Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
El_rulas_00
Hun Batz
Level 113
God Stats
4W - 5L
1,338 SR
Queue Stats
119W - 110L
1,443 Elo+
Party 2
Heimdallr
Heimdallr
XxDulxFactorxX
Heimdallr
Level 147
God Stats
5W - 7L
1,713 SR
Queue Stats
423W - 312L
1,549 Elo+
Party 2
Sobek
Sobek
eloyyylr
Sobek
Level 146
God Stats
4W - 2L
1,710 SR
Queue Stats
171W - 111L
1,609 Elo+
Party 2
Ra
Ra
entejusticiero
Ra
Level 112
God Stats
14W - 9L
1,614 SR
Queue Stats
45W - 69L
1,352 Elo+
Solo
Team Averages
Level 135
1,575 SR
1,491 Elo+

VS

Team Averages
Level 94
1,609 SR
1,471 Elo+
Freya
Freya
KILL100PPL
Freya
Level 87
God Stats
0W - 1L
1,645 SR
Queue Stats
10W - 7L
1,569 Elo+
Solo
Gilgamesh
Gilgamesh
alwalif07
Gilgamesh
Level 108
God Stats
55W - 67L
1,477 SR
Queue Stats
281W - 306L
1,473 Elo+
Party 1
Yemoja
Yemoja
dumraufxd
Yemoja
Level 129
God Stats
5W - 3L
1,717 SR
Queue Stats
176W - 178L
1,486 Elo+
Solo
Vulcan
Vulcan
sh3biha
Vulcan
Level 107
God Stats
5W - 11L
1,438 SR
Queue Stats
304W - 365L
1,385 Elo+
Party 1
Zhong Kui
Zhong Kui
y2004m7
Zhong Kui
Level 41
God Stats
10W - 16L
1,766 SR
Queue Stats
123W - 150L
1,444 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
16
8 / 0 / 6
10,322
543
11,257
15,299
13,211
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hun Batz
El_rulas_00
Hun Batz
17
2 / 1 / 6
10,080
531
5,617
12,896
4,484
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Heimdallr
XxDulxFactorxX
Heimdallr
20
5 / 0 / 1
11,811
622
11,452
10,010
4,207
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sobek
eloyyylr
Sobek
12
0 / 3 / 9
9,043
476
4,863
14,227
11,848
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

19
3 / 2 / 3
11,575
609
6,525
10,687
4,314
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
16
2 / 2 / 1
9,329
491
9,866
12,698
6,078
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Gilgamesh
alwalif07
Gilgamesh
13
2 / 6 / 3
8,199
432
7,841
15,572
6,044
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Yemoja
dumraufxd
Yemoja
12
0 / 1 / 4
8,397
442
5,375
11,505
10,399
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Vulcan
sh3biha
Vulcan
15
2 / 4 / 0
8,554
450
9,231
7,306
2,895
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Zhong Kui
y2004m7
Zhong Kui
12
0 / 5 / 1
7,042
371
4,713
9,095
6,815
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
15
18
Kills
6
6
Deaths
18
25
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
8
0
6
11
W
Hun Batz
El_rulas_00
Hun Batz
2
1
6
5
L
Freya
2
2
1
1.25
W
Heimdallr
XxDulxFactorxX
Heimdallr
5
0
1
5.5
L
Gilgamesh
alwalif07
Gilgamesh
2
6
3
0.58
L
Yemoja
dumraufxd
Yemoja
0
1
4
2
W
Sobek
eloyyylr
Sobek
0
3
9
1.5
W
3
2
3
2.25
L
Vulcan
sh3biha
Vulcan
2
4
0
0.5
L
Zhong Kui
y2004m7
Zhong Kui
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,714
Damage
37,026
63,119
Taken
56,176
38,064
Mitigated
32,231
27,938
Healing
10,955
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
11,257
629
946
4,505
15,299
13,211
174
4,173
11,126
50,383
0
W
Hun Batz
El_rulas_00
Hun Batz
5,617
1,244
0
4,559
12,896
4,484
0
4,209
8,619
0
77,375
L
Freya
9,866
3,218
0
5,581
12,698
6,078
0
1,920
10,778
77,201
0
W
Heimdallr
XxDulxFactorxX
Heimdallr
11,452
7,753
0
6,357
10,010
4,207
1,376
7,059
2,951
0
115,286
L
Gilgamesh
alwalif07
Gilgamesh
7,841
2,081
0
1,114
15,572
6,044
0
6,241
9,251
0
56,298
L
Yemoja
dumraufxd
Yemoja
5,375
636
502
1,092
11,505
10,399
0
5,110
6,209
27,092
0
W
Sobek
eloyyylr
Sobek
4,863
748
0
4,097
14,227
11,848
368
7,307
6,776
19,206
0
W
6,525
561
2,060
5,414
10,687
4,314
852
5,754
4,462
95,604
0
L
Vulcan
sh3biha
Vulcan
9,231
2,096
0
186
7,306
2,895
0
4,313
2,919
50,329
0
L
Zhong Kui
y2004m7
Zhong Kui
4,713
411
0
2,480
9,095
6,815
0
4,721
4,374
28,806
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,831
Gold Earned
41,521
666
Minions Killed
416
0
Camps Cleared
0
1,922,171
Distance Traveled
1,784,026
12
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,322
543
95
5
0
378,409
5
W
Hun Batz
10,080
531
137
7
0
415,146
0
L
Freya
9,329
491
147
8
0
356,459
4
W
Heimdallr
11,811
622
212
11
0
374,813
2
L
Gilgamesh
8,199
432
86
5
0
369,053
3
L
Yemoja
8,397
442
42
2
0
372,080
2
W
Sobek
9,043
476
22
1
0
349,674
2
W
Ra
11,575
609
200
11
0
404,129
3
L
Vulcan
8,554
450
80
4
0
360,857
2
L
Zhong Kui
7,042
371
61
3
0
325,577
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role