Player Matchup

Bacchus
Bacchus
Jupiter7e7
Bacchus
Level 41
God Stats
4W - 6L
1,460 SR
Queue Stats
42W - 46L
1,485 Elo+
Party 1
Kali
Kali
KI11 TAKER2
Kali
Level 96
God Stats
6W - 4L
1,591 SR
Queue Stats
199W - 175L
1,554 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
King_GlizzyEater
Ah Muzen Cab
Level 28
God Stats
1W - 1L
1,053 SR
Queue Stats
31W - 37L
1,396 Elo+
Party 3
Baron Samedi
Baron Samedi
MaxyPoo69
Baron Samedi
Level 103
God Stats
4W - 1L
1,811 SR
Queue Stats
262W - 249L
1,509 Elo+
Party 1
Tiamat
Tiamat
NinjaLink2002
Tiamat
Level 105
God Stats
35W - 33L
1,588 SR
Queue Stats
157W - 146L
1,529 Elo+
Party 1
Team Averages
Level 75
1,501 SR
1,495 Elo+

VS

Team Averages
Level 64
1,651 SR
1,508 Elo+
Aphrodite
Aphrodite
AgentMobius
Aphrodite
Level 10
God Stats
2W - 5L
1,596 SR
Queue Stats
37W - 30L
1,641 Elo+
Party 2
Baron Samedi
Baron Samedi
GloryRory24
Baron Samedi
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 95L
1,396 Elo+
Solo
Sylvanus
Sylvanus
MCrayon97
Sylvanus
Level 27
God Stats
17W - 22L
1,778 SR
Queue Stats
68W - 83L
1,469 Elo+
Party 2
Mulan
Mulan
Too_Much_Noodles
Mulan
Level 109
God Stats
21W - 10L
1,696 SR
Queue Stats
160W - 149L
1,555 Elo+
Party 2
Izanami
Izanami
bbysel
Izanami
Level 106
God Stats
44W - 25L
1,683 SR
Queue Stats
107W - 111L
1,480 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Jupiter7e7
Bacchus
12
4 / 0 / 4
7,045
542
5,654
5,246
3,722
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
3 / 1 / 6
8,063
620
4,926
8,336
3,620
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ah Muzen Cab
King_GlizzyEater
Ah Muzen Cab
11
1 / 5 / 5
6,474
498
4,941
8,759
2,478
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Baron Samedi
MaxyPoo69
Baron Samedi
16
11 / 1 / 4
9,796
754
10,487
6,703
3,068
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
2 / 0 / 0
8,035
618
7,123
4,649
4,232
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
AgentMobius
Aphrodite
11
1 / 3 / 4
6,867
528
4,511
10,084
5,609
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Baron Samedi
GloryRory24
Baron Samedi
10
1 / 8 / 0
5,905
454
2,335
8,453
3,485
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
MCrayon97
Sylvanus
12
0 / 3 / 0
6,295
484
2,210
7,616
3,135
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
2 / 2 / 0
7,459
574
4,255
10,592
4,447
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Izanami
bbysel
Izanami
10
3 / 5 / 1
6,205
477
5,629
8,353
2,900
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
12
21
Kills
7
7
Deaths
21
19
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
AgentMobius
Aphrodite
1
3
4
1
L
Baron Samedi
GloryRory24
Baron Samedi
1
8
0
0.13
W
Bacchus
Jupiter7e7
Bacchus
4
0
4
6
W
3
1
6
6
W
Ah Muzen Cab
King_GlizzyEater
Ah Muzen Cab
1
5
5
0.7
L
Sylvanus
MCrayon97
Sylvanus
0
3
0
0
W
Baron Samedi
MaxyPoo69
Baron Samedi
11
1
4
13
W
2
0
0
2
L
2
2
0
1
L
Izanami
bbysel
Izanami
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,131
Damage
18,940
33,693
Taken
45,098
17,120
Mitigated
19,576
14,014
Healing
12,725
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
AgentMobius
Aphrodite
4,511
1,105
1,926
4,611
10,084
5,609
217
3,851
6,155
23,558
0
L
Baron Samedi
GloryRory24
Baron Samedi
2,335
307
0
1,317
8,453
3,485
0
5,256
2,895
25,692
0
W
Bacchus
Jupiter7e7
Bacchus
5,654
683
304
1,116
5,246
3,722
263
758
4,488
22,047
0
W
4,926
2,348
0
3,700
8,336
3,620
0
1,353
6,983
0
51,367
W
Ah Muzen Cab
King_GlizzyEater
Ah Muzen Cab
4,941
2,505
0
2,391
8,759
2,478
767
3,299
5,460
0
32,542
L
Sylvanus
MCrayon97
Sylvanus
2,210
718
0
1,799
7,616
3,135
0
6,296
1,266
27,378
5,300
W
Baron Samedi
MaxyPoo69
Baron Samedi
10,487
1,416
376
2,797
6,703
3,068
22
2,351
4,352
65,600
0
W
7,123
933
0
3,330
4,649
4,232
484
1,369
3,280
46,939
0
L
4,255
977
0
1,856
10,592
4,447
0
3,637
6,847
0
54,641
L
Izanami
bbysel
Izanami
5,629
3,492
0
1,216
8,353
2,900
863
3,636
4,671
0
38,822

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,413
Gold Earned
32,731
407
Minions Killed
380
0
Camps Cleared
0
1,350,004
Distance Traveled
1,136,119
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
6,867
528
60
5
0
263,463
1
L
Baron Samedi
5,905
454
49
4
0
211,373
0
W
Bacchus
7,045
542
33
3
0
280,133
2
W
Kali
8,063
620
94
7
0
321,833
2
W
Ah Muzen Cab
6,474
498
50
4
0
262,019
0
L
Sylvanus
6,295
484
74
6
0
191,300
0
W
Baron Samedi
9,796
754
123
9
0
260,607
1
W
Tiamat
8,035
618
107
8
0
225,412
0
L
Mulan
7,459
574
112
9
0
267,702
1
L
Izanami
6,205
477
85
7
0
202,281
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role