Player Matchup

Anubis
Anubis
DeadOutlawZero
Anubis
Level 124
God Stats
1W - 2L
1,716 SR
Queue Stats
6W - 8L
1,435 Elo+
Party 1
Mercury
Mercury
DexterWylde
Mercury
Level 73
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,363 Elo+
Solo
Khepri
Khepri
MADARA3256
Khepri
Level 109
God Stats
2W - 1L
1,600 SR
Queue Stats
24W - 27L
1,509 Elo+
Party 4
Yemoja
Yemoja
PequenoTimmo98
Yemoja
Level 131
God Stats
0W - 2L
1,682 SR
Queue Stats
43W - 45L
1,562 Elo+
Party 4
Ah Puch
Ah Puch
district2winner
Ah Puch
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 32L
1,427 Elo+
Party 1
Team Averages
Level 109
1,599 SR
1,459 Elo+

VS

Team Averages
Level 113
1,538 SR
1,557 Elo+
Hou Yi
Hou Yi
Karuzor
Hou Yi
Level 107
God Stats
4W - 1L
1,619 SR
Queue Stats
68W - 57L
1,584 Elo+
Party 3
Cthulhu
Cthulhu
L3thal Sn1pez
Cthulhu
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
86W - 72L
1,569 Elo+
Party 3
Guan Yu
Guan Yu
ShrimpEmporium
Guan Yu
Level 159
God Stats
6W - 0L
1,783 SR
Queue Stats
196W - 189L
1,580 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Vanderschoot
Kumbhakarna
Level 87
God Stats
3W - 0L
1,338 SR
Queue Stats
134W - 110L
1,499 Elo+
Solo
Hachiman
Hachiman
celtics0618
Hachiman
Level 89
God Stats
4W - 2L
1,448 SR
Queue Stats
96W - 85L
1,550 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 8 / 9
11,070
692
27,307
20,577
10,617
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mercury
DexterWylde
Mercury
12
2 / 9 / 4
8,720
545
9,506
14,972
5,576
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Khepri
MADARA3256
Khepri
17
1 / 7 / 6
9,809
613
5,038
19,260
16,997
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

18
3 / 2 / 9
11,886
743
8,738
23,339
20,430
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

20
5 / 5 / 5
12,468
779
23,361
12,917
6,027
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Karuzor
Hou Yi
18
9 / 3 / 10
12,251
766
13,979
17,901
6,708
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
20
3 / 2 / 24
12,547
784
25,834
22,903
10,677
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

18
9 / 3 / 19
13,111
819
12,329
25,848
30,358
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kumbhakarna
Vanderschoot
Kumbhakarna
19
6 / 4 / 18
13,592
850
12,468
29,337
29,579
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Hachiman
celtics0618
Hachiman
17
4 / 4 / 17
10,949
684
16,633
12,960
5,493
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
119
15
Kills
31
31
Deaths
16
33
Assists
88
Player
Kills
Deaths
Assists
KDA
L
4
8
9
1.06
L
Mercury
DexterWylde
Mercury
2
9
4
0.44
W
Hou Yi
Karuzor
Hou Yi
9
3
10
4.67
W
Cthulhu
3
2
24
7.5
L
Khepri
MADARA3256
Khepri
1
7
6
0.57
L
3
2
9
3.75
W
9
3
19
6.17
W
Kumbhakarna
Vanderschoot
Kumbhakarna
6
4
18
3.75
W
Hachiman
celtics0618
Hachiman
4
4
17
3.13
L
5
5
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,950
Damage
81,243
91,065
Taken
108,949
59,647
Mitigated
82,815
30,200
Healing
57,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
27,307
581
782
5,508
20,577
10,617
416
10,488
10,089
44,275
0
L
Mercury
DexterWylde
Mercury
9,506
3,051
1,001
1,609
14,972
5,576
360
6,617
8,355
0
14,356
W
Hou Yi
Karuzor
Hou Yi
13,979
6,507
544
6,695
17,901
6,708
2,226
11,434
6,467
0
32,713
W
Cthulhu
25,834
879
3,642
7,006
22,903
10,677
450
16,784
6,119
52,384
0
L
Khepri
MADARA3256
Khepri
5,038
475
588
733
19,260
16,997
225
4,676
14,584
17,332
0
L
8,738
1,788
9,050
9,567
23,339
20,430
399
10,203
13,136
18,244
0
W
12,329
2,412
16,078
12,185
25,848
30,358
386
14,813
10,333
238
14,795
W
Kumbhakarna
Vanderschoot
Kumbhakarna
12,468
1,707
2,622
6,879
29,337
29,579
447
13,456
15,881
24,612
0
W
Hachiman
celtics0618
Hachiman
16,633
7,983
1,138
1,202
12,960
5,493
1,739
7,658
5,302
0
33,467
L
23,361
1,997
175
1,187
12,917
6,027
28
6,556
6,361
50,954
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,953
Gold Earned
62,450
130
Minions Killed
166
0
Camps Cleared
0
1,228,956
Distance Traveled
1,486,703
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
11,070
692
24
2
0
210,645
0
L
Mercury
8,720
545
6
0
0
253,796
5
W
Hou Yi
12,251
766
44
3
0
292,947
0
W
Cthulhu
12,547
784
52
3
0
347,527
0
L
Khepri
9,809
613
20
1
0
263,180
1
L
Yemoja
11,886
743
13
1
0
255,761
0
W
Guan Yu
13,111
819
13
1
0
318,476
2
W
Kumbhakarna
13,592
850
23
1
0
275,156
0
W
Hachiman
10,949
684
34
2
0
252,597
0
L
Ah Puch
12,468
779
67
4
0
245,574
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role