LexLuuger
King Arthur
17
2 / 9 / 4
10,573
481
9,013
23,118
23,629
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Tsukuyomi
Supra Steef
Tsukuyomi
18
9 / 5 / 3
12,132
551
16,204
21,077
8,810
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
Zhov39
Danzaburou
16
6 / 9 / 2
11,716
533
8,622
16,400
6,593
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Arandah
Ares
17
5 / 3 / 19
13,370
608
5,826
14,768
10,993
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sun Wukong
Chac0125
Sun Wukong
19
5 / 2 / 10
12,914
587
10,419
11,824
10,075
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Set
18
1 / 8 / 3
11,999
545
6,460
18,719
7,183
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cupid
20
17 / 4 / 8
15,006
682
27,397
16,936
7,251
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
14 / 6 / 6
13,826
628
23,694
20,098
9,026
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
88
21
Kills
42
42
Deaths
23
22
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Ares
Arandah
Ares
5
3
19
4.83
L
2
9
6
0.56
W
Sun Wukong
Chac0125
Sun Wukong
5
2
10
5
L
Kuzenbo
Chobble
Kuzenbo
2
10
7
0.55
W
Set
1
8
3
0.31
L
King Arthur
LexLuuger
King Arthur
2
9
4
0.44
W
Cupid
17
4
8
5.25
W
14
6
6
2.83
L
Tsukuyomi
Supra Steef
Tsukuyomi
9
5
3
2.1
L
Danzaburou
Zhov39
Danzaburou
6
9
2
0.78

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,249
Damage
73,796
97,547
Taken
82,345
69,511
Mitigated
44,528
12,775
Healing
24,543
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
Arandah
Ares
5,826
556
0
190
14,768
10,993
698
2,312
12,247
16,870
0
L
8,535
516
0
42
11,170
3,839
876
4,370
6,800
35,323
0
W
Sun Wukong
Chac0125
Sun Wukong
10,419
3,494
0
1,095
11,824
10,075
1,962
2,642
8,939
0
69,350
L
Kuzenbo
Chobble
Kuzenbo
6,875
1,483
0
1,650
25,782
26,640
0
11,373
14,409
40,406
0
W
Set
6,460
3,016
0
4,331
18,719
7,183
623
2,396
16,176
0
109,299
L
King Arthur
LexLuuger
King Arthur
9,013
2,312
0
1,925
23,118
23,629
117
4,160
18,958
0
57,374
W
Cupid
27,397
17,301
2,753
7,913
16,936
7,251
5,286
2,604
14,180
0
105,966
W
23,694
8,171
0
8,261
20,098
9,026
3,317
4,698
15,200
90,810
8,073
L
Tsukuyomi
Supra Steef
Tsukuyomi
16,204
3,791
0
7,780
21,077
8,810
0
5,509
15,568
0
75,403
L
Danzaburou
Zhov39
Danzaburou
8,622
3,637
0
1,378
16,400
6,593
2,834
2,906
13,494
0
52,139

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,306
Gold Earned
67,115
420
Minions Killed
590
0
Camps Cleared
0
1,926,710
Distance Traveled
2,070,416
14
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
13,370
608
18
1
0
445,436
2
L
Agni
10,044
457
59
3
0
360,149
0
W
Sun Wukong
12,914
587
129
6
0
442,337
3
L
Kuzenbo
11,841
538
60
3
0
366,688
10
W
Set
11,999
545
144
7
0
392,317
5
L
King Arthur
10,573
481
117
5
0
369,580
3
W
Cupid
15,006
682
150
7
0
416,398
3
W
Sol
13,826
628
149
7
0
373,928
9
L
Tsukuyomi
12,132
551
109
5
0
471,868
1
L
Danzaburou
11,716
533
75
3
0
358,425
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role