Player Matchup

Hercules
Hercules
D0nkeytron
Hercules
Level 29
God Stats
11W - 3L
1,713 SR
Queue Stats
341W - 124L
1,730 Elo+
Party 2
Geb
Geb
I3igDaddyD
Geb
Level 125
God Stats
10W - 2L
1,741 SR
Queue Stats
353W - 150L
1,725 Elo+
Party 2
Jormungandr
Jormungandr
I3lue26
Jormungandr
Level 123
God Stats
19W - 11L
1,709 SR
Queue Stats
430W - 198L
1,711 Elo+
Party 2
Medusa
Medusa
LoliKamisama
Medusa
Level 136
God Stats
10W - 2L
1,638 SR
Queue Stats
614W - 385L
1,610 Elo+
Party 2
Zeus
Zeus
Zfighter8000
Zeus
Level 145
God Stats
10W - 5L
1,671 SR
Queue Stats
556W - 318L
1,705 Elo+
Party 2
Team Averages
Level 112
1,694 SR
1,696 Elo+

VS

Team Averages
Level 44
1,514 SR
1,468 Elo+
Neith
Neith
BallstreetWets
Neith
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Zeus
Zeus
DrKillshot92
Zeus
Level 148
God Stats
5W - 3L
1,571 SR
Queue Stats
149W - 143L
1,560 Elo+
Party 3
Awilix
Awilix
DredgenBoon
Awilix
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Ra
Ra
VorkiHunt
Ra
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Eset
Eset
ohtheyMADmad
Eset
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 11L
1,281 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
D0nkeytron
Hercules
16
6 / 1 / 24
10,414
947
8,025
13,139
13,534
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
2 / 2 / 28
10,062
915
6,635
12,998
17,582
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jormungandr
I3lue26
Jormungandr
15
4 / 2 / 27
9,431
857
12,819
9,971
8,896
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Medusa
17
10 / 1 / 16
10,505
955
12,712
10,182
4,914
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

17
15 / 1 / 14
10,957
996
23,904
11,175
5,456
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 7 / 3
7,331
666
6,012
11,751
4,846
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

15
3 / 7 / 3
8,579
780
18,811
11,883
5,687
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Awilix
13
1 / 8 / 3
7,288
663
1,599
17,002
14,209
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

12
0 / 8 / 2
7,008
637
4,350
12,641
5,032
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
1 / 7 / 4
7,811
710
5,909
14,118
7,932
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

146
Kill Participation
21
37
Kills
6
7
Deaths
37
109
Assists
15
Player
Kills
Deaths
Assists
KDA
L
1
7
3
0.36
W
Hercules
D0nkeytron
Hercules
6
1
24
18
L
3
7
3
0.64
L
Awilix
1
8
3
0.31
W
2
2
28
8
W
Jormungandr
I3lue26
Jormungandr
4
2
27
8.75
W
Medusa
10
1
16
18
L
0
8
2
0.13
W
15
1
14
22
L
1
7
4
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,095
Damage
36,681
57,465
Taken
67,395
50,382
Mitigated
37,706
30,699
Healing
10,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,012
1,799
233
1,596
11,751
4,846
0
5,863
5,636
0
11,200
W
Hercules
D0nkeytron
Hercules
8,025
1,252
1,420
5,604
13,139
13,534
791
6,928
6,118
0
12,835
L
18,811
698
0
1,196
11,883
5,687
0
7,240
4,459
28,818
0
L
Awilix
1,599
571
0
2,380
17,002
14,209
0
9,497
7,077
0
3,382
W
6,635
564
2,495
2,740
12,998
17,582
691
4,317
8,326
10,456
0
W
Jormungandr
I3lue26
Jormungandr
12,819
1,962
1,583
864
9,971
8,896
750
4,487
5,397
24,543
0
W
Medusa
12,712
5,859
2,949
4,542
10,182
4,914
2,534
5,083
5,099
0
39,016
L
4,350
441
720
2,239
12,641
5,032
0
9,970
2,381
17,343
0
W
23,904
2,283
3,776
4,726
11,175
5,456
1,579
8,255
2,920
35,723
0
L
5,909
138
565
1,764
14,118
7,932
0
9,356
4,484
14,875
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,369
Gold Earned
38,017
124
Minions Killed
87
0
Camps Cleared
0
1,152,099
Distance Traveled
880,668
15
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,331
666
12
1
0
159,666
0
W
Hercules
10,414
947
8
1
0
233,145
2
L
Zeus
8,579
780
28
3
0
172,684
1
L
Awilix
7,288
663
6
1
0
183,899
2
W
Geb
10,062
915
2
0
0
251,753
5
W
Jormungandr
9,431
857
29
3
0
183,590
4
W
Medusa
10,505
955
55
5
0
262,541
3
L
Ra
7,008
637
20
2
0
179,809
2
W
Zeus
10,957
996
30
3
0
221,070
1
L
Eset
7,811
710
21
2
0
184,610
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role