Player Matchup

Gilgamesh
Gilgamesh
Arthedain240
Gilgamesh
Level 83
God Stats
1W - 0L
1,261 SR
Queue Stats
20W - 21L
1,460 Elo+
Party 2
Chiron
Chiron
Merlin85
Chiron
Level 102
God Stats
1W - 0L
1,843 SR
Queue Stats
37W - 40L
1,489 Elo+
Party 2
Kuzenbo
Kuzenbo
Rikumerlin99
Kuzenbo
Level 120
God Stats
2W - 1L
1,891 SR
Queue Stats
49W - 53L
1,517 Elo+
Party 2
Camazotz
Camazotz
Senaquarius
Camazotz
Level 148
God Stats
13W - 15L
1,557 SR
Queue Stats
154W - 170L
1,535 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
TheMerlo11
Morgan Le Fay
Level 155
God Stats
1W - 0L
1,675 SR
Queue Stats
40W - 50L
1,510 Elo+
Party 2
Team Averages
Level 122
1,646 SR
1,502 Elo+

VS

Team Averages
Level 91
1,576 SR
1,658 Elo+
Mulan
Mulan
BucketHelm
Mulan
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,616 Elo+
Party 3
Hel
Hel
DarkCon
Hel
Level 137
God Stats
2W - 2L
1,658 SR
Queue Stats
36W - 26L
1,669 Elo+
Party 1
Apollo
Apollo
DizzyKatz
Apollo
Level 78
God Stats
0W - 2L
1,565 SR
Queue Stats
7W - 7L
1,607 Elo+
Party 3
Baron Samedi
Baron Samedi
Hyperxddddd
Baron Samedi
Level 89
God Stats
1W - 1L
1,535 SR
Queue Stats
25W - 12L
1,814 Elo+
Party 1
Serqet
Serqet
VastLife
Serqet
Level 122
God Stats
6W - 5L
1,621 SR
Queue Stats
177W - 138L
1,583 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Arthedain240
Gilgamesh
16
0 / 3 / 11
11,530
577
4,499
9,329
9,737
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Chiron
Merlin85
Chiron
20
2 / 4 / 12
12,854
643
12,771
13,793
5,719
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Kuzenbo
Rikumerlin99
Kuzenbo
20
5 / 4 / 14
15,390
770
18,800
30,287
57,988
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Camazotz
Senaquarius
Camazotz
20
6 / 5 / 5
14,262
713
17,956
24,321
14,594
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
TheMerlo11
Morgan Le Fay
20
7 / 3 / 10
15,597
780
32,430
17,451
7,362
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
20
5 / 6 / 9
13,559
678
11,743
24,948
29,438
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hel
20
3 / 2 / 10
13,501
675
22,912
21,435
8,892
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Apollo
DizzyKatz
Apollo
19
5 / 6 / 5
12,799
640
19,676
16,283
6,657
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Baron Samedi
Hyperxddddd
Baron Samedi
19
3 / 5 / 8
13,002
650
17,618
13,913
6,828
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Serqet
VastLife
Serqet
20
3 / 1 / 9
13,115
656
10,857
23,956
30,849
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
60
20
Kills
19
19
Deaths
20
52
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Arthedain240
Gilgamesh
0
3
11
1.83
L
Mulan
5
6
9
1.58
L
Hel
3
2
10
4
L
Apollo
DizzyKatz
Apollo
5
6
5
1.25
L
Baron Samedi
Hyperxddddd
Baron Samedi
3
5
8
1.4
W
Chiron
Merlin85
Chiron
2
4
12
2
W
Kuzenbo
Rikumerlin99
Kuzenbo
5
4
14
3
W
Camazotz
Senaquarius
Camazotz
6
5
5
1.7
W
Morgan Le Fay
TheMerlo11
Morgan Le Fay
7
3
10
4
L
Serqet
VastLife
Serqet
3
1
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,456
Damage
82,806
95,181
Taken
100,535
95,400
Mitigated
82,664
30,037
Healing
40,276
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Arthedain240
Gilgamesh
4,499
511
0
140
9,329
9,737
336
3,514
5,294
0
14,647
L
Mulan
11,743
1,657
0
4,235
24,948
29,438
354
13,534
10,664
0
29,917
L
Hel
22,912
836
11,223
11,310
21,435
8,892
747
10,457
10,978
72,910
0
L
Apollo
DizzyKatz
Apollo
19,676
12,334
0
1,395
16,283
6,657
579
9,995
6,288
0
61,752
L
Baron Samedi
Hyperxddddd
Baron Samedi
17,618
1,016
2,782
4,145
13,913
6,828
605
7,293
6,620
52,051
0
W
Chiron
Merlin85
Chiron
12,771
3,635
2,492
4,373
13,793
5,719
1,931
7,187
6,419
0
53,758
W
Kuzenbo
Rikumerlin99
Kuzenbo
18,800
6,030
0
6,475
30,287
57,988
497
11,390
17,994
35,354
0
W
Camazotz
Senaquarius
Camazotz
17,956
2,119
0
12,918
24,321
14,594
1,232
10,180
13,340
0
55,421
W
Morgan Le Fay
TheMerlo11
Morgan Le Fay
32,430
2,272
352
3,287
17,451
7,362
898
10,400
6,383
87,054
0
L
Serqet
VastLife
Serqet
10,857
1,047
0
5,186
23,956
30,849
116
11,947
12,009
11,522
31,860

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,633
Gold Earned
65,976
382
Minions Killed
452
5
Camps Cleared
12
1,867,456
Distance Traveled
1,873,902
22
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
11,530
577
17
1
0
286,108
2
L
Mulan
13,559
678
42
2
1
351,487
0
L
Hel
13,501
675
147
7
4
412,718
0
L
Apollo
12,799
640
108
5
5
335,435
4
L
Baron Samedi
13,002
650
94
5
0
340,430
0
W
Chiron
12,854
643
113
6
1
356,503
10
W
Kuzenbo
15,390
770
35
2
0
407,936
2
W
Camazotz
14,262
713
89
4
2
409,496
5
W
Morgan Le Fay
15,597
780
128
6
2
407,413
3
L
Serqet
13,115
656
61
3
2
433,832
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role