Player Matchup

Cthulhu
Cthulhu
GuajaMan
Cthulhu
Level 8
God Stats
4W - 1L
1,447 SR
Queue Stats
4W - 1L
1,352 Elo+
Solo
Ymir
Ymir
J0ET0ES
Ymir
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Yemoja
Yemoja
Yoboical
Yemoja
Level 28
God Stats
8W - 17L
1,425 SR
Queue Stats
9W - 19L
1,400 Elo+
Party 1
Merlin
Merlin
dracomynickname
Merlin
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
94W - 98L
1,256 Elo+
Solo
Danzaburou
Danzaburou
shadow wolf795
Danzaburou
Level 23
God Stats
1W - 1L
1,598 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Team Averages
Level 19
1,494 SR
1,401 Elo+

VS

Team Averages
Level 9
1,396 SR
1,343 Elo+
Heimdallr
Heimdallr
APackUvJews
Heimdallr
Level 9
God Stats
53W - 62L
1,221 SR
Queue Stats
150W - 204L
1,137 Elo+
Solo
Tiamat
Tiamat
FoulestMussel1
Tiamat
Level 21
God Stats
19W - 19L
1,260 SR
Queue Stats
51W - 40L
1,171 Elo+
Solo
King Arthur
King Arthur
HunterGrey723
King Arthur
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Skadi
Skadi
SAMURAIHD-OTAKU
Skadi
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,406 Elo+
Solo
Artemis
Artemis
werwet
Artemis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
GuajaMan
Cthulhu
17
6 / 1 / 2
10,588
557
7,309
10,893
9,486
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ymir
J0ET0ES
Ymir
11
1 / 8 / 5
7,977
420
2,231
13,522
9,175
Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Yemoja
Yoboical
Yemoja
14
4 / 0 / 8
9,842
518
4,171
10,990
9,753
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
6 / 2 / 4
9,074
478
10,373
11,609
4,632
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
shadow wolf795
Danzaburou
14
8 / 5 / 5
10,366
546
15,653
14,297
5,098
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
APackUvJews
Heimdallr
15
4 / 2 / 3
9,236
486
9,062
10,068
3,668
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
6 / 4 / 4
9,041
476
14,218
10,903
6,991
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
HunterGrey723
King Arthur
10
3 / 12 / 3
7,305
384
4,520
19,490
10,529
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

9
0 / 8 / 3
6,529
344
3,344
15,776
4,327
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Artemis
werwet
Artemis
3
0 / 2 / 2
5,318
280
138
1,863
288
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
28
25
Kills
13
16
Deaths
28
24
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
APackUvJews
Heimdallr
4
2
3
2.75
L
6
4
4
2
W
Cthulhu
GuajaMan
Cthulhu
6
1
2
7
L
King Arthur
HunterGrey723
King Arthur
3
12
3
0.38
W
Ymir
J0ET0ES
Ymir
1
8
5
0.44
L
0
8
3
0.19
W
Yemoja
Yoboical
Yemoja
4
0
8
8
W
6
2
4
4
W
Danzaburou
shadow wolf795
Danzaburou
8
5
5
2.1
L
Artemis
werwet
Artemis
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,737
Damage
31,282
61,311
Taken
58,100
38,144
Mitigated
25,803
19,688
Healing
9,810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
APackUvJews
Heimdallr
9,062
3,692
0
4,048
10,068
3,668
0
7,011
3,005
0
50,352
L
14,218
1,428
0
2,525
10,903
6,991
714
2,860
7,919
50,215
0
W
Cthulhu
GuajaMan
Cthulhu
7,309
1,169
0
4,884
10,893
9,486
2,076
1,950
8,858
58,051
0
L
King Arthur
HunterGrey723
King Arthur
4,520
1,019
0
758
19,490
10,529
0
6,912
12,354
0
26,083
W
Ymir
J0ET0ES
Ymir
2,231
521
0
0
13,522
9,175
549
4,727
8,362
16,779
0
L
3,344
1,221
180
2,297
15,776
4,327
138
5,365
10,071
0
17,899
W
Yemoja
Yoboical
Yemoja
4,171
740
5,328
3,375
10,990
9,753
1,338
797
10,169
24,572
0
W
10,373
2,236
0
3,783
11,609
4,632
2,827
1,001
10,580
53,816
0
W
Danzaburou
shadow wolf795
Danzaburou
15,653
7,501
0
2,318
14,297
5,098
4,704
4,648
9,124
0
50,503
L
Artemis
werwet
Artemis
138
138
0
2
1,863
288
0
1,196
667
0
138

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,847
Gold Earned
37,429
363
Minions Killed
223
0
Camps Cleared
0
1,595,114
Distance Traveled
1,206,596
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
9,236
486
92
5
0
291,265
0
L
Tiamat
9,041
476
76
4
0
324,287
0
W
Cthulhu
10,588
557
105
6
0
332,461
1
L
King Arthur
7,305
384
29
2
0
282,913
3
W
Ymir
7,977
420
31
2
0
318,355
0
L
Skadi
6,529
344
26
1
0
286,695
0
W
Yemoja
9,842
518
45
2
0
312,819
3
W
Merlin
9,074
478
94
5
0
289,409
0
W
Danzaburou
10,366
546
88
5
0
342,070
1
L
Artemis
5,318
280
0
0
0
21,436
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role