Player Matchup

Thanatos
Thanatos
Chimpdancing
Thanatos
Level 21
God Stats
3W - 3L
1,529 SR
Queue Stats
78W - 14L
1,935 Elo+
Party 2
Sylvanus
Sylvanus
Co1onel C0rn
Sylvanus
Level 7
God Stats
6W - 1L
1,892 SR
Queue Stats
19W - 5L
1,868 Elo+
Party 2
Bellona
Bellona
Futhandhandfoot
Bellona
Level 6
God Stats
1W - 1L
1,252 SR
Queue Stats
4W - 6L
1,461 Elo+
Solo
Janus
Janus
Gubbins4276
Janus
Level 17
God Stats
3W - 2L
1,766 SR
Queue Stats
80W - 17L
1,933 Elo+
Party 2
Apollo
Apollo
Hypnotikk
Apollo
Level 109
God Stats
23W - 14L
1,863 SR
Queue Stats
231W - 146L
1,755 Elo+
Party 2
Team Averages
Level 32
1,660 SR
1,791 Elo+

VS

Team Averages
Level 22
1,605 SR
1,667 Elo+
Sylvanus
Sylvanus
LowkeyStrats
Sylvanus
Level 29
God Stats
0W - 2L
1,287 SR
Queue Stats
111W - 69L
1,623 Elo+
Party 1
Anubis
Anubis
NINJAGATOR27
Anubis
Level 29
God Stats
45W - 27L
1,500 SR
Queue Stats
297W - 333L
1,450 Elo+
Solo
Jing Wei
Jing Wei
SWAGCITY0011
Jing Wei
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,843 Elo+
Party 1
Chaac
Chaac
SmizzlyDoo7
Chaac
Level 3
God Stats
3W - 2L
1,834 SR
Queue Stats
3W - 2L
1,780 Elo+
Party 1
Da Ji
Da Ji
kashmoneyPhD
Da Ji
Level 47
God Stats
7W - 5L
1,904 SR
Queue Stats
176W - 111L
1,637 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Chimpdancing
Thanatos
10
4 / 0 / 4
6,013
601
3,801
5,256
1,545
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
Co1onel C0rn
Sylvanus
10
2 / 0 / 5
5,473
547
3,369
4,343
2,231
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
0 / 3 / 3
4,623
462
2,143
6,248
3,704
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
5 / 0 / 3
6,244
624
6,814
4,072
994
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
Hypnotikk
Apollo
11
3 / 0 / 2
6,389
639
5,505
7,853
2,395
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
LowkeyStrats
Sylvanus
8
0 / 1 / 2
5,159
516
3,565
6,417
3,438
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Anubis
8
0 / 3 / 0
4,695
470
967
4,289
1,698
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jing Wei
SWAGCITY0011
Jing Wei
9
1 / 4 / 0
5,036
504
2,654
5,639
1,838
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
1 / 3 / 0
5,958
596
5,230
7,138
2,953
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate

Breastplate

+20
Physical Protection

8
1 / 4 / 0
4,846
485
1,368
5,657
1,618
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
5
14
Kills
3
3
Deaths
15
17
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Chimpdancing
Thanatos
4
0
4
6
W
Sylvanus
Co1onel C0rn
Sylvanus
2
0
5
4.5
W
0
3
3
0.5
W
5
0
3
6.5
W
Apollo
Hypnotikk
Apollo
3
0
2
4
L
Sylvanus
LowkeyStrats
Sylvanus
0
1
2
1
L
Anubis
0
3
0
0
L
Jing Wei
SWAGCITY0011
Jing Wei
1
4
0
0.25
L
1
3
0
0.33
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,632
Damage
13,784
27,772
Taken
29,140
10,869
Mitigated
11,545
17,110
Healing
7,672
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Chimpdancing
Thanatos
3,801
928
0
7,627
5,256
1,545
0
482
4,774
0
29,284
W
Sylvanus
Co1onel C0rn
Sylvanus
3,369
1,261
1,215
1,560
4,343
2,231
0
1,063
3,280
13,686
3,579
W
2,143
417
0
1,326
6,248
3,704
0
1,292
4,956
0
14,075
W
6,814
474
0
2,312
4,072
994
72
1,187
2,885
31,059
0
W
Apollo
Hypnotikk
Apollo
5,505
3,598
0
3,070
7,853
2,395
366
567
7,286
0
49,181
L
Sylvanus
LowkeyStrats
Sylvanus
3,565
1,230
461
1,921
6,417
3,438
0
2,769
3,524
14,197
0
L
Anubis
967
41
0
1,356
4,289
1,698
644
2,608
1,421
21,385
0
L
Jing Wei
SWAGCITY0011
Jing Wei
2,654
1,521
0
512
5,639
1,838
79
1,625
3,954
0
25,835
L
5,230
757
0
2,079
7,138
2,953
0
774
6,364
0
36,021
L
1,368
269
0
1,343
5,657
1,618
0
1,551
4,056
0
11,221

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,742
Gold Earned
25,694
294
Minions Killed
207
0
Camps Cleared
0
994,599
Distance Traveled
898,507
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
6,013
601
65
7
0
228,998
2
W
Sylvanus
5,473
547
37
4
0
180,619
0
W
Bellona
4,623
462
30
3
0
177,251
1
W
Janus
6,244
624
66
7
0
213,886
3
W
Apollo
6,389
639
96
10
0
193,845
1
L
Sylvanus
5,159
516
26
3
0
163,783
1
L
Anubis
4,695
470
25
3
0
160,685
0
L
Jing Wei
5,036
504
46
5
0
191,578
4
L
Chaac
5,958
596
80
8
0
188,740
2
L
Da Ji
4,846
485
30
3
0
193,721
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role