Player Matchup

Mercury
Mercury
 
Mercury
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
 
Hachiman
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
BuckeyesRule12
Sun Wukong
Level 108
God Stats
0W - 1L
1,739 SR
Queue Stats
32W - 48L
1,421 Elo+
Party 1
Loki
Loki
CASE2319
Loki
Level 109
God Stats
0W - 2L
1,304 SR
Queue Stats
20W - 23L
1,448 Elo+
Party 1
Osiris
Osiris
DjMunch92
Osiris
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 23L
1,474 Elo+
Party 1
Team Averages
Level 119
1,508 SR
1,469 Elo+

VS

Team Averages
Level 119
1,613 SR
1,481 Elo+
Mercury
Mercury
 
Mercury
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
DriedDeer48613
Zhong Kui
Level 105
God Stats
5W - 5L
1,617 SR
Queue Stats
103W - 109L
1,493 Elo+
Party 2
Khepri
Khepri
Rompeojetez
Khepri
Level 123
God Stats
1W - 0L
1,556 SR
Queue Stats
34W - 35L
1,453 Elo+
Solo
Chang'e
Chang'e
YosepHalibel
Chang'e
Level 149
God Stats
11W - 8L
1,677 SR
Queue Stats
62W - 48L
1,496 Elo+
Solo
Artemis
Artemis
xXTakedownXx
Artemis
Level 84
God Stats
1W - 0L
1,714 SR
Queue Stats
112W - 137L
1,461 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
15
3 / 4 / 6
8,969
747
7,562
11,962
4,648
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hachiman
 
Hachiman
14
1 / 7 / 4
8,335
695
5,773
12,296
4,554
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Sun Wukong
BuckeyesRule12
Sun Wukong
14
1 / 6 / 3
7,836
653
6,227
16,122
16,064
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Loki
15
3 / 7 / 4
8,513
709
8,702
13,610
5,124
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Osiris
DjMunch92
Osiris
15
4 / 3 / 5
9,773
814
7,060
15,431
17,637
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
16
3 / 3 / 13
10,047
837
7,485
10,932
12,616
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Zhong Kui
DriedDeer48613
Zhong Kui
17
4 / 1 / 12
10,153
846
12,307
8,815
12,865
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Khepri
16
3 / 3 / 15
10,421
868
5,313
11,905
15,281
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chang'e
YosepHalibel
Chang'e
17
9 / 2 / 11
11,414
951
13,709
12,960
6,522
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Artemis
xXTakedownXx
Artemis
19
8 / 3 / 13
11,666
972
18,966
7,260
3,661
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
91
12
Kills
27
27
Deaths
12
22
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
3
4
6
1.5
L
Hachiman
 
Hachiman
1
7
4
0.43
W
Mercury
 
Mercury
3
3
13
3.17
L
Sun Wukong
BuckeyesRule12
Sun Wukong
1
6
3
0.42
L
Loki
3
7
4
0.71
L
Osiris
DjMunch92
Osiris
4
3
5
2.17
W
Zhong Kui
DriedDeer48613
Zhong Kui
4
1
12
10
W
Khepri
3
3
15
3.5
W
Chang'e
YosepHalibel
Chang'e
9
2
11
7.25
W
Artemis
xXTakedownXx
Artemis
8
3
13
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,324
Damage
57,780
69,421
Taken
51,872
48,027
Mitigated
50,945
4,979
Healing
13,488
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
7,562
2,360
0
2,139
11,962
4,648
0
4,745
7,217
0
21,610
L
Hachiman
 
Hachiman
5,773
2,355
0
0
12,296
4,554
912
7,470
4,826
0
25,675
W
Mercury
 
Mercury
7,485
2,360
62
1,218
10,932
12,616
333
147
10,785
0
27,783
L
Sun Wukong
BuckeyesRule12
Sun Wukong
6,227
1,340
0
2,115
16,122
16,064
668
6,246
9,876
0
21,182
L
Loki
8,702
1,546
0
0
13,610
5,124
783
7,777
5,833
0
30,755
L
Osiris
DjMunch92
Osiris
7,060
2,442
0
725
15,431
17,637
0
5,487
9,933
0
27,303
W
Zhong Kui
DriedDeer48613
Zhong Kui
12,307
1,440
0
1,914
8,815
12,865
980
0
8,815
33,095
0
W
Khepri
5,313
996
658
1,022
11,905
15,281
158
0
11,905
20,488
0
W
Chang'e
YosepHalibel
Chang'e
13,709
946
3,209
5,147
12,960
6,522
1,316
0
12,960
33,453
0
W
Artemis
xXTakedownXx
Artemis
18,966
11,548
0
258
7,260
3,661
2,828
238
7,022
0
50,391

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,426
Gold Earned
53,701
224
Minions Killed
274
8
Camps Cleared
10
1,099,979
Distance Traveled
1,191,293
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
8,969
747
40
3
1
266,214
2
L
Hachiman
8,335
695
60
5
0
201,778
1
W
Mercury
10,047
837
59
5
3
273,278
2
L
Sun Wukong
7,836
653
39
3
2
196,507
3
L
Loki
8,513
709
40
3
3
207,600
0
L
Osiris
9,773
814
45
4
2
227,880
2
W
Zhong Kui
10,153
846
62
5
1
224,568
3
W
Khepri
10,421
868
15
1
0
230,827
3
W
Chang'e
11,414
951
56
5
1
242,297
0
W
Artemis
11,666
972
82
7
5
220,323
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role