Player Matchup

Chang'e
Chang'e
Mouna deer
Chang'e
Level 160
God Stats
4W - 0L
1,727 SR
Queue Stats
26W - 20L
1,647 Elo+
Party 2
Cernunnos
Cernunnos
MrBritanKitten
Cernunnos
Level 106
God Stats
2W - 1L
1,500 SR
Queue Stats
148W - 92L
1,648 Elo+
Party 1
Achilles
Achilles
MrMittenKitten
Achilles
Level 120
God Stats
5W - 3L
1,617 SR
Queue Stats
165W - 124L
1,580 Elo+
Party 1
Hercules
Hercules
jesuslike21
Hercules
Level 128
God Stats
24W - 14L
1,465 SR
Queue Stats
99W - 94L
1,530 Elo+
Solo
Scylla
Scylla
uT Paranoiac
Scylla
Level 157
God Stats
4W - 2L
1,746 SR
Queue Stats
34W - 30L
1,583 Elo+
Party 2
Team Averages
Level 134
1,611 SR
1,598 Elo+

VS

Team Averages
Level 133
1,617 SR
1,557 Elo+
Ares
Ares
 
Ares
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Duffman77
Merlin
Level 160
God Stats
9W - 10L
1,632 SR
Queue Stats
370W - 380L
1,593 Elo+
Solo
Hachiman
Hachiman
LESBlHONEST
Hachiman
Level 160
God Stats
65W - 57L
1,564 SR
Queue Stats
468W - 477L
1,583 Elo+
Solo
Sun Wukong
Sun Wukong
Mayoras07
Sun Wukong
Level 89
God Stats
9W - 3L
1,747 SR
Queue Stats
312W - 286L
1,578 Elo+
Solo
Fenrir
Fenrir
Yawgmotha
Fenrir
Level 154
God Stats
11W - 8L
1,645 SR
Queue Stats
87W - 77L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Mouna deer
Chang'e
19
4 / 4 / 12
12,312
770
20,049
16,716
5,963
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
MrBritanKitten
Cernunnos
18
2 / 4 / 9
11,255
703
13,862
13,877
4,935
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Achilles
20
10 / 3 / 10
14,438
902
21,588
21,774
21,445
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
jesuslike21
Hercules
19
6 / 3 / 8
12,570
786
11,709
14,876
16,485
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Scylla
18
4 / 7 / 8
11,693
731
15,250
15,652
6,260
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
17
2 / 6 / 13
11,048
691
14,757
19,814
21,017
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Merlin
Duffman77
Merlin
20
9 / 5 / 9
14,308
894
18,232
13,009
5,213
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hachiman
LESBlHONEST
Hachiman
17
2 / 7 / 7
10,669
667
12,294
13,059
5,662
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sun Wukong
Mayoras07
Sun Wukong
18
3 / 2 / 14
11,759
735
11,293
31,913
31,725
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fenrir
Yawgmotha
Fenrir
16
5 / 6 / 8
11,692
731
12,245
14,777
9,605
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
72
26
Kills
21
21
Deaths
26
47
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
2
6
13
1.42
L
Merlin
Duffman77
Merlin
9
5
9
2.7
L
Hachiman
LESBlHONEST
Hachiman
2
7
7
0.79
L
Sun Wukong
Mayoras07
Sun Wukong
3
2
14
5
W
Chang'e
Mouna deer
Chang'e
4
4
12
2.5
W
Cernunnos
MrBritanKitten
Cernunnos
2
4
9
1.63
W
Achilles
10
3
10
5
L
Fenrir
Yawgmotha
Fenrir
5
6
8
1.5
W
Hercules
jesuslike21
Hercules
6
3
8
3.33
W
Scylla
4
7
8
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,458
Damage
68,821
82,895
Taken
92,572
55,088
Mitigated
73,222
27,314
Healing
20,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
14,757
213
0
864
19,814
21,017
202
6,724
12,830
28,085
0
L
Merlin
Duffman77
Merlin
18,232
1,230
0
537
13,009
5,213
943
6,445
6,392
60,615
0
L
Hachiman
LESBlHONEST
Hachiman
12,294
6,859
0
1,552
13,059
5,662
36
4,125
8,764
0
46,421
L
Sun Wukong
Mayoras07
Sun Wukong
11,293
1,794
316
16,055
31,913
31,725
0
11,493
19,972
332
25,295
W
Chang'e
Mouna deer
Chang'e
20,049
815
3,479
8,008
16,716
5,963
34
5,410
11,043
50,214
0
W
Cernunnos
MrBritanKitten
Cernunnos
13,862
7,871
0
4,027
13,877
4,935
0
5,615
8,000
0
54,063
W
Achilles
21,588
8,088
0
4,537
21,774
21,445
39
9,080
12,510
0
46,459
L
Fenrir
Yawgmotha
Fenrir
12,245
2,207
0
1,446
14,777
9,605
0
5,708
8,876
0
27,647
W
Hercules
jesuslike21
Hercules
11,709
2,684
0
4,860
14,876
16,485
0
6,186
8,358
0
36,486
W
Scylla
15,250
1,528
24
2,379
15,652
6,260
531
6,747
8,655
49,085
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,268
Gold Earned
59,476
393
Minions Killed
323
12
Camps Cleared
6
1,544,695
Distance Traveled
1,436,225
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
11,048
691
30
2
2
289,529
4
L
Merlin
14,308
894
125
8
2
273,177
0
L
Hachiman
10,669
667
97
6
2
266,167
2
L
Sun Wukong
11,759
735
37
2
0
333,837
2
W
Chang'e
12,312
770
89
6
1
311,100
1
W
Cernunnos
11,255
703
97
6
2
297,203
3
W
Achilles
14,438
902
55
3
4
333,473
2
L
Fenrir
11,692
731
34
2
0
273,515
3
W
Hercules
12,570
786
72
5
1
332,079
4
W
Scylla
11,693
731
80
5
4
270,840
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role