Player Matchup

Kali
Kali
BABYCAKES JOEY
Kali
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,521 Elo+
Party 1
Hera
Hera
POWERSLAVE818
Hera
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,556 Elo+
Party 1
Rama
Rama
SOLOR1O
Rama
Level 87
God Stats
2W - 0L
1,618 SR
Queue Stats
6W - 2L
1,719 Elo+
Party 1
Team Averages
Level 117
1,539 SR
1,599 Elo+

VS

Team Averages
Level 95
1,449 SR
1,306 Elo+
Zeus
Zeus
Trouser Turtle
Zeus
Level 95
God Stats
16W - 11L
1,470 SR
Queue Stats
141W - 180L
1,330 Elo+
Party 2
Cerberus
Cerberus
hIGHREZHATE
Cerberus
Level 102
God Stats
1W - 5L
1,520 SR
Queue Stats
132W - 167L
1,325 Elo+
Party 2
Fenrir
Fenrir
o Gennative o
Fenrir
Level 87
God Stats
1W - 2L
1,357 SR
Queue Stats
210W - 315L
1,264 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 1 / 7
10,196
680
7,992
10,625
4,687
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

16
4 / 2 / 7
10,471
698
8,325
7,313
2,340
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Rama
SOLOR1O
Rama
14
5 / 2 / 7
10,382
692
8,465
9,587
2,994
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 2
9,031
602
8,536
7,796
2,403
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cerberus
hIGHREZHATE
Cerberus
14
3 / 2 / 2
9,617
641
6,849
15,811
11,606
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

11
0 / 7 / 3
8,217
548
3,050
8,324
3,763
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
11
13
Kills
4
5
Deaths
13
21
Assists
7
Player
Kills
Deaths
Assists
KDA
W
4
1
7
7.5
W
4
2
7
3.75
W
Rama
SOLOR1O
Rama
5
2
7
4.25
L
1
4
2
0.5
L
Cerberus
hIGHREZHATE
Cerberus
3
2
2
2
L
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,782
Damage
18,435
27,525
Taken
31,931
10,021
Mitigated
17,772
6,787
Healing
7,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,992
4,247
0
3,778
10,625
4,687
792
5,846
4,779
0
22,662
W
8,325
1,795
0
1,211
7,313
2,340
640
4,167
3,146
54,352
0
W
Rama
SOLOR1O
Rama
8,465
4,903
0
1,798
9,587
2,994
1,408
5,372
4,215
0
31,508
L
8,536
702
440
501
7,796
2,403
246
3,388
4,134
51,978
0
L
Cerberus
hIGHREZHATE
Cerberus
6,849
313
290
5,468
15,811
11,606
530
3,262
11,884
31,347
0
L
3,050
777
349
273
8,324
3,763
813
1,185
6,796
0
7,344

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,049
Gold Earned
26,865
171
Minions Killed
175
0
Camps Cleared
0
794,172
Distance Traveled
738,030
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
10,196
680
21
1
0
281,687
4
W
Hera
10,471
698
100
7
0
254,528
1
W
Rama
10,382
692
50
3
0
257,957
2
L
Zeus
9,031
602
106
7
0
230,536
3
L
Cerberus
9,617
641
62
4
0
264,185
4
L
Fenrir
8,217
548
7
0
0
243,309
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role