Player Matchup

Yemoja
Yemoja
Gold V
 
Yemoja
Gold V
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Scylla
Scylla
Gold IV
GloccxSlixx
Scylla
Gold IV
Level 96
God Stats
33W - 34L
1,519 SR
Queue Stats
271W - 316L
1,296 MMR
Solo
Gilgamesh
Gilgamesh
Gold II
Holgharman
Gilgamesh
Gold II
Level 148
God Stats
8W - 4L
1,500 SR
Queue Stats
125W - 114L
1,660 MMR
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 132
1,506 SR
1,485 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 117
1,393 SR
1,279 MMR
Neith
Neith
Gold V
GaryOakWasHere
Neith
Gold V
Level 123
God Stats
3W - 2L
1,540 SR
Queue Stats
31W - 36L
1,250 MMR
Party 1
Sobek
Sobek
Silver I
Mygtaboy
Sobek
Silver I
Level 121
God Stats
0W - 4L
1,272 SR
Queue Stats
148W - 166L
1,236 MMR
Party 1
Guan Yu
Guan Yu
Silver II
SageRageinc
Guan Yu
Silver II
Level 107
God Stats
0W - 3L
1,368 SR
Queue Stats
11W - 21L
1,351 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
16
4 / 3 / 10
11,297
665
7,835
13,147
12,179
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Scylla
18
9 / 2 / 5
12,440
732
18,262
14,958
5,058
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
Holgharman
Gilgamesh
14
2 / 8 / 9
11,119
654
15,090
16,872
17,700
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
Morgan Le FayZhong KuiTiamatKumbhakarnaThoth

VS

Bans
AthenaSolHou YiChang'eCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 3 / 6
11,479
675
16,721
15,700
5,287
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sobek
Mygtaboy
Sobek
12
1 / 7 / 8
10,514
618
7,484
21,752
26,839
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Guan Yu
SageRageinc
Guan Yu
14
6 / 6 / 2
11,025
649
12,596
22,733
14,509
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
29
15
Kills
13
13
Deaths
16
24
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
4
3
10
3
L
6
3
6
3
W
Scylla
9
2
5
5.75
W
Gilgamesh
Holgharman
Gilgamesh
2
8
9
0.81
L
Sobek
Mygtaboy
Sobek
1
7
8
0.71
L
Guan Yu
SageRageinc
Guan Yu
6
6
2
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,187
Damage
36,801
44,977
Taken
60,185
34,937
Mitigated
46,635
14,809
Healing
14,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
7,835
2,483
3,669
1,544
13,147
12,179
725
2,215
10,932
24,254
0
L
16,721
5,916
0
4,665
15,700
5,287
1,859
9,085
6,515
0
63,704
W
Scylla
18,262
2,861
202
6,452
14,958
5,058
1,489
1,732
12,964
66,705
0
W
Gilgamesh
Holgharman
Gilgamesh
15,090
3,336
0
2,942
16,872
17,700
295
3,537
13,335
133
36,819
L
Sobek
Mygtaboy
Sobek
7,484
678
0
4,225
21,752
26,839
109
7,985
13,586
20,412
0
L
Guan Yu
SageRageinc
Guan Yu
12,596
3,309
1,436
3,780
22,733
14,509
578
9,160
13,320
0
33,592

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,856
Gold Earned
33,018
164
Minions Killed
158
0
Camps Cleared
0
918,994
Distance Traveled
952,230
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
11,297
665
21
1
0
282,684
0
L
Neith
11,479
675
104
6
0
312,269
0
W
Scylla
12,440
732
95
6
0
311,724
3
W
Gilgamesh
11,119
654
48
3
0
324,586
3
L
Sobek
10,514
618
16
1
0
312,331
3
L
Guan Yu
11,025
649
38
2
0
327,630
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role