Player Matchup

He Bo
He Bo
Bronze III
Abc Juan23
He Bo
Bronze III
Level 69
God Stats
1W - 1L
1,418 SR
Queue Stats
3W - 6L
1,498 MMR
Solo
Gilgamesh
Gilgamesh
Platinum I
Handie maps
Gilgamesh
Platinum I
Level 121
God Stats
32W - 30L
1,562 SR
Queue Stats
244W - 288L
1,908 MMR
Solo
Ullr
Ullr
Bronze III
risckz
Ullr
Bronze III
Level 129
God Stats
0W - 1L
1,672 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 106
1,551 SR
1,635 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 101
1,481 SR
1,522 MMR
Hou Yi
Hou Yi
Gold III
 
Hou Yi
Gold III
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Baba Yaga
Baba Yaga
Gold II
Almir0202
Baba Yaga
Gold II
Level 126
God Stats
10W - 5L
1,440 SR
Queue Stats
133W - 125L
1,502 MMR
Party 1
Yemoja
Yemoja
Gold II
JoseDuB-CS
Yemoja
Gold II
Level 131
God Stats
10W - 13L
1,504 SR
Queue Stats
112W - 99L
1,563 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
15
2 / 5 / 2
11,705
557
15,096
11,448
3,707
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
Handie maps
Gilgamesh
18
1 / 3 / 5
12,531
597
13,990
26,490
25,966
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ullr
risckz
Ullr
16
3 / 4 / 1
12,255
584
20,987
25,767
9,845
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Bans
SolAphroditeTiamatMorgan Le FaySobek

VS

Bans
AthenaChaacKukulkanArtemisMerlin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
17
3 / 3 / 5
12,903
614
17,892
17,572
8,885
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baba Yaga
Almir0202
Baba Yaga
19
6 / 3 / 5
14,162
674
31,088
22,199
14,145
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
JoseDuB-CS
Yemoja
17
3 / 0 / 8
14,033
668
5,106
21,291
34,808
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
30
6
Kills
12
12
Deaths
6
8
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
3
3
5
1.83
L
He Bo
2
5
2
0.6
W
Baba Yaga
Almir0202
Baba Yaga
6
3
5
2.83
L
Gilgamesh
Handie maps
Gilgamesh
1
3
5
1.17
W
Yemoja
JoseDuB-CS
Yemoja
3
0
8
7
L
Ullr
risckz
Ullr
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,073
Damage
54,086
63,705
Taken
61,062
39,518
Mitigated
57,838
3,567
Healing
28,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
17,892
10,440
0
485
17,572
8,885
2,497
2,678
14,894
0
66,855
L
He Bo
15,096
277
0
284
11,448
3,707
0
7,897
3,551
39,692
0
W
Baba Yaga
Almir0202
Baba Yaga
31,088
1,582
1,135
9,541
22,199
14,145
590
5,533
16,666
96,598
0
L
Gilgamesh
Handie maps
Gilgamesh
13,990
2,948
0
1,288
26,490
25,966
0
12,710
13,625
0
53,371
W
Yemoja
JoseDuB-CS
Yemoja
5,106
2,824
8,488
8,569
21,291
34,808
566
6,885
14,406
15,795
0
L
Ullr
risckz
Ullr
20,987
7,696
0
1,995
25,767
9,845
0
15,432
10,335
0
66,220

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,491
Gold Earned
41,098
210
Minions Killed
240
0
Camps Cleared
0
1,169,449
Distance Traveled
1,086,687
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
12,903
614
90
4
0
346,677
2
L
He Bo
11,705
557
57
3
0
368,774
5
W
Baba Yaga
14,162
674
122
6
0
384,096
1
L
Gilgamesh
12,531
597
67
3
0
424,579
3
W
Yemoja
14,033
668
28
1
0
355,914
3
L
Ullr
12,255
584
86
4
0
376,096
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role