Player Matchup

Khepri
Khepri
 
Khepri
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Camazotz
Camazotz
Arlux
Camazotz
Level 72
God Stats
1W - 1L
1,500 SR
Queue Stats
46W - 44L
1,506 Elo+
Party 2
Bellona
Bellona
Badger35
Bellona
Level 91
God Stats
1W - 2L
1,521 SR
Queue Stats
30W - 36L
1,480 Elo+
Party 1
Zeus
Zeus
Bold2
Zeus
Level 85
God Stats
1W - 0L
1,862 SR
Queue Stats
24W - 20L
1,531 Elo+
Party 1
Guan Yu
Guan Yu
TheNerdSlayer
Guan Yu
Level 129
God Stats
2W - 0L
1,535 SR
Queue Stats
29W - 27L
1,526 Elo+
Party 1
Team Averages
Level 87
1,584 SR
1,509 Elo+

VS

Team Averages
Level 127
1,473 SR
1,555 Elo+
Yemoja
Yemoja
 
Yemoja
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
CRAZYBALLS808
Thoth
Level 148
God Stats
4W - 5L
1,723 SR
Queue Stats
145W - 94L
1,586 Elo+
Party 3
Jing Wei
Jing Wei
DeepStroker5674
Jing Wei
Level 105
God Stats
0W - 5L
1,129 SR
Queue Stats
142W - 104L
1,545 Elo+
Party 3
Bastet
Bastet
KooFs
Bastet
Level 157
God Stats
1W - 4L
1,500 SR
Queue Stats
104W - 55L
1,641 Elo+
Party 3
Merlin
Merlin
x psychosomatik
Merlin
Level 89
God Stats
15W - 15L
1,510 SR
Queue Stats
990W - 943L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
19
3 / 5 / 20
11,615
726
11,240
30,002
46,476
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Camazotz
Arlux
Camazotz
20
8 / 4 / 16
13,247
828
22,284
24,958
14,069
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bellona
Badger35
Bellona
20
8 / 5 / 14
12,853
803
16,710
21,662
21,545
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Zeus
Bold2
Zeus
19
2 / 6 / 16
11,997
750
18,112
17,607
7,272
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Guan Yu
20
7 / 5 / 14
12,558
785
13,980
22,177
33,619
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
17
0 / 5 / 18
12,037
752
8,999
19,480
23,579
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

20
8 / 5 / 14
13,125
820
29,368
19,025
10,607
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
16
1 / 8 / 10
10,206
638
11,132
18,927
7,289
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bastet
KooFs
Bastet
20
11 / 6 / 10
13,107
819
25,472
20,180
8,727
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

19
5 / 5 / 14
11,665
729
22,366
15,476
7,513
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
91
28
Kills
25
25
Deaths
29
80
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
3
5
20
2.6
L
Yemoja
 
Yemoja
0
5
18
1.8
W
Camazotz
Arlux
Camazotz
8
4
16
4
W
Bellona
Badger35
Bellona
8
5
14
3
W
Zeus
Bold2
Zeus
2
6
16
1.67
L
8
5
14
3
L
Jing Wei
1
8
10
0.75
L
Bastet
KooFs
Bastet
11
6
10
2.67
W
Guan Yu
7
5
14
2.8
L
5
5
14
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,326
Damage
97,337
116,406
Taken
93,088
122,981
Mitigated
57,715
54,849
Healing
33,949
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
11,240
1,005
2,503
6,128
30,002
46,476
687
14,058
15,944
21,104
0
L
Yemoja
 
Yemoja
8,999
2,292
12,842
2,896
19,480
23,579
613
7,784
11,696
15,587
0
W
Camazotz
Arlux
Camazotz
22,284
7,743
2,737
9,622
24,958
14,069
4,035
12,287
12,671
257
44,238
W
Bellona
Badger35
Bellona
16,710
2,752
3,382
3,740
21,662
21,545
0
13,142
8,520
351
36,048
W
Zeus
Bold2
Zeus
18,112
1,681
1,582
3,424
17,607
7,272
679
8,501
9,106
44,511
0
L
29,368
1,006
1,610
3,709
19,025
10,607
1,148
5,671
13,354
60,913
0
L
Jing Wei
11,132
8,401
2,854
3,037
18,927
7,289
1,869
3,693
15,234
0
19,350
L
Bastet
KooFs
Bastet
25,472
5,202
1,406
2,651
20,180
8,727
1,312
7,047
13,133
0
42,844
W
Guan Yu
13,980
1,047
12,192
9,539
22,177
33,619
658
12,745
9,432
0
21,835
L
22,366
1,699
1,517
1,427
15,476
7,513
1,237
5,342
10,134
41,346
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,270
Gold Earned
60,140
173
Minions Killed
160
0
Camps Cleared
0
1,479,559
Distance Traveled
1,379,071
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
11,615
726
13
1
0
295,237
0
L
Yemoja
12,037
752
5
0
0
267,647
0
W
Camazotz
13,247
828
48
3
0
298,458
0
W
Bellona
12,853
803
39
2
0
308,793
0
W
Zeus
11,997
750
58
4
0
252,252
0
L
Thoth
13,125
820
63
4
0
285,441
0
L
Jing Wei
10,206
638
19
1
0
251,471
0
L
Bastet
13,107
819
32
2
0
324,349
1
W
Guan Yu
12,558
785
15
1
0
324,819
1
L
Merlin
11,665
729
41
3
0
250,163
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role