Player Matchup

Medusa
Medusa
 
Medusa
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
Carpasius
Kuzenbo
Level 24
God Stats
17W - 15L
1,473 SR
Queue Stats
51W - 39L
1,510 Elo+
Solo
Susano
Susano
CrumBopulous
Susano
Level 8
God Stats
3W - 1L
1,500 SR
Queue Stats
23W - 13L
1,758 Elo+
Solo
Nu Wa
Nu Wa
Jocelyn_1107
Nu Wa
Level 13
God Stats
4W - 1L
1,500 SR
Queue Stats
55W - 32L
1,460 Elo+
Solo
Chaac
Chaac
M4STR CHILI
Chaac
Level 22
God Stats
3W - 5L
1,478 SR
Queue Stats
116W - 134L
1,461 Elo+
Solo
Team Averages
Level 19
1,490 SR
1,538 Elo+

VS

Team Averages
Level 19
1,590 SR
1,538 Elo+
Morgan Le Fay
Morgan Le Fay
LeprechaunHonda
Morgan Le Fay
Level 9
God Stats
7W - 5L
1,701 SR
Queue Stats
11W - 10L
1,610 Elo+
Solo
Neith
Neith
SirPennysWorth
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 11L
1,616 Elo+
Solo
Ratatoskr
Ratatoskr
TangentPark1320
Ratatoskr
Level 30
God Stats
10W - 16L
1,471 SR
Queue Stats
22W - 34L
1,445 Elo+
Solo
Apollo
Apollo
hobojobo24
Apollo
Level 25
God Stats
6W - 5L
1,568 SR
Queue Stats
10W - 10L
1,523 Elo+
Solo
Ares
Ares
kinitzel
Ares
Level 29
God Stats
3W - 3L
1,711 SR
Queue Stats
117W - 126L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
11
3 / 1 / 2
6,430
585
5,812
4,886
1,463
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
Carpasius
Kuzenbo
9
1 / 1 / 4
5,572
507
1,523
4,845
4,058
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Susano
11
3 / 0 / 0
6,506
591
3,705
5,780
1,781
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

11
4 / 1 / 1
7,014
638
6,481
3,451
1,236
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
2 / 2 / 0
6,414
583
1,521
5,460
2,956
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
LeprechaunHonda
Morgan Le Fay
10
2 / 2 / 2
5,678
516
4,175
4,717
1,181
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

3
0 / 6 / 0
3,811
346
173
4,162
819
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ratatoskr
TangentPark1320
Ratatoskr
11
3 / 2 / 1
6,543
595
2,919
7,427
2,495
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Apollo
hobojobo24
Apollo
9
0 / 3 / 0
5,400
491
2,776
5,726
1,188
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ares
7
0 / 1 / 1
4,881
444
1,721
7,498
3,451
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
9
13
Kills
5
5
Deaths
14
7
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
3
1
2
4
W
Kuzenbo
Carpasius
Kuzenbo
1
1
4
3
W
Susano
3
0
0
3
W
4
1
1
4.5
L
Morgan Le Fay
LeprechaunHonda
Morgan Le Fay
2
2
2
1.5
W
2
2
0
1
L
0
6
0
0
L
Ratatoskr
TangentPark1320
Ratatoskr
3
2
1
1.75
L
Apollo
hobojobo24
Apollo
0
3
0
0
L
Ares
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,042
Damage
11,764
24,422
Taken
29,530
11,494
Mitigated
9,134
6,606
Healing
6,128
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
5,812
2,816
0
1,638
4,886
1,463
3,113
725
4,161
0
39,858
W
Kuzenbo
Carpasius
Kuzenbo
1,523
805
0
350
4,845
4,058
713
1,369
3,476
7,532
0
W
Susano
3,705
836
0
2,500
5,780
1,781
27
272
5,508
0
31,650
W
6,481
1,286
0
1,177
3,451
1,236
200
1,889
1,562
41,385
0
L
Morgan Le Fay
LeprechaunHonda
Morgan Le Fay
4,175
300
0
250
4,717
1,181
66
3,003
1,714
24,256
0
W
1,521
286
0
941
5,460
2,956
1,143
1,641
3,819
0
28,006
L
173
173
0
0
4,162
819
0
1,232
2,930
0
1,042
L
Ratatoskr
TangentPark1320
Ratatoskr
2,919
553
0
3,288
7,427
2,495
0
1,585
5,842
0
31,904
L
Apollo
hobojobo24
Apollo
2,776
1,670
0
1,259
5,726
1,188
0
267
5,459
0
29,529
L
Ares
1,721
186
413
918
7,498
3,451
0
1,917
5,581
10,884
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,936
Gold Earned
26,313
294
Minions Killed
212
0
Camps Cleared
0
1,043,897
Distance Traveled
996,821
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
6,430
585
67
6
0
193,089
1
W
Kuzenbo
5,572
507
17
2
0
204,462
4
W
Susano
6,506
591
67
6
0
236,986
2
W
Nu Wa
7,014
638
72
7
0
200,921
2
L
Morgan Le Fay
5,678
516
50
5
0
203,782
0
W
Chaac
6,414
583
71
6
0
208,439
0
L
Neith
3,811
346
0
0
0
137,793
0
L
Ratatoskr
6,543
595
76
7
0
250,460
0
L
Apollo
5,400
491
63
6
0
199,639
0
L
Ares
4,881
444
23
2
0
205,147
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role