Player Matchup

Kuzenbo
Kuzenbo
CanonRush
Kuzenbo
Level 20
God Stats
0W - 2L
1,500 SR
Queue Stats
21W - 26L
1,429 Elo+
Solo
Sun Wukong
Sun Wukong
CroxySaints
Sun Wukong
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,387 Elo+
Solo
Izanami
Izanami
DarkPhoenix1001
Izanami
Level 19
God Stats
1W - 1L
1,743 SR
Queue Stats
4W - 3L
1,664 Elo+
Party 1
Ra
Ra
saac450
Ra
Level 28
God Stats
12W - 9L
1,624 SR
Queue Stats
68W - 58L
1,585 Elo+
Party 1
Mercury
Mercury
thierry9512
Mercury
Level 41
God Stats
10W - 3L
1,671 SR
Queue Stats
82W - 64L
1,568 Elo+
Party 1
Team Averages
Level 25
1,608 SR
1,527 Elo+

VS

Team Averages
Level 21
1,574 SR
1,512 Elo+
Chernobog
Chernobog
King_FlameBoy01
Chernobog
Level 29
God Stats
16W - 16L
1,514 SR
Queue Stats
69W - 72L
1,443 Elo+
Party 3
Awilix
Awilix
SLURP88
Awilix
Level 18
God Stats
4W - 0L
1,846 SR
Queue Stats
8W - 2L
1,643 Elo+
Party 2
Mulan
Mulan
Shedd0s
Mulan
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,551 Elo+
Party 2
Aphrodite
Aphrodite
That1QuietKid
Aphrodite
Level 22
God Stats
13W - 7L
1,468 SR
Queue Stats
289W - 307L
1,473 Elo+
Solo
Anubis
Anubis
Zaykage
Anubis
Level 25
God Stats
42W - 33L
1,540 SR
Queue Stats
50W - 46L
1,451 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
CanonRush
Kuzenbo
16
1 / 10 / 14
11,563
482
9,687
24,070
31,837
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sun Wukong
CroxySaints
Sun Wukong
17
4 / 7 / 6
11,621
484
12,439
25,706
35,538
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

18
7 / 7 / 7
12,345
514
17,050
15,610
5,809
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

19
5 / 8 / 6
12,593
525
13,727
16,782
7,003
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
thierry9512
Mercury
20
10 / 5 / 13
13,968
582
20,746
21,455
9,511
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
King_FlameBoy01
Chernobog
20
12 / 5 / 10
14,035
585
21,824
19,824
7,199
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Awilix
SLURP88
Awilix
20
14 / 7 / 5
14,357
598
17,580
23,885
11,105
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mulan
Shedd0s
Mulan
17
6 / 7 / 13
12,461
519
21,656
21,087
22,390
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Aphrodite
That1QuietKid
Aphrodite
17
1 / 5 / 19
12,227
509
7,928
19,465
16,626
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Anubis
Zaykage
Anubis
19
4 / 4 / 8
12,778
532
11,597
14,790
8,978
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
92
27
Kills
37
37
Deaths
28
46
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
CanonRush
Kuzenbo
1
10
14
0.8
L
Sun Wukong
CroxySaints
Sun Wukong
4
7
6
1
L
7
7
7
1.5
W
Chernobog
King_FlameBoy01
Chernobog
12
5
10
3.4
W
Awilix
SLURP88
Awilix
14
7
5
2.36
W
Mulan
Shedd0s
Mulan
6
7
13
1.79
W
Aphrodite
That1QuietKid
Aphrodite
1
5
19
2.1
W
Anubis
Zaykage
Anubis
4
4
8
2
L
5
8
6
1
L
Mercury
thierry9512
Mercury
10
5
13
3.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,649
Damage
80,585
103,623
Taken
99,051
89,698
Mitigated
66,298
15,515
Healing
40,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
CanonRush
Kuzenbo
9,687
2,843
0
2,165
24,070
31,837
0
5,125
18,945
28,699
0
L
Sun Wukong
CroxySaints
Sun Wukong
12,439
1,431
0
3,693
25,706
35,538
0
2,235
23,311
0
60,880
L
17,050
10,976
0
476
15,610
5,809
1,849
3,270
12,340
0
66,322
W
Chernobog
King_FlameBoy01
Chernobog
21,824
15,948
448
7,870
19,824
7,199
4,550
5,438
14,386
0
118,284
W
Awilix
SLURP88
Awilix
17,580
7,734
0
5,809
23,885
11,105
598
4,691
19,136
0
94,411
W
Mulan
Shedd0s
Mulan
21,656
3,202
0
2,061
21,087
22,390
639
3,742
17,345
0
54,725
W
Aphrodite
That1QuietKid
Aphrodite
7,928
3,111
6,740
10,852
19,465
16,626
1,593
3,492
15,973
41,009
0
W
Anubis
Zaykage
Anubis
11,597
338
0
7,081
14,790
8,978
3,199
6,051
8,739
72,688
0
L
13,727
1,745
2,706
4,199
16,782
7,003
795
3,311
13,391
102,767
0
L
Mercury
thierry9512
Mercury
20,746
11,481
0
2,276
21,455
9,511
280
5,584
15,871
0
107,864

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,090
Gold Earned
65,858
533
Minions Killed
600
0
Camps Cleared
0
2,182,940
Distance Traveled
2,016,095
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
11,563
482
29
1
0
419,198
2
L
Sun Wukong
11,621
484
108
5
0
403,930
0
L
Izanami
12,345
514
106
4
0
408,896
0
W
Chernobog
14,035
585
189
8
0
433,178
4
W
Awilix
14,357
598
127
5
0
443,155
1
W
Mulan
12,461
519
81
3
0
392,148
2
W
Aphrodite
12,227
509
68
3
0
407,973
3
W
Anubis
12,778
532
135
6
0
339,641
4
L
Ra
12,593
525
168
7
0
429,375
9
L
Mercury
13,968
582
122
5
0
521,541
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role